-/* $Id: blend.h,v 1.3 2000/02/02 22:08:26 brianp Exp $ */
+/**
+ * \file blend.h
+ * Blending functions operations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.3
- *
- * Copyright (C) 2000 Brian Paul All Rights Reserved.
- *
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
*/
+
#ifndef BLEND_H
#define BLEND_H
-#include "types.h"
+#include "mtypes.h"
+
+extern void GLAPIENTRY
+_mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
-extern void
-_mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- GLubyte rgba[][4], const GLubyte mask[] );
+extern void GLAPIENTRY
+_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
+ GLenum sfactorA, GLenum dfactorA );
-extern void
-_mesa_blend_pixels( GLcontext *ctx,
- GLuint n, const GLint x[], const GLint y[],
- GLubyte rgba[][4], const GLubyte mask[] );
+extern void GLAPIENTRY
+_mesa_BlendEquation( GLenum mode );
-extern void
-_mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
+extern void GLAPIENTRY
+_mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+
+extern void GLAPIENTRY
+_mesa_AlphaFunc( GLenum func, GLclampf ref );
-extern void
-_mesa_BlendFuncSeparateINGR( GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA );
+extern void GLAPIENTRY
+_mesa_LogicOp( GLenum opcode );
-extern void
-_mesa_BlendEquationEXT( GLenum mode );
+extern void GLAPIENTRY
+_mesa_IndexMask( GLuint mask );
-extern void
-_mesa_BlendColorEXT(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
+extern void GLAPIENTRY
+_mesa_ColorMask( GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha );
+extern void
+_mesa_init_color( GLcontext * ctx );
#endif