st/mesa: add missing GLSL_TYPE_[U]INT8 cases in st_glsl_type_dword_size()
[mesa.git] / src / mesa / main / bufferobj.c
index 67f9cd0a902b18158e44bef4ea80dcef9024f8fa..068c7dd434dcfde5917bba9b4f0acafca32ed7b8 100644 (file)
@@ -1167,7 +1167,7 @@ unbind(struct gl_context *ctx,
    if (vao->BufferBinding[index].BufferObj == obj) {
       _mesa_bind_vertex_buffer(ctx, vao, index, ctx->Shared->NullBufferObj,
                                vao->BufferBinding[index].Offset,
-                               vao->BufferBinding[index].Stride);
+                               vao->BufferBinding[index].Stride, true);
    }
 }