+/**
+ * \file blend.h
+ * Blending functions operations.
+ */
/*
* Mesa 3-D graphics library
*/
+
#ifndef BLEND_H
#define BLEND_H
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
-extern void
+extern void GLAPIENTRY
_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA );
-extern void
+extern void GLAPIENTRY
_mesa_BlendEquation( GLenum mode );
-extern void
+extern void GLAPIENTRY
+_mesa_BlendEquationSeparateEXT( GLenum modeRGB, GLenum modeA );
+
+
+extern void GLAPIENTRY
_mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-extern void
+extern void GLAPIENTRY
_mesa_AlphaFunc( GLenum func, GLclampf ref );
-extern void
+extern void GLAPIENTRY
_mesa_LogicOp( GLenum opcode );
-extern void
+extern void GLAPIENTRY
_mesa_IndexMask( GLuint mask );
-extern void
+extern void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
+extern void
+_mesa_init_color( GLcontext * ctx );
#endif