return obj->Mappings[index].Pointer != NULL;
}
-/** Can we not use this buffer while mapped? */
-static inline GLboolean
+/**
+ * Check whether the given buffer object is illegally mapped prior to
+ * drawing from (or reading back to) the buffer.
+ * Note that it's legal for a buffer to be mapped at draw/readback time
+ * if it was mapped persistently (See GL_ARB_buffer_storage spec).
+ * \return true if the buffer is illegally mapped, false otherwise
+ */
+static inline bool
_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
{
return _mesa_bufferobj_mapped(obj, MAP_USER) &&
_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
const char *caller);
-extern void
-_mesa_begin_bufferobj_lookups(struct gl_context *ctx);
-
-extern void
-_mesa_end_bufferobj_lookups(struct gl_context *ctx);
-
extern struct gl_buffer_object *
_mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
const GLuint *buffers,
struct gl_buffer_object *obj,
GLuint name);
+extern void
+_mesa_delete_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj);
+
extern void
_mesa_reference_buffer_object_(struct gl_context *ctx,
struct gl_buffer_object **ptr,
void GLAPIENTRY
_mesa_InvalidateBufferData(GLuint buffer);
+void GLAPIENTRY
+_mesa_BufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size,
+ GLboolean commit);
+
+void GLAPIENTRY
+_mesa_NamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLboolean commit);
#endif