#include "fbobject.h"
#include "mtypes.h"
#include "texobj.h"
+#include "teximage.h"
+#include "glformats.h"
+#include "texstore.h"
#include "transformfeedback.h"
#include "dispatch.h"
case GL_ARRAY_BUFFER_ARB:
return &ctx->Array.ArrayBufferObj;
case GL_ELEMENT_ARRAY_BUFFER_ARB:
- return &ctx->Array.ArrayObj->ElementArrayBufferObj;
+ return &ctx->Array.VAO->IndexBufferObj;
case GL_PIXEL_PACK_BUFFER_EXT:
return &ctx->Pack.BufferObj;
case GL_PIXEL_UNPACK_BUFFER_EXT:
return &ctx->CopyReadBuffer;
case GL_COPY_WRITE_BUFFER:
return &ctx->CopyWriteBuffer;
+ case GL_DRAW_INDIRECT_BUFFER:
+ if (ctx->API == API_OPENGL_CORE &&
+ ctx->Extensions.ARB_draw_indirect) {
+ return &ctx->DrawIndirectBuffer;
+ }
+ break;
case GL_TRANSFORM_FEEDBACK_BUFFER:
if (ctx->Extensions.EXT_transform_feedback) {
return &ctx->TransformFeedback.CurrentBuffer;
* Get the buffer object bound to the specified target in a GL context.
* \param ctx the GL context
* \param target the buffer object target to be retrieved.
+ * \param error the GL error to record if target is illegal.
* \return pointer to the buffer object bound to \c target in the
* specified context or \c NULL if \c target is invalid.
*/
static inline struct gl_buffer_object *
-get_buffer(struct gl_context *ctx, const char *func, GLenum target)
+get_buffer(struct gl_context *ctx, const char *func, GLenum target,
+ GLenum error)
{
struct gl_buffer_object **bufObj = get_buffer_target(ctx, target);
}
if (!_mesa_is_bufferobj(*bufObj)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s(buffer 0)", func);
+ _mesa_error(ctx, error, "%s(no buffer bound)", func);
return NULL;
}
}
+/**
+ * Test if the buffer is mapped, and if so, if the mapped range overlaps the
+ * given range.
+ * The regions do not overlap if and only if the end of the given
+ * region is before the mapped region or the start of the given region
+ * is after the mapped region.
+ *
+ * \param obj Buffer object target on which to operate.
+ * \param offset Offset of the first byte of the subdata range.
+ * \param size Size, in bytes, of the subdata range.
+ * \return true if ranges overlap, false otherwise
+ *
+ */
+static bool
+bufferobj_range_mapped(const struct gl_buffer_object *obj,
+ GLintptr offset, GLsizeiptr size)
+{
+ if (_mesa_bufferobj_mapped(obj, MAP_USER)) {
+ const GLintptr end = offset + size;
+ const GLintptr mapEnd = obj->Mappings[MAP_USER].Offset +
+ obj->Mappings[MAP_USER].Length;
+
+ if (!(end <= obj->Mappings[MAP_USER].Offset || offset >= mapEnd)) {
+ return true;
+ }
+ }
+ return false;
+}
+
+
/**
* Tests the subdata range parameters and sets the GL error code for
- * \c glBufferSubDataARB and \c glGetBufferSubDataARB.
+ * \c glBufferSubDataARB, \c glGetBufferSubDataARB and
+ * \c glClearBufferSubData.
*
* \param ctx GL context.
* \param target Buffer object target on which to operate.
* \param offset Offset of the first byte of the subdata range.
* \param size Size, in bytes, of the subdata range.
+ * \param mappedRange If true, checks if an overlapping range is mapped.
+ * If false, checks if buffer is mapped.
+ * \param errorNoBuffer Error code if no buffer is bound to target.
* \param caller Name of calling function for recording errors.
* \return A pointer to the buffer object bound to \c target in the
* specified context or \c NULL if any of the parameter or state
- * conditions for \c glBufferSubDataARB or \c glGetBufferSubDataARB
- * are invalid.
+ * conditions are invalid.
*
- * \sa glBufferSubDataARB, glGetBufferSubDataARB
+ * \sa glBufferSubDataARB, glGetBufferSubDataARB, glClearBufferSubData
*/
static struct gl_buffer_object *
-buffer_object_subdata_range_good( struct gl_context * ctx, GLenum target,
- GLintptrARB offset, GLsizeiptrARB size,
- const char *caller )
+buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
+ GLintptrARB offset, GLsizeiptrARB size,
+ bool mappedRange, GLenum errorNoBuffer,
+ const char *caller)
{
struct gl_buffer_object *bufObj;
return NULL;
}
- bufObj = get_buffer(ctx, caller, target);
+ bufObj = get_buffer(ctx, caller, target, errorNoBuffer);
if (!bufObj)
return NULL;
if (offset + size > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "%s(offset %lu + size %lu > buffer size %lu)", caller,
+ "%s(offset %lu + size %lu > buffer size %lu)", caller,
(unsigned long) offset,
(unsigned long) size,
(unsigned long) bufObj->Size);
return NULL;
}
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* Buffer is currently mapped */
- _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
- return NULL;
+
+ if (bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT)
+ return bufObj;
+
+ if (mappedRange) {
+ if (bufferobj_range_mapped(bufObj, offset, size)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
+ return NULL;
+ }
+ }
+ else {
+ if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s", caller);
+ return NULL;
+ }
}
return bufObj;
}
+/**
+ * Test the format and type parameters and set the GL error code for
+ * \c glClearBufferData and \c glClearBufferSubData.
+ *
+ * \param ctx GL context.
+ * \param internalformat Format to which the data is to be converted.
+ * \param format Format of the supplied data.
+ * \param type Type of the supplied data.
+ * \param caller Name of calling function for recording errors.
+ * \return If internalformat, format and type are legal the mesa_format
+ * corresponding to internalformat, otherwise MESA_FORMAT_NONE.
+ *
+ * \sa glClearBufferData and glClearBufferSubData
+ */
+static mesa_format
+validate_clear_buffer_format(struct gl_context *ctx,
+ GLenum internalformat,
+ GLenum format, GLenum type,
+ const char *caller)
+{
+ mesa_format mesaFormat;
+ GLenum errorFormatType;
+
+ mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
+ if (mesaFormat == MESA_FORMAT_NONE) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(invalid internalformat)", caller);
+ return MESA_FORMAT_NONE;
+ }
+
+ /* NOTE: not mentioned in ARB_clear_buffer_object but according to
+ * EXT_texture_integer there is no conversion between integer and
+ * non-integer formats
+ */
+ if (_mesa_is_enum_format_signed_int(format) !=
+ _mesa_is_format_integer_color(mesaFormat)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "%s(integer vs non-integer)", caller);
+ return MESA_FORMAT_NONE;
+ }
+
+ if (!_mesa_is_color_format(format)) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(format is not a color format)", caller);
+ return MESA_FORMAT_NONE;
+ }
+
+ errorFormatType = _mesa_error_check_format_and_type(ctx, format, type);
+ if (errorFormatType != GL_NO_ERROR) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "%s(invalid format or type)", caller);
+ return MESA_FORMAT_NONE;
+ }
+
+ return mesaFormat;
+}
+
+
+/**
+ * Convert user-specified clear value to the specified internal format.
+ *
+ * \param ctx GL context.
+ * \param internalformat Format to which the data is converted.
+ * \param clearValue Points to the converted clear value.
+ * \param format Format of the supplied data.
+ * \param type Type of the supplied data.
+ * \param data Data which is to be converted to internalformat.
+ * \param caller Name of calling function for recording errors.
+ * \return true if data could be converted, false otherwise.
+ *
+ * \sa glClearBufferData, glClearBufferSubData
+ */
+static bool
+convert_clear_buffer_data(struct gl_context *ctx,
+ mesa_format internalformat,
+ GLubyte *clearValue, GLenum format, GLenum type,
+ const GLvoid *data, const char *caller)
+{
+ GLenum internalformatBase = _mesa_get_format_base_format(internalformat);
+
+ if (_mesa_texstore(ctx, 1, internalformatBase, internalformat,
+ 0, &clearValue, 1, 1, 1,
+ format, type, data, &ctx->Unpack)) {
+ return true;
+ }
+ else {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
+ return false;
+ }
+}
+
+
/**
* Allocate and initialize a new buffer object.
*
{
(void) ctx;
- free(bufObj->Data);
+ _mesa_align_free(bufObj->Data);
/* assign strange values here to help w/ debugging */
bufObj->RefCount = -1000;
bufObj->Name = ~0;
- _glthread_DESTROY_MUTEX(bufObj->Mutex);
+ mtx_destroy(&bufObj->Mutex);
free(bufObj->Label);
free(bufObj);
}
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
- _glthread_LOCK_MUTEX(oldObj->Mutex);
+ mtx_lock(&oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+ mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
#if 0
/* unfortunately, these tests are invalid during context tear-down */
ASSERT(ctx->Array.ArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->ElementArrayBufferObj != bufObj);
- ASSERT(ctx->Array.ArrayObj->Vertex.BufferObj != bufObj);
+ ASSERT(ctx->Array.VAO->IndexBufferObj != bufObj);
+ ASSERT(ctx->Array.VAO->Vertex.BufferObj != bufObj);
#endif
ASSERT(ctx->Driver.DeleteBuffer);
if (bufObj) {
/* reference new buffer */
- _glthread_LOCK_MUTEX(bufObj->Mutex);
+ mtx_lock(&bufObj->Mutex);
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
#endif
*ptr = bufObj;
}
- _glthread_UNLOCK_MUTEX(bufObj->Mutex);
+ mtx_unlock(&bufObj->Mutex);
}
}
(void) target;
memset(obj, 0, sizeof(struct gl_buffer_object));
- _glthread_INIT_MUTEX(obj->Mutex);
+ mtx_init(&obj->Mutex, mtx_plain);
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
- obj->AccessFlags = 0;
}
*/
static GLboolean
_mesa_buffer_data( struct gl_context *ctx, GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage,
+ const GLvoid * data, GLenum usage, GLenum storageFlags,
struct gl_buffer_object * bufObj )
{
void * new_data;
- (void) ctx; (void) target;
+ (void) target;
- new_data = _mesa_realloc( bufObj->Data, bufObj->Size, size );
+ _mesa_align_free( bufObj->Data );
+
+ new_data = _mesa_align_malloc( size, ctx->Const.MinMapBufferAlignment );
if (new_data) {
bufObj->Data = (GLubyte *) new_data;
bufObj->Size = size;
bufObj->Usage = usage;
+ bufObj->StorageFlags = storageFlags;
if (data) {
memcpy( bufObj->Data, data, size );
}
+/**
+ * Clear a subrange of the buffer object with copies of the supplied data.
+ * If data is NULL the buffer is filled with zeros.
+ *
+ * This is the default callback for \c dd_function_table::ClearBufferSubData()
+ * Note that all GL error checking will have been done already.
+ *
+ * \param ctx GL context.
+ * \param offset Offset of the first byte to be cleared.
+ * \param size Size, in bytes, of the to be cleared range.
+ * \param clearValue Source of the data.
+ * \param clearValueSize Size, in bytes, of the supplied data.
+ * \param bufObj Object to be cleared.
+ *
+ * \sa glClearBufferSubData, glClearBufferData and
+ * dd_function_table::ClearBufferSubData.
+ */
+void
+_mesa_buffer_clear_subdata(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj)
+{
+ GLsizeiptr i;
+ GLubyte *dest;
+
+ ASSERT(ctx->Driver.MapBufferRange);
+ dest = ctx->Driver.MapBufferRange(ctx, offset, size,
+ GL_MAP_WRITE_BIT |
+ GL_MAP_INVALIDATE_RANGE_BIT,
+ bufObj, MAP_INTERNAL);
+
+ if (!dest) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glClearBuffer[Sub]Data");
+ return;
+ }
+
+ if (clearValue == NULL) {
+ /* Clear with zeros, per the spec */
+ memset(dest, 0, size);
+ ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
+ return;
+ }
+
+ for (i = 0; i < size/clearValueSize; ++i) {
+ memcpy(dest, clearValue, clearValueSize);
+ dest += clearValueSize;
+ }
+
+ ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_INTERNAL);
+}
+
+
/**
* Default fallback for \c dd_function_table::MapBufferRange().
* Called via glMapBufferRange().
static void *
_mesa_buffer_map_range( struct gl_context *ctx, GLintptr offset,
GLsizeiptr length, GLbitfield access,
- struct gl_buffer_object *bufObj )
+ struct gl_buffer_object *bufObj,
+ gl_map_buffer_index index)
{
(void) ctx;
- assert(!_mesa_bufferobj_mapped(bufObj));
+ assert(!_mesa_bufferobj_mapped(bufObj, index));
/* Just return a direct pointer to the data */
- bufObj->Pointer = bufObj->Data + offset;
- bufObj->Length = length;
- bufObj->Offset = offset;
- bufObj->AccessFlags = access;
- return bufObj->Pointer;
+ bufObj->Mappings[index].Pointer = bufObj->Data + offset;
+ bufObj->Mappings[index].Length = length;
+ bufObj->Mappings[index].Offset = offset;
+ bufObj->Mappings[index].AccessFlags = access;
+ return bufObj->Mappings[index].Pointer;
}
static void
_mesa_buffer_flush_mapped_range( struct gl_context *ctx,
GLintptr offset, GLsizeiptr length,
- struct gl_buffer_object *obj )
+ struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
(void) ctx;
(void) offset;
* \sa glUnmapBufferARB, dd_function_table::UnmapBuffer
*/
static GLboolean
-_mesa_buffer_unmap( struct gl_context *ctx, struct gl_buffer_object *bufObj )
+_mesa_buffer_unmap(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ gl_map_buffer_index index)
{
(void) ctx;
/* XXX we might assert here that bufObj->Pointer is non-null */
- bufObj->Pointer = NULL;
- bufObj->Length = 0;
- bufObj->Offset = 0;
- bufObj->AccessFlags = 0x0;
+ bufObj->Mappings[index].Pointer = NULL;
+ bufObj->Mappings[index].Length = 0;
+ bufObj->Mappings[index].Offset = 0;
+ bufObj->Mappings[index].AccessFlags = 0x0;
return GL_TRUE;
}
{
GLubyte *srcPtr, *dstPtr;
- /* the buffers should not be mapped */
- assert(!_mesa_bufferobj_mapped(src));
- assert(!_mesa_bufferobj_mapped(dst));
-
if (src == dst) {
srcPtr = dstPtr = ctx->Driver.MapBufferRange(ctx, 0, src->Size,
GL_MAP_READ_BIT |
- GL_MAP_WRITE_BIT, src);
+ GL_MAP_WRITE_BIT, src,
+ MAP_INTERNAL);
if (!srcPtr)
return;
dstPtr += writeOffset;
} else {
srcPtr = ctx->Driver.MapBufferRange(ctx, readOffset, size,
- GL_MAP_READ_BIT, src);
+ GL_MAP_READ_BIT, src,
+ MAP_INTERNAL);
dstPtr = ctx->Driver.MapBufferRange(ctx, writeOffset, size,
(GL_MAP_WRITE_BIT |
- GL_MAP_INVALIDATE_RANGE_BIT), dst);
+ GL_MAP_INVALIDATE_RANGE_BIT), dst,
+ MAP_INTERNAL);
}
/* Note: the src and dst regions will never overlap. Trying to do so
if (srcPtr && dstPtr)
memcpy(dstPtr, srcPtr, size);
- ctx->Driver.UnmapBuffer(ctx, src);
+ ctx->Driver.UnmapBuffer(ctx, src, MAP_INTERNAL);
if (dst != src)
- ctx->Driver.UnmapBuffer(ctx, dst);
+ ctx->Driver.UnmapBuffer(ctx, dst, MAP_INTERNAL);
}
GLuint i;
memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
- _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
+ mtx_init(&DummyBufferObject.Mutex, mtx_plain);
DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer,
ctx->Shared->NullBufferObj);
+ _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer,
+ ctx->Shared->NullBufferObj);
+
for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
_mesa_reference_buffer_object(ctx,
&ctx->UniformBufferBindings[i].BufferObject,
_mesa_reference_buffer_object(ctx, &ctx->UniformBuffer, NULL);
+ _mesa_reference_buffer_object(ctx, &ctx->DrawIndirectBuffer, NULL);
+
for (i = 0; i < MAX_COMBINED_UNIFORM_BUFFERS; i++) {
_mesa_reference_buffer_object(ctx,
&ctx->UniformBufferBindings[i].BufferObject,
}
}
-static bool
-handle_bind_buffer_gen(struct gl_context *ctx,
- GLenum target,
- GLuint buffer,
- struct gl_buffer_object **buf_handle)
+bool
+_mesa_handle_bind_buffer_gen(struct gl_context *ctx,
+ GLenum target,
+ GLuint buffer,
+ struct gl_buffer_object **buf_handle,
+ const char *caller)
{
struct gl_buffer_object *buf = *buf_handle;
if (!buf && ctx->API == API_OPENGL_CORE) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBuffer(non-gen name)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", caller);
return false;
}
ASSERT(ctx->Driver.NewBufferObject);
buf = ctx->Driver.NewBufferObject(ctx, buffer, target);
if (!buf) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindBufferARB");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", caller);
return false;
}
_mesa_HashInsert(ctx->Shared->BufferObjects, buffer, buf);
else {
/* non-default buffer object */
newBufObj = _mesa_lookup_bufferobj(ctx, buffer);
- if (!handle_bind_buffer_gen(ctx, target, buffer, &newBufObj))
+ if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
+ &newBufObj, "glBindBuffer"))
return;
}
/* bind new buffer */
_mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
-
- /* Pass BindBuffer call to device driver */
- if (ctx->Driver.BindBuffer)
- ctx->Driver.BindBuffer( ctx, target, newBufObj );
}
/* GL_ARB_vertex/pixel_buffer_object */
driver->NewBufferObject = _mesa_new_buffer_object;
driver->DeleteBuffer = _mesa_delete_buffer_object;
- driver->BindBuffer = NULL;
driver->BufferData = _mesa_buffer_data;
driver->BufferSubData = _mesa_buffer_subdata;
driver->GetBufferSubData = _mesa_buffer_get_subdata;
driver->UnmapBuffer = _mesa_buffer_unmap;
+ /* GL_ARB_clear_buffer_object */
+ driver->ClearBufferSubData = _mesa_buffer_clear_subdata;
+
/* GL_ARB_map_buffer_range */
driver->MapBufferRange = _mesa_buffer_map_range;
driver->FlushMappedBufferRange = _mesa_buffer_flush_mapped_range;
}
+void
+_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj)
+{
+ int i;
+
+ for (i = 0; i < MAP_COUNT; i++) {
+ if (_mesa_bufferobj_mapped(bufObj, i)) {
+ ctx->Driver.UnmapBuffer(ctx, bufObj, i);
+ ASSERT(bufObj->Mappings[i].Pointer == NULL);
+ bufObj->Mappings[i].AccessFlags = 0;
+ }
+ }
+}
+
/**********************************************************************/
/* API Functions */
return;
}
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
if (bufObj) {
- struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
+ struct gl_vertex_array_object *vao = ctx->Array.VAO;
GLuint j;
ASSERT(bufObj->Name == ids[i] || bufObj == &DummyBufferObject);
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* if mapped, unmap it now */
- ctx->Driver.UnmapBuffer(ctx, bufObj);
- bufObj->AccessFlags = 0;
- bufObj->Pointer = NULL;
- }
+ _mesa_buffer_unmap_all_mappings(ctx, bufObj);
/* unbind any vertex pointers bound to this buffer */
- for (j = 0; j < Elements(arrayObj->VertexAttrib); j++) {
- unbind(ctx, &arrayObj->VertexAttrib[j].BufferObj, bufObj);
+ for (j = 0; j < Elements(vao->VertexBinding); j++) {
+ unbind(ctx, &vao->VertexBinding[j].BufferObj, bufObj);
}
if (ctx->Array.ArrayBufferObj == bufObj) {
_mesa_BindBuffer( GL_ARRAY_BUFFER_ARB, 0 );
}
- if (arrayObj->ElementArrayBufferObj == bufObj) {
+ if (vao->IndexBufferObj == bufObj) {
_mesa_BindBuffer( GL_ELEMENT_ARRAY_BUFFER_ARB, 0 );
}
+ /* unbind ARB_draw_indirect binding point */
+ if (ctx->DrawIndirectBuffer == bufObj) {
+ _mesa_BindBuffer( GL_DRAW_INDIRECT_BUFFER, 0 );
+ }
+
/* unbind ARB_copy_buffer binding points */
if (ctx->CopyReadBuffer == bufObj) {
_mesa_BindBuffer( GL_COPY_READ_BUFFER, 0 );
}
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
/*
* This must be atomic (generation and allocation of buffer object IDs)
*/
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
buffer[i] = first + i;
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
bufObj = _mesa_lookup_bufferobj(ctx, id);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
return bufObj && bufObj != &DummyBufferObject;
}
+void GLAPIENTRY
+_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object *bufObj;
+
+ if (size <= 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(size <= 0)");
+ return;
+ }
+
+ if (flags & ~(GL_MAP_READ_BIT |
+ GL_MAP_WRITE_BIT |
+ GL_MAP_PERSISTENT_BIT |
+ GL_MAP_COHERENT_BIT |
+ GL_DYNAMIC_STORAGE_BIT |
+ GL_CLIENT_STORAGE_BIT)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags)");
+ return;
+ }
+
+ if (flags & GL_MAP_PERSISTENT_BIT &&
+ !(flags & (GL_MAP_READ_BIT | GL_MAP_WRITE_BIT))) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=READ/WRITE)");
+ return;
+ }
+
+ if (flags & GL_MAP_COHERENT_BIT && !(flags & GL_MAP_PERSISTENT_BIT)) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glBufferStorage(flags!=PERSISTENT)");
+ return;
+ }
+
+ bufObj = get_buffer(ctx, "glBufferStorage", target, GL_INVALID_OPERATION);
+ if (!bufObj)
+ return;
+
+ if (bufObj->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferStorage(immutable)");
+ return;
+ }
+
+ /* Unmap the existing buffer. We'll replace it now. Not an error. */
+ _mesa_buffer_unmap_all_mappings(ctx, bufObj);
+
+ FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
+
+ bufObj->Written = GL_TRUE;
+ bufObj->Immutable = GL_TRUE;
+
+ ASSERT(ctx->Driver.BufferData);
+ if (!ctx->Driver.BufferData(ctx, target, size, data, GL_DYNAMIC_DRAW,
+ flags, bufObj)) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferStorage()");
+ }
+}
+
+
void GLAPIENTRY
_mesa_BufferData(GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage)
return;
}
- bufObj = get_buffer(ctx, "glBufferDataARB", target);
+ bufObj = get_buffer(ctx, "glBufferDataARB", target, GL_INVALID_OPERATION);
if (!bufObj)
return;
- if (_mesa_bufferobj_mapped(bufObj)) {
- /* Unmap the existing buffer. We'll replace it now. Not an error. */
- ctx->Driver.UnmapBuffer(ctx, bufObj);
- bufObj->AccessFlags = 0;
- ASSERT(bufObj->Pointer == NULL);
- }
+ if (bufObj->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferData(immutable)");
+ return;
+ }
+
+ /* Unmap the existing buffer. We'll replace it now. Not an error. */
+ _mesa_buffer_unmap_all_mappings(ctx, bufObj);
FLUSH_VERTICES(ctx, _NEW_BUFFER_OBJECT);
#endif
ASSERT(ctx->Driver.BufferData);
- if (!ctx->Driver.BufferData( ctx, target, size, data, usage, bufObj )) {
+ if (!ctx->Driver.BufferData(ctx, target, size, data, usage,
+ GL_MAP_READ_BIT |
+ GL_MAP_WRITE_BIT |
+ GL_DYNAMIC_STORAGE_BIT,
+ bufObj)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glBufferDataARB()");
}
}
struct gl_buffer_object *bufObj;
bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
+ false, GL_INVALID_OPERATION,
"glBufferSubDataARB" );
if (!bufObj) {
/* error already recorded */
return;
}
+ if (bufObj->Immutable &&
+ !(bufObj->StorageFlags & GL_DYNAMIC_STORAGE_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glBufferSubData");
+ return;
+ }
+
if (size == 0)
return;
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
- bufObj = buffer_object_subdata_range_good( ctx, target, offset, size,
- "glGetBufferSubDataARB" );
+ bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
+ false, GL_INVALID_OPERATION,
+ "glGetBufferSubDataARB");
if (!bufObj) {
/* error already recorded */
return;
}
+void GLAPIENTRY
+_mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
+ GLenum type, const GLvoid* data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object* bufObj;
+ mesa_format mesaFormat;
+ GLubyte clearValue[MAX_PIXEL_BYTES];
+ GLsizeiptr clearValueSize;
+
+ bufObj = get_buffer(ctx, "glClearBufferData", target, GL_INVALID_VALUE);
+ if (!bufObj) {
+ return;
+ }
+
+ if (_mesa_check_disallowed_mapping(bufObj)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glClearBufferData(buffer currently mapped)");
+ return;
+ }
+
+ mesaFormat = validate_clear_buffer_format(ctx, internalformat,
+ format, type,
+ "glClearBufferData");
+ if (mesaFormat == MESA_FORMAT_NONE) {
+ return;
+ }
+
+ clearValueSize = _mesa_get_format_bytes(mesaFormat);
+ if (bufObj->Size % clearValueSize != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glClearBufferData(size is not a multiple of "
+ "internalformat size)");
+ return;
+ }
+
+ if (data == NULL) {
+ /* clear to zeros, per the spec */
+ ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
+ NULL, clearValueSize, bufObj);
+ return;
+ }
+
+ if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
+ format, type, data, "glClearBufferData")) {
+ return;
+ }
+
+ ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
+ clearValue, clearValueSize, bufObj);
+}
+
+
+void GLAPIENTRY
+_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid* data)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_buffer_object* bufObj;
+ mesa_format mesaFormat;
+ GLubyte clearValue[MAX_PIXEL_BYTES];
+ GLsizeiptr clearValueSize;
+
+ bufObj = buffer_object_subdata_range_good(ctx, target, offset, size,
+ true, GL_INVALID_VALUE,
+ "glClearBufferSubData");
+ if (!bufObj) {
+ return;
+ }
+
+ mesaFormat = validate_clear_buffer_format(ctx, internalformat,
+ format, type,
+ "glClearBufferSubData");
+ if (mesaFormat == MESA_FORMAT_NONE) {
+ return;
+ }
+
+ clearValueSize = _mesa_get_format_bytes(mesaFormat);
+ if (offset % clearValueSize != 0 || size % clearValueSize != 0) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glClearBufferSubData(offset or size is not a multiple of "
+ "internalformat size)");
+ return;
+ }
+
+ if (data == NULL) {
+ /* clear to zeros, per the spec */
+ if (size > 0) {
+ ctx->Driver.ClearBufferSubData(ctx, offset, size,
+ NULL, clearValueSize, bufObj);
+ }
+ return;
+ }
+
+ if (!convert_clear_buffer_data(ctx, mesaFormat, clearValue,
+ format, type, data,
+ "glClearBufferSubData")) {
+ return;
+ }
+
+ if (size > 0) {
+ ctx->Driver.ClearBufferSubData(ctx, offset, size,
+ clearValue, clearValueSize, bufObj);
+ }
+}
+
+
void * GLAPIENTRY
_mesa_MapBuffer(GLenum target, GLenum access)
{
return NULL;
}
- bufObj = get_buffer(ctx, "glMapBufferARB", target);
+ bufObj = get_buffer(ctx, "glMapBufferARB", target, GL_INVALID_OPERATION);
if (!bufObj)
return NULL;
- if (_mesa_bufferobj_mapped(bufObj)) {
+ if (accessFlags & GL_MAP_READ_BIT &&
+ !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBuffer(invalid read flag)");
+ return NULL;
+ }
+
+ if (accessFlags & GL_MAP_WRITE_BIT &&
+ !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBuffer(invalid write flag)");
+ return NULL;
+ }
+
+ if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glMapBufferARB(already mapped)");
return NULL;
}
}
ASSERT(ctx->Driver.MapBufferRange);
- map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj);
+ map = ctx->Driver.MapBufferRange(ctx, 0, bufObj->Size, accessFlags, bufObj,
+ MAP_USER);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
return NULL;
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Pointer == map);
- ASSERT(bufObj->Length == bufObj->Size);
- ASSERT(bufObj->Offset == 0);
- bufObj->AccessFlags = accessFlags;
+ ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
+ ASSERT(bufObj->Mappings[MAP_USER].Length == bufObj->Size);
+ ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
+ bufObj->Mappings[MAP_USER].AccessFlags = accessFlags;
}
if (access == GL_WRITE_ONLY_ARB || access == GL_READ_WRITE_ARB)
}
#endif
- return bufObj->Pointer;
+ return bufObj->Mappings[MAP_USER].Pointer;
}
GLboolean status = GL_TRUE;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- bufObj = get_buffer(ctx, "glUnmapBufferARB", target);
+ bufObj = get_buffer(ctx, "glUnmapBufferARB", target, GL_INVALID_OPERATION);
if (!bufObj)
return GL_FALSE;
- if (!_mesa_bufferobj_mapped(bufObj)) {
+ if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glUnmapBufferARB");
return GL_FALSE;
}
}
#endif
- status = ctx->Driver.UnmapBuffer( ctx, bufObj );
- bufObj->AccessFlags = 0;
- ASSERT(bufObj->Pointer == NULL);
- ASSERT(bufObj->Offset == 0);
- ASSERT(bufObj->Length == 0);
+ status = ctx->Driver.UnmapBuffer(ctx, bufObj, MAP_USER);
+ bufObj->Mappings[MAP_USER].AccessFlags = 0;
+ ASSERT(bufObj->Mappings[MAP_USER].Pointer == NULL);
+ ASSERT(bufObj->Mappings[MAP_USER].Offset == 0);
+ ASSERT(bufObj->Mappings[MAP_USER].Length == 0);
return status;
}
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
- bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target);
+ bufObj = get_buffer(ctx, "glGetBufferParameterivARB", target,
+ GL_INVALID_OPERATION);
if (!bufObj)
return;
*params = bufObj->Usage;
return;
case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(ctx, bufObj->AccessFlags);
+ *params = simplified_access_mode(ctx,
+ bufObj->Mappings[MAP_USER].AccessFlags);
return;
case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj);
+ *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
return;
case GL_BUFFER_ACCESS_FLAGS:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = bufObj->AccessFlags;
+ *params = bufObj->Mappings[MAP_USER].AccessFlags;
return;
case GL_BUFFER_MAP_OFFSET:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = (GLint) bufObj->Offset;
+ *params = (GLint) bufObj->Mappings[MAP_USER].Offset;
return;
case GL_BUFFER_MAP_LENGTH:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = (GLint) bufObj->Length;
+ *params = (GLint) bufObj->Mappings[MAP_USER].Length;
+ return;
+ case GL_BUFFER_IMMUTABLE_STORAGE:
+ if (!ctx->Extensions.ARB_buffer_storage)
+ goto invalid_pname;
+ *params = bufObj->Immutable;
+ return;
+ case GL_BUFFER_STORAGE_FLAGS:
+ if (!ctx->Extensions.ARB_buffer_storage)
+ goto invalid_pname;
+ *params = bufObj->StorageFlags;
return;
default:
; /* fall-through */
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
- bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target);
+ bufObj = get_buffer(ctx, "glGetBufferParameteri64v", target,
+ GL_INVALID_OPERATION);
if (!bufObj)
return;
*params = bufObj->Usage;
return;
case GL_BUFFER_ACCESS_ARB:
- *params = simplified_access_mode(ctx, bufObj->AccessFlags);
+ *params = simplified_access_mode(ctx,
+ bufObj->Mappings[MAP_USER].AccessFlags);
return;
case GL_BUFFER_ACCESS_FLAGS:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = bufObj->AccessFlags;
+ *params = bufObj->Mappings[MAP_USER].AccessFlags;
return;
case GL_BUFFER_MAPPED_ARB:
- *params = _mesa_bufferobj_mapped(bufObj);
+ *params = _mesa_bufferobj_mapped(bufObj, MAP_USER);
return;
case GL_BUFFER_MAP_OFFSET:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = bufObj->Offset;
+ *params = bufObj->Mappings[MAP_USER].Offset;
return;
case GL_BUFFER_MAP_LENGTH:
if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
- *params = bufObj->Length;
+ *params = bufObj->Mappings[MAP_USER].Length;
+ return;
+ case GL_BUFFER_IMMUTABLE_STORAGE:
+ if (!ctx->Extensions.ARB_buffer_storage)
+ goto invalid_pname;
+ *params = bufObj->Immutable;
+ return;
+ case GL_BUFFER_STORAGE_FLAGS:
+ if (!ctx->Extensions.ARB_buffer_storage)
+ goto invalid_pname;
+ *params = bufObj->StorageFlags;
return;
default:
; /* fall-through */
return;
}
- bufObj = get_buffer(ctx, "glGetBufferPointervARB", target);
+ bufObj = get_buffer(ctx, "glGetBufferPointervARB", target,
+ GL_INVALID_OPERATION);
if (!bufObj)
return;
- *params = bufObj->Pointer;
+ *params = bufObj->Mappings[MAP_USER].Pointer;
}
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *src, *dst;
- src = get_buffer(ctx, "glCopyBufferSubData", readTarget);
+ src = get_buffer(ctx, "glCopyBufferSubData", readTarget,
+ GL_INVALID_OPERATION);
if (!src)
return;
- dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget);
+ dst = get_buffer(ctx, "glCopyBufferSubData", writeTarget,
+ GL_INVALID_OPERATION);
if (!dst)
return;
- if (_mesa_bufferobj_mapped(src)) {
+ if (_mesa_check_disallowed_mapping(src)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyBufferSubData(readBuffer is mapped)");
return;
}
- if (_mesa_bufferobj_mapped(dst)) {
+ if (_mesa_check_disallowed_mapping(dst)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glCopyBufferSubData(writeBuffer is mapped)");
return;
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object *bufObj;
void *map;
+ GLbitfield allowed_access;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
return NULL;
}
- if (access & ~(GL_MAP_READ_BIT |
- GL_MAP_WRITE_BIT |
- GL_MAP_INVALIDATE_RANGE_BIT |
- GL_MAP_INVALIDATE_BUFFER_BIT |
- GL_MAP_FLUSH_EXPLICIT_BIT |
- GL_MAP_UNSYNCHRONIZED_BIT)) {
- /* generate an error if any undefind bit is set */
+ allowed_access = GL_MAP_READ_BIT |
+ GL_MAP_WRITE_BIT |
+ GL_MAP_INVALIDATE_RANGE_BIT |
+ GL_MAP_INVALIDATE_BUFFER_BIT |
+ GL_MAP_FLUSH_EXPLICIT_BIT |
+ GL_MAP_UNSYNCHRONIZED_BIT;
+
+ if (ctx->Extensions.ARB_buffer_storage) {
+ allowed_access |= GL_MAP_PERSISTENT_BIT |
+ GL_MAP_COHERENT_BIT;
+ }
+
+ if (access & ~allowed_access) {
+ /* generate an error if any other than allowed bit is set */
_mesa_error(ctx, GL_INVALID_VALUE, "glMapBufferRange(access)");
return NULL;
}
return NULL;
}
- bufObj = get_buffer(ctx, "glMapBufferRange", target);
+ bufObj = get_buffer(ctx, "glMapBufferRange", target, GL_INVALID_OPERATION);
if (!bufObj)
return NULL;
+ if (access & GL_MAP_READ_BIT &&
+ !(bufObj->StorageFlags & GL_MAP_READ_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(invalid read flag)");
+ return NULL;
+ }
+
+ if (access & GL_MAP_WRITE_BIT &&
+ !(bufObj->StorageFlags & GL_MAP_WRITE_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(invalid write flag)");
+ return NULL;
+ }
+
+ if (access & GL_MAP_COHERENT_BIT &&
+ !(bufObj->StorageFlags & GL_MAP_COHERENT_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(invalid coherent flag)");
+ return NULL;
+ }
+
+ if (access & GL_MAP_PERSISTENT_BIT &&
+ !(bufObj->StorageFlags & GL_MAP_PERSISTENT_BIT)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(invalid persistent flag)");
+ return NULL;
+ }
+
if (offset + length > bufObj->Size) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glMapBufferRange(offset + length > size)");
return NULL;
}
- if (_mesa_bufferobj_mapped(bufObj)) {
+ if (_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glMapBufferRange(buffer already mapped)");
return NULL;
/* Mapping zero bytes should return a non-null pointer. */
if (!length) {
static long dummy = 0;
- bufObj->Pointer = &dummy;
- bufObj->Length = length;
- bufObj->Offset = offset;
- bufObj->AccessFlags = access;
- return bufObj->Pointer;
+ bufObj->Mappings[MAP_USER].Pointer = &dummy;
+ bufObj->Mappings[MAP_USER].Length = length;
+ bufObj->Mappings[MAP_USER].Offset = offset;
+ bufObj->Mappings[MAP_USER].AccessFlags = access;
+ return bufObj->Mappings[MAP_USER].Pointer;
}
ASSERT(ctx->Driver.MapBufferRange);
- map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj);
+ map = ctx->Driver.MapBufferRange(ctx, offset, length, access, bufObj,
+ MAP_USER);
if (!map) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glMapBufferARB(map failed)");
}
* This is important because other modules (like VBO) might call
* the driver function directly.
*/
- ASSERT(bufObj->Pointer == map);
- ASSERT(bufObj->Length == length);
- ASSERT(bufObj->Offset == offset);
- ASSERT(bufObj->AccessFlags == access);
+ ASSERT(bufObj->Mappings[MAP_USER].Pointer == map);
+ ASSERT(bufObj->Mappings[MAP_USER].Length == length);
+ ASSERT(bufObj->Mappings[MAP_USER].Offset == offset);
+ ASSERT(bufObj->Mappings[MAP_USER].AccessFlags == access);
}
return map;
return;
}
- bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target);
+ bufObj = get_buffer(ctx, "glFlushMappedBufferRange", target,
+ GL_INVALID_OPERATION);
if (!bufObj)
return;
- if (!_mesa_bufferobj_mapped(bufObj)) {
+ if (!_mesa_bufferobj_mapped(bufObj, MAP_USER)) {
/* buffer is not mapped */
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFlushMappedBufferRange(buffer is not mapped)");
return;
}
- if ((bufObj->AccessFlags & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
+ if ((bufObj->Mappings[MAP_USER].AccessFlags &
+ GL_MAP_FLUSH_EXPLICIT_BIT) == 0) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFlushMappedBufferRange(GL_MAP_FLUSH_EXPLICIT_BIT not set)");
return;
}
- if (offset + length > bufObj->Length) {
+ if (offset + length > bufObj->Mappings[MAP_USER].Length) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glFlushMappedBufferRange(offset %ld + length %ld > mapped length %ld)",
- (long)offset, (long)length, (long)bufObj->Length);
+ (long)offset, (long)length,
+ (long)bufObj->Mappings[MAP_USER].Length);
return;
}
- ASSERT(bufObj->AccessFlags & GL_MAP_WRITE_BIT);
+ ASSERT(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_WRITE_BIT);
if (ctx->Driver.FlushMappedBufferRange)
- ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj);
+ ctx->Driver.FlushMappedBufferRange(ctx, offset, length, bufObj,
+ MAP_USER);
}
} else {
bufObj = _mesa_lookup_bufferobj(ctx, buffer);
}
- if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj))
+ if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
+ &bufObj, "glBindBufferRange"))
return;
if (!bufObj) {
} else {
bufObj = _mesa_lookup_bufferobj(ctx, buffer);
}
- if (!handle_bind_buffer_gen(ctx, target, buffer, &bufObj))
+ if (!_mesa_handle_bind_buffer_gen(ctx, target, buffer,
+ &bufObj, "glBindBufferBase"))
return;
if (!bufObj) {
return;
}
- /* The GL_ARB_invalidate_subdata spec says:
+ /* The OpenGL 4.4 (Core Profile) spec says:
*
- * "An INVALID_OPERATION error is generated if the buffer is currently
- * mapped by MapBuffer, or if the invalidate range intersects the range
- * currently mapped by MapBufferRange."
+ * "An INVALID_OPERATION error is generated if buffer is currently
+ * mapped by MapBuffer or if the invalidate range intersects the range
+ * currently mapped by MapBufferRange, unless it was mapped
+ * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
*/
- if (_mesa_bufferobj_mapped(bufObj)) {
- const GLintptr mapEnd = bufObj->Offset + bufObj->Length;
-
- /* The regions do not overlap if and only if the end of the discard
- * region is before the mapped region or the start of the discard region
- * is after the mapped region.
- *
- * Note that 'end' and 'mapEnd' are the first byte *after* the discard
- * region and the mapped region, repsectively. It is okay for that byte
- * to be mapped (for 'end') or discarded (for 'mapEnd').
- */
- if (!(end <= bufObj->Offset || offset >= mapEnd)) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glInvalidateBufferSubData(intersection with mapped "
- "range)");
- return;
- }
+ if (!(bufObj->Mappings[MAP_USER].AccessFlags & GL_MAP_PERSISTENT_BIT) &&
+ bufferobj_range_mapped(bufObj, offset, length)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glInvalidateBufferSubData(intersection with mapped "
+ "range)");
+ return;
}
/* We don't actually do anything for this yet. Just return after
return;
}
- /* The GL_ARB_invalidate_subdata spec says:
+ /* The OpenGL 4.4 (Core Profile) spec says:
*
- * "An INVALID_OPERATION error is generated if the buffer is currently
- * mapped by MapBuffer, or if the invalidate range intersects the range
- * currently mapped by MapBufferRange."
+ * "An INVALID_OPERATION error is generated if buffer is currently
+ * mapped by MapBuffer or if the invalidate range intersects the range
+ * currently mapped by MapBufferRange, unless it was mapped
+ * with MAP_PERSISTENT_BIT set in the MapBufferRange access flags."
*/
- if (_mesa_bufferobj_mapped(bufObj)) {
+ if (_mesa_check_disallowed_mapping(bufObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glInvalidateBufferData(intersection with mapped "
"range)");