bufObj->RefCount = -1000;
bufObj->Name = ~0;
- _glthread_DESTROY_MUTEX(bufObj->Mutex);
+ mtx_destroy(&bufObj->Mutex);
free(bufObj->Label);
free(bufObj);
}
GLboolean deleteFlag = GL_FALSE;
struct gl_buffer_object *oldObj = *ptr;
- _glthread_LOCK_MUTEX(oldObj->Mutex);
+ mtx_lock(&oldObj->Mutex);
ASSERT(oldObj->RefCount > 0);
oldObj->RefCount--;
#if 0
(void *) oldObj, oldObj->Name, oldObj->RefCount);
#endif
deleteFlag = (oldObj->RefCount == 0);
- _glthread_UNLOCK_MUTEX(oldObj->Mutex);
+ mtx_unlock(&oldObj->Mutex);
if (deleteFlag) {
if (bufObj) {
/* reference new buffer */
- _glthread_LOCK_MUTEX(bufObj->Mutex);
+ mtx_lock(&bufObj->Mutex);
if (bufObj->RefCount == 0) {
/* this buffer's being deleted (look just above) */
/* Not sure this can every really happen. Warn if it does. */
#endif
*ptr = bufObj;
}
- _glthread_UNLOCK_MUTEX(bufObj->Mutex);
+ mtx_unlock(&bufObj->Mutex);
}
}
(void) target;
memset(obj, 0, sizeof(struct gl_buffer_object));
- _glthread_INIT_MUTEX(obj->Mutex);
+ mtx_init(&obj->Mutex, mtx_plain);
obj->RefCount = 1;
obj->Name = name;
obj->Usage = GL_STATIC_DRAW_ARB;
* \sa glClearBufferSubData, glClearBufferData and
* dd_function_table::ClearBufferSubData.
*/
-static void
+void
_mesa_buffer_clear_subdata(struct gl_context *ctx,
GLintptr offset, GLsizeiptr size,
const GLvoid *clearValue,
GLuint i;
memset(&DummyBufferObject, 0, sizeof(DummyBufferObject));
- _glthread_INIT_MUTEX(DummyBufferObject.Mutex);
+ mtx_init(&DummyBufferObject.Mutex, mtx_plain);
DummyBufferObject.RefCount = 1000*1000*1000; /* never delete */
_mesa_reference_buffer_object(ctx, &ctx->Array.ArrayBufferObj,
return;
}
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
for (i = 0; i < n; i++) {
struct gl_buffer_object *bufObj = _mesa_lookup_bufferobj(ctx, ids[i]);
}
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
/*
* This must be atomic (generation and allocation of buffer object IDs)
*/
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
first = _mesa_HashFindFreeKeyBlock(ctx->Shared->BufferObjects, n);
buffer[i] = first + i;
}
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
}
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
- _glthread_LOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_lock(&ctx->Shared->Mutex);
bufObj = _mesa_lookup_bufferobj(ctx, id);
- _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex);
+ mtx_unlock(&ctx->Shared->Mutex);
return bufObj && bufObj != &DummyBufferObject;
}
if (data == NULL) {
/* clear to zeros, per the spec */
ctx->Driver.ClearBufferSubData(ctx, 0, bufObj->Size,
- NULL, 0, bufObj);
+ NULL, clearValueSize, bufObj);
return;
}
if (data == NULL) {
/* clear to zeros, per the spec */
- ctx->Driver.ClearBufferSubData(ctx, offset, size,
- NULL, 0, bufObj);
+ if (size > 0) {
+ ctx->Driver.ClearBufferSubData(ctx, offset, size,
+ NULL, clearValueSize, bufObj);
+ }
return;
}
return;
}
- ctx->Driver.ClearBufferSubData(ctx, offset, size,
- clearValue, clearValueSize, bufObj);
+ if (size > 0) {
+ ctx->Driver.ClearBufferSubData(ctx, offset, size,
+ clearValue, clearValueSize, bufObj);
+ }
}