#include "imports.h"
#include "context.h"
#include "bufferobj.h"
+#include "externalobjects.h"
#include "mtypes.h"
#include "teximage.h"
#include "glformats.h"
static void
buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
- GLenum target, GLsizeiptr size, const GLvoid *data,
- GLbitfield flags, const char *func)
+ struct gl_memory_object *memObj, GLenum target,
+ GLsizeiptr size, const GLvoid *data, GLbitfield flags,
+ GLuint64 offset, const char *func)
{
+ GLboolean res;
+
/* Unmap the existing buffer. We'll replace it now. Not an error. */
_mesa_buffer_unmap_all_mappings(ctx, bufObj);
bufObj->Immutable = GL_TRUE;
bufObj->MinMaxCacheDirty = true;
- assert(ctx->Driver.BufferData);
- if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
- flags, bufObj)) {
+ if (memObj) {
+ assert(ctx->Driver.BufferDataMem);
+ res = ctx->Driver.BufferDataMem(ctx, target, size, memObj, offset,
+ GL_DYNAMIC_DRAW, bufObj);
+ }
+ else {
+ assert(ctx->Driver.BufferData);
+ res = ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
+ flags, bufObj);
+ }
+
+ if (!res) {
if (target == GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD) {
/* Even though the interaction between AMD_pinned_memory and
* glBufferStorage is not described in the spec, Graham Sellers
static ALWAYS_INLINE void
inlined_buffer_storage(GLenum target, GLuint buffer, GLsizeiptr size,
- const GLvoid *data, GLbitfield flags, bool dsa,
- bool no_error, const char *func)
+ const GLvoid *data, GLbitfield flags,
+ GLuint memory, GLuint64 offset,
+ bool dsa, bool mem, bool no_error, const char *func)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
+ struct gl_memory_object *memObj = NULL;
+
+ if (mem) {
+ if (!no_error) {
+ if (!ctx->Extensions.EXT_memory_object) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unsupported)", func);
+ return;
+ }
+
+ /* From the EXT_external_objects spec:
+ *
+ * "An INVALID_VALUE error is generated by BufferStorageMemEXT and
+ * NamedBufferStorageMemEXT if <memory> is 0, or ..."
+ */
+ if (memory == 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(memory == 0)", func);
+ }
+ }
+
+ memObj = _mesa_lookup_memory_object(ctx, memory);
+ if (!memObj)
+ return;
+
+ /* From the EXT_external_objects spec:
+ *
+ * "An INVALID_OPERATION error is generated if <memory> names a
+ * valid memory object which has no associated memory."
+ */
+ if (!no_error && !memObj->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no associated memory)",
+ func);
+ return;
+ }
+ }
if (dsa) {
if (no_error) {
}
if (no_error || validate_buffer_storage(ctx, bufObj, size, flags, func))
- buffer_storage(ctx, bufObj, target, size, data, flags, func);
+ buffer_storage(ctx, bufObj, memObj, target, size, data, flags, offset, func);
}
_mesa_BufferStorage_no_error(GLenum target, GLsizeiptr size,
const GLvoid *data, GLbitfield flags)
{
- inlined_buffer_storage(target, 0, size, data, flags, false, true,
- "glBufferStorage");
+ inlined_buffer_storage(target, 0, size, data, flags, GL_NONE, 0,
+ false, false, true, "glBufferStorage");
}
_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
GLbitfield flags)
{
- inlined_buffer_storage(target, 0, size, data, flags, false, false,
- "glBufferStorage");
+ inlined_buffer_storage(target, 0, size, data, flags, GL_NONE, 0,
+ false, false, false, "glBufferStorage");
+}
+
+
+void GLAPIENTRY
+_mesa_BufferStorageMemEXT(GLenum target, GLsizeiptr size,
+ GLuint memory, GLuint64 offset)
+{
+ inlined_buffer_storage(target, 0, size, NULL, 0, memory, offset,
+ false, true, false, "glBufferStorageMemEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_BufferStorageMemEXT_no_error(GLenum target, GLsizeiptr size,
+ GLuint memory, GLuint64 offset)
+{
+ inlined_buffer_storage(target, 0, size, NULL, 0, memory, offset,
+ false, true, true, "glBufferStorageMemEXT");
}
/* In direct state access, buffer objects have an unspecified target
* since they are not required to be bound.
*/
- inlined_buffer_storage(GL_NONE, buffer, size, data, flags, true, true,
- "glNamedBufferStorage");
+ inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0,
+ true, false, true, "glNamedBufferStorage");
}
/* In direct state access, buffer objects have an unspecified target
* since they are not required to be bound.
*/
- inlined_buffer_storage(GL_NONE, buffer, size, data, flags, true, false,
- "glNamedBufferStorage");
+ inlined_buffer_storage(GL_NONE, buffer, size, data, flags, GL_NONE, 0,
+ true, false, false, "glNamedBufferStorage");
+}
+
+void GLAPIENTRY
+_mesa_NamedBufferStorageMemEXT(GLuint buffer, GLsizeiptr size,
+ GLuint memory, GLuint64 offset)
+{
+ inlined_buffer_storage(GL_NONE, buffer, size, GL_NONE, 0, memory, offset,
+ true, true, false, "glNamedBufferStorageMemEXT");
+}
+
+
+void GLAPIENTRY
+_mesa_NamedBufferStorageMemEXT_no_error(GLuint buffer, GLsizeiptr size,
+ GLuint memory, GLuint64 offset)
+{
+ inlined_buffer_storage(GL_NONE, buffer, size, GL_NONE, 0, memory, offset,
+ true, true, true, "glNamedBufferStorageMemEXT");
}
/**
* \param subdata true if caller is *SubData, false if *Data
*/
-static void
+static ALWAYS_INLINE void
clear_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
GLenum internalformat, GLintptr offset, GLsizeiptr size,
GLenum format, GLenum type, const GLvoid *data,
- const char *func, bool subdata)
+ const char *func, bool subdata, bool no_error)
{
mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
/* This checks for disallowed mappings. */
- if (!buffer_object_subdata_range_good(ctx, bufObj, offset, size,
- subdata, func)) {
+ if (!no_error && !buffer_object_subdata_range_good(ctx, bufObj, offset, size,
+ subdata, func)) {
return;
}
- mesaFormat = validate_clear_buffer_format(ctx, internalformat,
- format, type, func);
+ if (no_error) {
+ mesaFormat = _mesa_get_texbuffer_format(ctx, internalformat);
+ } else {
+ mesaFormat = validate_clear_buffer_format(ctx, internalformat,
+ format, type, func);
+ }
- if (mesaFormat == MESA_FORMAT_NONE) {
+ if (mesaFormat == MESA_FORMAT_NONE)
return;
- }
clearValueSize = _mesa_get_format_bytes(mesaFormat);
- if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
+ if (!no_error &&
+ (offset % clearValueSize != 0 || size % clearValueSize != 0)) {
_mesa_error(ctx, GL_INVALID_VALUE,
"%s(offset or size is not a multiple of "
"internalformat size)", func);
clearValue, clearValueSize, bufObj);
}
+static void
+clear_buffer_sub_data_error(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLenum internalformat, GLintptr offset,
+ GLsizeiptr size, GLenum format, GLenum type,
+ const GLvoid *data, const char *func, bool subdata)
+{
+ clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size, format,
+ type, data, func, subdata, false);
+}
+
+
+static void
+clear_buffer_sub_data_no_error(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLenum internalformat, GLintptr offset,
+ GLsizeiptr size, GLenum format, GLenum type,
+ const GLvoid *data, const char *func,
+ bool subdata)
+{
+ clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size, format,
+ type, data, func, subdata, true);
+}
+
+
+void GLAPIENTRY
+_mesa_ClearBufferData_no_error(GLenum target, GLenum internalformat,
+ GLenum format, GLenum type, const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
+ clear_buffer_sub_data_no_error(ctx, *bufObj, internalformat, 0,
+ (*bufObj)->Size, format, type, data,
+ "glClearBufferData", false);
+}
+
+
void GLAPIENTRY
_mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
GLenum type, const GLvoid *data)
if (!bufObj)
return;
- clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
- format, type, data, "glClearBufferData", false);
+ clear_buffer_sub_data_error(ctx, bufObj, internalformat, 0, bufObj->Size,
+ format, type, data, "glClearBufferData", false);
+}
+
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferData_no_error(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ clear_buffer_sub_data_no_error(ctx, bufObj, internalformat, 0, bufObj->Size,
+ format, type, data, "glClearNamedBufferData",
+ false);
}
+
void GLAPIENTRY
_mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
GLenum format, GLenum type, const GLvoid *data)
if (!bufObj)
return;
- clear_buffer_sub_data(ctx, bufObj, internalformat, 0, bufObj->Size,
- format, type, data, "glClearNamedBufferData", false);
+ clear_buffer_sub_data_error(ctx, bufObj, internalformat, 0, bufObj->Size,
+ format, type, data, "glClearNamedBufferData",
+ false);
+}
+
+
+void GLAPIENTRY
+_mesa_ClearBufferSubData_no_error(GLenum target, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
+ clear_buffer_sub_data_no_error(ctx, *bufObj, internalformat, offset, size,
+ format, type, data, "glClearBufferSubData",
+ true);
}
if (!bufObj)
return;
- clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size,
- format, type, data, "glClearBufferSubData", true);
+ clear_buffer_sub_data_error(ctx, bufObj, internalformat, offset, size,
+ format, type, data, "glClearBufferSubData",
+ true);
}
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubData_no_error(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+
+ struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, buffer);
+ clear_buffer_sub_data_no_error(ctx, bufObj, internalformat, offset, size,
+ format, type, data,
+ "glClearNamedBufferSubData", true);
+}
+
+
void GLAPIENTRY
_mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
GLintptr offset, GLsizeiptr size,
if (!bufObj)
return;
- clear_buffer_sub_data(ctx, bufObj, internalformat, offset, size, format,
- type, data, "glClearNamedBufferSubData", true);
+ clear_buffer_sub_data_error(ctx, bufObj, internalformat, offset, size,
+ format, type, data, "glClearNamedBufferSubData",
+ true);
}
static GLboolean
GLsizeiptr size = 0;
if (range) {
- offset = offsets[i];
- size = sizes[i];
-
if (!bind_buffers_check_offset_and_size(ctx, i, offsets, sizes))
continue;
if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
&bufObj, "glBindBufferRange"))
return;
+
+ if (!no_error && !bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferRange(invalid buffer=%u)", buffer);
+ return;
+ }
}
if (no_error) {
unreachable("invalid BindBufferRange target with KHR_no_error");
}
} else {
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferRange(invalid buffer=%u)", buffer);
- return;
- }
-
if (buffer != 0) {
if (size <= 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)",
if (!_mesa_handle_bind_buffer_gen(ctx, buffer,
&bufObj, "glBindBufferBase"))
return;
- }
- if (!bufObj) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glBindBufferBase(invalid buffer=%u)", buffer);
- return;
+ if (!bufObj) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glBindBufferBase(invalid buffer=%u)", buffer);
+ return;
+ }
}
/* Note that there's some oddness in the GL 3.1-GL 3.3 specifications with