/*
* Mesa 3-D graphics library
- * Version: 7.6
*
* Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#define BUFFEROBJ_H
-#include "context.h"
+#include "mtypes.h"
/*
/** Is the given buffer object currently mapped? */
-static INLINE GLboolean
+static inline GLboolean
_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
{
return obj->Pointer != NULL;
* Mesa uses default buffer objects in several places. Default buffers
* always have Name==0. User created buffers have Name!=0.
*/
-static INLINE GLboolean
+static inline GLboolean
_mesa_is_bufferobj(const struct gl_buffer_object *obj)
{
- return obj->Name != 0;
+ return obj != NULL && obj->Name != 0;
}
extern void
-_mesa_init_buffer_objects( GLcontext *ctx );
+_mesa_init_buffer_objects( struct gl_context *ctx );
extern void
-_mesa_update_default_objects_buffer_objects(GLcontext *ctx);
+_mesa_free_buffer_objects( struct gl_context *ctx );
+
+extern void
+_mesa_update_default_objects_buffer_objects(struct gl_context *ctx);
extern struct gl_buffer_object *
-_mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer);
+_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
extern void
-_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
+_mesa_initialize_buffer_object( struct gl_context *ctx,
+ struct gl_buffer_object *obj,
GLuint name, GLenum target );
extern void
-_mesa_reference_buffer_object(GLcontext *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *bufObj);
-
-extern GLboolean
-_mesa_validate_pbo_access(GLuint dimensions,
- const struct gl_pixelstore_attrib *pack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr);
-
-extern const GLvoid *
-_mesa_map_pbo_source(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *src);
-
-extern void
-_mesa_unmap_pbo_source(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack);
+_mesa_reference_buffer_object_(struct gl_context *ctx,
+ struct gl_buffer_object **ptr,
+ struct gl_buffer_object *bufObj);
-extern void *
-_mesa_map_pbo_dest(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest);
-
-extern void
-_mesa_unmap_pbo_dest(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack);
+static inline void
+_mesa_reference_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object **ptr,
+ struct gl_buffer_object *bufObj)
+{
+ if (*ptr != bufObj)
+ _mesa_reference_buffer_object_(ctx, ptr, bufObj);
+}
+extern GLuint
+_mesa_total_buffer_object_memory(struct gl_context *ctx);
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
* API functions
*/
-extern void GLAPIENTRY
-_mesa_BindBufferARB(GLenum target, GLuint buffer);
-
-extern void GLAPIENTRY
-_mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer);
-
-extern void GLAPIENTRY
-_mesa_GenBuffersARB(GLsizei n, GLuint * buffer);
-
-extern GLboolean GLAPIENTRY
-_mesa_IsBufferARB(GLuint buffer);
-
-extern void GLAPIENTRY
-_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage);
-
-extern void GLAPIENTRY
-_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data);
-
-extern void GLAPIENTRY
-_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
-
-extern void * GLAPIENTRY
-_mesa_MapBufferARB(GLenum target, GLenum access);
-
-extern GLboolean GLAPIENTRY
-_mesa_UnmapBufferARB(GLenum target);
-
-extern void GLAPIENTRY
-_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
-
-extern void GLAPIENTRY
-_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
-
-extern void GLAPIENTRY
+void GLAPIENTRY
+_mesa_BindBuffer(GLenum target, GLuint buffer);
+void GLAPIENTRY
+_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
+void GLAPIENTRY
+_mesa_GenBuffers(GLsizei n, GLuint * buffer);
+GLboolean GLAPIENTRY
+_mesa_IsBuffer(GLuint buffer);
+void GLAPIENTRY
+_mesa_BufferData(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage);
+void GLAPIENTRY
+_mesa_BufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data);
+void GLAPIENTRY
+_mesa_GetBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
+void * GLAPIENTRY
+_mesa_MapBuffer(GLenum target, GLenum access);
+GLboolean GLAPIENTRY
+_mesa_UnmapBuffer(GLenum target);
+void GLAPIENTRY
+_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
+void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+void GLAPIENTRY
+_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
+void GLAPIENTRY
_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
-
-extern void * GLAPIENTRY
+void * GLAPIENTRY
_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
-
-extern void GLAPIENTRY
+void GLAPIENTRY
_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
+GLenum GLAPIENTRY
+_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+GLenum GLAPIENTRY
+_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+void GLAPIENTRY
+_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname,
+ GLint* params);
+void GLAPIENTRY
+_mesa_BindBufferRange(GLenum target, GLuint index,
+ GLuint buffer, GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY
+_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+void GLAPIENTRY
+_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
+void GLAPIENTRY
+_mesa_InvalidateBufferData(GLuint buffer);
+
#endif