*params = _mesa_bufferobj_mapped(bufObj);
return;
case GL_BUFFER_ACCESS_FLAGS:
- if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
- && !_mesa_is_gles3(ctx))
+ if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = bufObj->AccessFlags;
return;
case GL_BUFFER_MAP_OFFSET:
- if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
- && !_mesa_is_gles3(ctx))
+ if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = (GLint) bufObj->Offset;
return;
case GL_BUFFER_MAP_LENGTH:
- if ((!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.ARB_map_buffer_range)
- && !_mesa_is_gles3(ctx))
+ if (!ctx->Extensions.ARB_map_buffer_range)
goto invalid_pname;
*params = (GLint) bufObj->Length;
return;
return NULL;
}
+ /* Page 38 of the PDF of the OpenGL ES 3.0 spec says:
+ *
+ * "An INVALID_OPERATION error is generated for any of the following
+ * conditions:
+ *
+ * * <length> is zero."
+ */
+ if (_mesa_is_gles(ctx) && length == 0) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMapBufferRange(length = 0)");
+ return NULL;
+ }
+
if (access & ~(GL_MAP_READ_BIT |
GL_MAP_WRITE_BIT |
GL_MAP_INVALIDATE_RANGE_BIT |