return obj->Mappings[index].Pointer != NULL;
}
-/** Can we not use this buffer while mapped? */
-static inline GLboolean
+/**
+ * Check whether the given buffer object is illegally mapped prior to
+ * drawing from (or reading back to) the buffer.
+ * Note that it's legal for a buffer to be mapped at draw/readback time
+ * if it was mapped persistently (See GL_ARB_buffer_storage spec).
+ * \return true if the buffer is illegally mapped, false otherwise
+ */
+static inline bool
_mesa_check_disallowed_mapping(const struct gl_buffer_object *obj)
{
return _mesa_bufferobj_mapped(obj, MAP_USER) &&
GL_MAP_PERSISTENT_BIT);
}
-/**
- * Is the given buffer object a user-created buffer object?
- * Mesa uses default buffer objects in several places. Default buffers
- * always have Name==0. User created buffers have Name!=0.
- */
-static inline GLboolean
-_mesa_is_bufferobj(const struct gl_buffer_object *obj)
-{
- return obj != NULL && obj->Name != 0;
-}
-
extern void
_mesa_init_buffer_objects(struct gl_context *ctx);
extern bool
_mesa_handle_bind_buffer_gen(struct gl_context *ctx,
- GLenum target,
GLuint buffer,
struct gl_buffer_object **buf_handle,
const char *caller);
extern struct gl_buffer_object *
_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj_locked(struct gl_context *ctx, GLuint buffer);
+
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj_err(struct gl_context *ctx, GLuint buffer,
+ const char *caller);
+
+extern struct gl_buffer_object *
+_mesa_multi_bind_lookup_bufferobj(struct gl_context *ctx,
+ const GLuint *buffers,
+ GLuint index, const char *caller,
+ bool *error);
+
extern void
_mesa_initialize_buffer_object(struct gl_context *ctx,
struct gl_buffer_object *obj,
- GLuint name, GLenum target);
+ GLuint name);
+
+extern void
+_mesa_delete_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object *bufObj);
extern void
_mesa_reference_buffer_object_(struct gl_context *ctx,
extern void
_mesa_init_buffer_object_functions(struct dd_function_table *driver);
+extern void
+_mesa_buffer_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLenum target, GLsizeiptr size, const GLvoid *data,
+ GLenum usage, const char *func);
+
+extern void
+_mesa_buffer_sub_data(struct gl_context *ctx, struct gl_buffer_object *bufObj,
+ GLintptr offset, GLsizeiptr size, const GLvoid *data);
+
extern void
_mesa_buffer_unmap_all_mappings(struct gl_context *ctx,
struct gl_buffer_object *bufObj);
extern void
-_mesa_buffer_clear_subdata(struct gl_context *ctx,
- GLintptr offset, GLsizeiptr size,
- const GLvoid *clearValue,
- GLsizeiptr clearValueSize,
- struct gl_buffer_object *bufObj);
+_mesa_ClearBufferSubData_sw(struct gl_context *ctx,
+ GLintptr offset, GLsizeiptr size,
+ const GLvoid *clearValue,
+ GLsizeiptr clearValueSize,
+ struct gl_buffer_object *bufObj);
/*
* API functions
*/
+void GLAPIENTRY
+_mesa_BindBuffer_no_error(GLenum target, GLuint buffer);
+
void GLAPIENTRY
_mesa_BindBuffer(GLenum target, GLuint buffer);
+void
+_mesa_InternalBindElementBuffer(struct gl_context *ctx,
+ struct gl_buffer_object *buf);
+
+void GLAPIENTRY
+_mesa_DeleteBuffers_no_error(GLsizei n, const GLuint * buffer);
+
void GLAPIENTRY
_mesa_DeleteBuffers(GLsizei n, const GLuint * buffer);
void GLAPIENTRY
-_mesa_GenBuffers(GLsizei n, GLuint * buffer);
+_mesa_GenBuffers_no_error(GLsizei n, GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_GenBuffers(GLsizei n, GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_CreateBuffers_no_error(GLsizei n, GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_CreateBuffers(GLsizei n, GLuint *buffers);
GLboolean GLAPIENTRY
_mesa_IsBuffer(GLuint buffer);
+void GLAPIENTRY
+_mesa_BufferStorage_no_error(GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLbitfield flags);
void GLAPIENTRY
_mesa_BufferStorage(GLenum target, GLsizeiptr size, const GLvoid *data,
GLbitfield flags);
+void GLAPIENTRY
+_mesa_NamedBufferStorageEXT(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLbitfield flags);
+void GLAPIENTRY
+_mesa_BufferStorageMemEXT(GLenum target, GLsizeiptr size,
+ GLuint memory, GLuint64 offset);
+void GLAPIENTRY
+_mesa_BufferStorageMemEXT_no_error(GLenum target, GLsizeiptr size,
+ GLuint memory, GLuint64 offset);
+void GLAPIENTRY
+_mesa_NamedBufferStorage_no_error(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLbitfield flags);
+void GLAPIENTRY
+_mesa_NamedBufferStorage(GLuint buffer, GLsizeiptr size, const GLvoid *data,
+ GLbitfield flags);
+void GLAPIENTRY
+_mesa_NamedBufferStorageMemEXT(GLuint buffer, GLsizeiptr size,
+ GLuint memory, GLuint64 offset);
+void GLAPIENTRY
+_mesa_NamedBufferStorageMemEXT_no_error(GLuint buffer, GLsizeiptr size,
+ GLuint memory, GLuint64 offset);
+
+void GLAPIENTRY
+_mesa_BufferData_no_error(GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
void GLAPIENTRY
-_mesa_BufferData(GLenum target, GLsizeiptrARB size,
- const GLvoid * data, GLenum usage);
+_mesa_BufferData(GLenum target, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
void GLAPIENTRY
-_mesa_BufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, const GLvoid * data);
+_mesa_NamedBufferData_no_error(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
void GLAPIENTRY
-_mesa_GetBufferSubData(GLenum target, GLintptrARB offset,
- GLsizeiptrARB size, void * data);
+_mesa_NamedBufferData(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
+void GLAPIENTRY
+_mesa_NamedBufferDataEXT(GLuint buffer, GLsizeiptr size,
+ const GLvoid *data, GLenum usage);
+
+void GLAPIENTRY
+_mesa_BufferSubData_no_error(GLenum target, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+void GLAPIENTRY
+_mesa_BufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_NamedBufferSubData_no_error(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+void GLAPIENTRY
+_mesa_NamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+void GLAPIENTRY
+_mesa_NamedBufferSubDataEXT(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_GetBufferSubData(GLenum target, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferSubData(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferSubDataEXT(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearBufferData_no_error(GLenum target, GLenum internalformat,
+ GLenum format, GLenum type, const GLvoid *data);
void GLAPIENTRY
_mesa_ClearBufferData(GLenum target, GLenum internalformat,
GLenum format, GLenum type,
- const GLvoid * data);
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferData_no_error(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferData(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferDataEXT(GLuint buffer, GLenum internalformat,
+ GLenum format, GLenum type,
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearBufferSubData_no_error(GLenum target, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data);
void GLAPIENTRY
_mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
GLintptr offset, GLsizeiptr size,
GLenum format, GLenum type,
- const GLvoid * data);
+ const GLvoid *data);
-void * GLAPIENTRY
-_mesa_MapBuffer(GLenum target, GLenum access);
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubData_no_error(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubData(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data);
+
+void GLAPIENTRY
+_mesa_ClearNamedBufferSubDataEXT(GLuint buffer, GLenum internalformat,
+ GLintptr offset, GLsizeiptr size,
+ GLenum format, GLenum type,
+ const GLvoid *data);
+GLboolean GLAPIENTRY
+_mesa_UnmapBuffer_no_error(GLenum target);
GLboolean GLAPIENTRY
_mesa_UnmapBuffer(GLenum target);
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBufferEXT_no_error(GLuint buffer);
+GLboolean GLAPIENTRY
+_mesa_UnmapNamedBufferEXT(GLuint buffer);
+
void GLAPIENTRY
_mesa_GetBufferParameteriv(GLenum target, GLenum pname, GLint *params);
void GLAPIENTRY
_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteriv(GLuint buffer, GLenum pname, GLint *params);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferParameterivEXT(GLuint buffer, GLenum pname, GLint *params);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferParameteri64v(GLuint buffer, GLenum pname,
+ GLint64 *params);
+
void GLAPIENTRY
_mesa_GetBufferPointerv(GLenum target, GLenum pname, GLvoid **params);
+void GLAPIENTRY
+_mesa_GetNamedBufferPointerv(GLuint buffer, GLenum pname, GLvoid **params);
+
+void GLAPIENTRY
+_mesa_GetNamedBufferPointervEXT(GLuint buffer, GLenum pname, GLvoid **params);
+
+void GLAPIENTRY
+_mesa_CopyBufferSubData_no_error(GLenum readTarget, GLenum writeTarget,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
void GLAPIENTRY
_mesa_CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
GLintptr readOffset, GLintptr writeOffset,
GLsizeiptr size);
+void GLAPIENTRY
+_mesa_NamedCopyBufferSubDataEXT(GLuint readBuffer, GLuint writeBuffer,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+
+void GLAPIENTRY
+_mesa_CopyNamedBufferSubData_no_error(GLuint readBuffer, GLuint writeBuffer,
+ GLintptr readOffset,
+ GLintptr writeOffset, GLsizeiptr size);
+void GLAPIENTRY
+_mesa_CopyNamedBufferSubData(GLuint readBuffer, GLuint writeBuffer,
+ GLintptr readOffset, GLintptr writeOffset,
+ GLsizeiptr size);
+void GLAPIENTRY
+_mesa_InternalBufferSubDataCopyMESA(GLintptr srcBuffer, GLuint srcOffset,
+ GLuint dstTargetOrName, GLintptr dstOffset,
+ GLsizeiptr size, GLboolean named,
+ GLboolean ext_dsa);
+
+void * GLAPIENTRY
+_mesa_MapBufferRange_no_error(GLenum target, GLintptr offset,
+ GLsizeiptr length, GLbitfield access);
void * GLAPIENTRY
_mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
GLbitfield access);
+void * GLAPIENTRY
+_mesa_MapNamedBufferRange_no_error(GLuint buffer, GLintptr offset,
+ GLsizeiptr length, GLbitfield access);
+void * GLAPIENTRY
+_mesa_MapNamedBufferRange(GLuint buffer, GLintptr offset, GLsizeiptr length,
+ GLbitfield access);
+void * GLAPIENTRY
+_mesa_MapNamedBufferRangeEXT(GLuint buffer, GLintptr offset,
+ GLsizeiptr length, GLbitfield access);
+
+void * GLAPIENTRY
+_mesa_MapBuffer_no_error(GLenum target, GLenum access);
+void * GLAPIENTRY
+_mesa_MapBuffer(GLenum target, GLenum access);
+
+void * GLAPIENTRY
+_mesa_MapNamedBuffer_no_error(GLuint buffer, GLenum access);
+void * GLAPIENTRY
+_mesa_MapNamedBuffer(GLuint buffer, GLenum access);
+void * GLAPIENTRY
+_mesa_MapNamedBufferEXT(GLuint buffer, GLenum access);
+
+void GLAPIENTRY
+_mesa_FlushMappedBufferRange_no_error(GLenum target, GLintptr offset,
+ GLsizeiptr length);
void GLAPIENTRY
_mesa_FlushMappedBufferRange(GLenum target,
GLintptr offset, GLsizeiptr length);
-GLenum GLAPIENTRY
-_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
-
-GLenum GLAPIENTRY
-_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+void GLAPIENTRY
+_mesa_FlushMappedNamedBufferRange_no_error(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
+void GLAPIENTRY
+_mesa_FlushMappedNamedBufferRange(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
void GLAPIENTRY
-_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name,
- GLenum pname, GLint* params);
+_mesa_FlushMappedNamedBufferRangeEXT(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
void GLAPIENTRY
+_mesa_BindBufferRange_no_error(GLenum target, GLuint index, GLuint buffer,
+ GLintptr offset, GLsizeiptr size);
+void GLAPIENTRY
_mesa_BindBufferRange(GLenum target, GLuint index,
GLuint buffer, GLintptr offset, GLsizeiptr size);
void GLAPIENTRY
_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer);
+void GLAPIENTRY
+_mesa_BindBuffersRange(GLenum target, GLuint first, GLsizei count,
+ const GLuint *buffers,
+ const GLintptr *offsets, const GLsizeiptr *sizes);
+void GLAPIENTRY
+_mesa_BindBuffersBase(GLenum target, GLuint first, GLsizei count,
+ const GLuint *buffers);
+
+void GLAPIENTRY
+_mesa_InvalidateBufferSubData_no_error(GLuint buffer, GLintptr offset,
+ GLsizeiptr length);
+
void GLAPIENTRY
_mesa_InvalidateBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr length);
+void GLAPIENTRY
+_mesa_InvalidateBufferData_no_error(GLuint buffer);
+
void GLAPIENTRY
_mesa_InvalidateBufferData(GLuint buffer);
+void GLAPIENTRY
+_mesa_BufferPageCommitmentARB(GLenum target, GLintptr offset, GLsizeiptr size,
+ GLboolean commit);
+
+void GLAPIENTRY
+_mesa_NamedBufferPageCommitmentARB(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLboolean commit);
+
+void GLAPIENTRY
+_mesa_NamedBufferPageCommitmentEXT(GLuint buffer, GLintptr offset,
+ GLsizeiptr size, GLboolean commit);
#endif