/*
* Mesa 3-D graphics library
- * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef BUFFEROBJ_H
#define BUFFEROBJ_H
-
+#include <stdbool.h>
#include "mtypes.h"
*/
-/** Is the given buffer object currently mapped? */
+/** Is the given buffer object currently mapped by the GL user? */
+static inline GLboolean
+_mesa_bufferobj_mapped(const struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
+{
+ return obj->Mappings[index].Pointer != NULL;
+}
+
+/** Can we not use this buffer while mapped? */
static inline GLboolean
-_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
+_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
{
- return obj->Pointer != NULL;
+ return _mesa_bufferobj_mapped(obj, MAP_USER) &&
+ !(obj->Mappings[MAP_USER].AccessFlags &
+ GL_MAP_PERSISTENT_BIT);
}
/**
extern void
-_mesa_init_buffer_objects( struct gl_context *ctx );
+_mesa_init_buffer_objects(struct gl_context *ctx);
extern void
-_mesa_free_buffer_objects( struct gl_context *ctx );
+_mesa_free_buffer_objects(struct gl_context *ctx);
+
+extern bool
+_mesa_handle_bind_buffer_gen(struct gl_context *ctx,
+ GLenum target,
+ GLuint buffer,
+ struct gl_buffer_object **buf_handle,
+ const char *caller);
extern void
_mesa_update_default_objects_buffer_objects(struct gl_context *ctx);
extern struct gl_buffer_object *
_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer);
+
+extern void
+_mesa_begin_bufferobj_lookups(struct gl_context *ctx);
+
+extern void
+_mesa_end_bufferobj_lookups(struct gl_context *ctx);
+
+extern struct gl_buffer_object *
+_mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
+ const GLuint *buffers,
+ GLuint index, const char *caller);
+
extern void
-_mesa_initialize_buffer_object( struct gl_context *ctx,
- struct gl_buffer_object *obj,
- GLuint name, GLenum target );
+_mesa_initialize_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object *obj,
+ GLuint name, GLenum target);
extern void
_mesa_reference_buffer_object_(struct gl_context *ctx,
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
+extern void
+_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj);
+
+extern void
+_mesa_buffer_clear_subdata(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj);
/*
* API functions
*/
-
void GLAPIENTRY
_mesa_BindBuffer(GLenum target, GLuint buffer);
+
void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
+
void GLAPIENTRY
_mesa_GenBuffers(GLsizei n, GLuint * buffer);
+
GLboolean GLAPIENTRY
_mesa_IsBuffer(GLuint buffer);
+
void GLAPIENTRY
-_mesa_BufferData(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage);
+_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags);
+
void GLAPIENTRY
-_mesa_BufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data);
+_mesa_BufferData(GLenum target, GLsizeiptrARB size,
+ const GLvoid * data, GLenum usage);
+
void GLAPIENTRY
-_mesa_GetBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
+_mesa_BufferSubData(GLenum target, GLintptrARB offset,
+ GLsizeiptrARB size, const GLvoid * data);
+
+void GLAPIENTRY
+_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
+ GLsizeiptrARB size, void * data);
+
+void GLAPIENTRY
+_mesa_ClearBufferData(GLenum target, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid * data);
+
+void GLAPIENTRY
+_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid * data);
+
void * GLAPIENTRY
_mesa_MapBuffer(GLenum target, GLenum access);
+
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target);
+
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+
void GLAPIENTRY
_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+
void GLAPIENTRY
_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
+
void GLAPIENTRY
_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
+
void * GLAPIENTRY
_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
+
void GLAPIENTRY
-_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
+_mesa_FlushMappedBufferRange(GLenum target,
+ GLintptr offset, GLsizeiptr length);
+
GLenum GLAPIENTRY
_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+
GLenum GLAPIENTRY
_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+
void GLAPIENTRY
-_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
- GLint* params);
+_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name,
+ GLenum pname, GLint* params);
+
void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr size);
+
void GLAPIENTRY
_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+
+void GLAPIENTRY
+_mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
+ const GLuint *buffers,
+ const GLintptr *offsets, const GLsizeiptr *sizes);
+void GLAPIENTRY
+_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
+ const GLuint *buffers);
void GLAPIENTRY
_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr length);
+
void GLAPIENTRY
_mesa_InvalidateBufferData(GLuint buffer);