return obj->Mappings[index].Pointer != NULL;
}
-/** Can we not use this buffer while mapped? */
-static inline GLboolean
+/**
+ * Check whether the given buffer object is illegally mapped prior to
+ * drawing from (or reading back to) the buffer.
+ * Note that it's legal for a buffer to be mapped at draw/readback time
+ * if it was mapped persistently (See GL_ARB_buffer_storage spec).
+ * \return true if the buffer is illegally mapped, false otherwise
+ */
+static inline bool
_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
{
return _mesa_bufferobj_mapped(obj, MAP_USER) &&
struct gl_buffer_object *obj,
GLuint name);
+extern void
+_mesa_delete_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj);
+
extern void
_mesa_reference_buffer_object_(struct gl_context *ctx,
struct gl_buffer_object **ptr,