*/
-/** Is the given buffer object currently mapped? */
+/** Is the given buffer object currently mapped by the GL user? */
static inline GLboolean
-_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
+_mesa_bufferobj_mapped(const struct gl_buffer_object *obj,
+ gl_map_buffer_index index)
{
- return obj->Pointer != NULL;
+ return obj->Mappings[index].Pointer != NULL;
}
-/** Can we not use this buffer while mapped? */
-static inline GLboolean
+/**
+ * Check whether the given buffer object is illegally mapped prior to
+ * drawing from (or reading back to) the buffer.
+ * Note that it's legal for a buffer to be mapped at draw/readback time
+ * if it was mapped persistently (See GL_ARB_buffer_storage spec).
+ * \return true if the buffer is illegally mapped, false otherwise
+ */
+static inline bool
_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
{
- return _mesa_bufferobj_mapped(obj) &&
- !(obj->AccessFlags & GL_MAP_PERSISTENT_BIT);
+ return _mesa_bufferobj_mapped(obj, MAP_USER) &&
+ !(obj->Mappings[MAP_USER].AccessFlags &
+ GL_MAP_PERSISTENT_BIT);
}
/**
extern bool
_mesa_handle_bind_buffer_gen(struct gl_context *ctx,
- GLenum target,
GLuint buffer,
struct gl_buffer_object **buf_handle,
const char *caller);
extern struct gl_buffer_object *
_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer);
+
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
+ const char *caller);
+
+extern void
+_mesa_begin_bufferobj_lookups(struct gl_context *ctx);
+
+extern void
+_mesa_end_bufferobj_lookups(struct gl_context *ctx);
+
+extern struct gl_buffer_object *
+_mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
+ const GLuint *buffers,
+ GLuint index, const char *caller);
+
extern void
_mesa_initialize_buffer_object(struct gl_context *ctx,
struct gl_buffer_object *obj,
- GLuint name, GLenum target);
+ GLuint name);
+
+extern void
+_mesa_delete_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj);
extern void
_mesa_reference_buffer_object_(struct gl_context *ctx,
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
+extern void
+_mesa_buffer_storage(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags, const char *func);
+
+extern void
+_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLenum usage, const char *func);
+
+extern void
+_mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, const GLvoid *data,
+ const char *func);
+
+extern void
+_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj);
+
+extern void
+_mesa_copy_buffer_sub_data(struct gl_context *ctx,
+ struct gl_buffer_object *src,
+ struct gl_buffer_object *dst,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size, const char *func);
+
+extern void *
+_mesa_map_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr length,
+ GLbitfield access, const char *func);
+
+extern void
+_mesa_flush_mapped_buffer_range(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr length,
+ const char *func);
+
+extern void
+_mesa_ClearBufferSubData_sw(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj);
+
+extern void
+_mesa_clear_buffer_sub_data(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj,
+ GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data,
+ const char *func, bool subdata);
+
+extern GLboolean
+_mesa_unmap_buffer(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ const char *func);
/*
* API functions
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
void GLAPIENTRY
-_mesa_GenBuffers(GLsizei n, GLuint * buffer);
+_mesa_GenBuffers(GLsizei n, GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_CreateBuffers(GLsizei n, GLuint *buffers);
GLboolean GLAPIENTRY
_mesa_IsBuffer(GLuint buffer);
GLbitfield flags);
void GLAPIENTRY
-_mesa_BufferData(GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage);
+_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags);
+
+void GLAPIENTRY
+_mesa_BufferData(GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
void GLAPIENTRY
-_mesa_BufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data);
+_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
void GLAPIENTRY
-_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, void * data);
+_mesa_BufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_GetBufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
void GLAPIENTRY
_mesa_ClearBufferData(GLenum target, GLenum internalformat,
GLenum format, GLenum type,
- const GLvoid * data);
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid *data);
void GLAPIENTRY
_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
GLintptr offset, GLsizeiptr size,
GLenum format, GLenum type,
- const GLvoid * data);
+ const GLvoid *data);
-void * GLAPIENTRY
-_mesa_MapBuffer(GLenum target, GLenum access);
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data);
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target);
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBuffer(GLuint buffer);
+
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
void GLAPIENTRY
_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname,
+ GLint64 *params);
+
void GLAPIENTRY
_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
+void GLAPIENTRY
+_mesa_GetNamedBufferPointerv(GLuint buffer, GLenum pname, GLvoid **params);
+
+
void GLAPIENTRY
_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
+void GLAPIENTRY
+_mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
void * GLAPIENTRY
_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
+void * GLAPIENTRY
+_mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
+ GLbitfield access);
+
+void * GLAPIENTRY
+_mesa_MapBuffer(GLenum target, GLenum access);
+
+void * GLAPIENTRY
+_mesa_MapNamedBuffer(GLuint buffer, GLenum access);
+
+
void GLAPIENTRY
_mesa_FlushMappedBufferRange(GLenum target,
GLintptr offset, GLsizeiptr length);
-GLenum GLAPIENTRY
-_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
-
-GLenum GLAPIENTRY
-_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
-
void GLAPIENTRY
-_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name,
- GLenum pname, GLint* params);
+_mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
void GLAPIENTRY
_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+void GLAPIENTRY
+_mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
+ const GLuint *buffers,
+ const GLintptr *offsets, const GLsizeiptr *sizes);
+void GLAPIENTRY
+_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
+ const GLuint *buffers);
void GLAPIENTRY
_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr length);