#define BUFFEROBJ_H
-#include "context.h"
+#include "mfeatures.h"
+#include "mtypes.h"
/*
/** Is the given buffer object currently mapped? */
static INLINE GLboolean
-_mesa_bufferobj_mapped(struct gl_buffer_object *obj)
+_mesa_bufferobj_mapped(const struct gl_buffer_object *obj)
{
return obj->Pointer != NULL;
}
-extern void
-_mesa_init_buffer_objects( GLcontext *ctx );
-
-extern void
-_mesa_update_default_objects_buffer_objects(GLcontext *ctx);
+/**
+ * Is the given buffer object a user-created buffer object?
+ * Mesa uses default buffer objects in several places. Default buffers
+ * always have Name==0. User created buffers have Name!=0.
+ */
+static INLINE GLboolean
+_mesa_is_bufferobj(const struct gl_buffer_object *obj)
+{
+ return obj->Name != 0;
+}
-extern struct gl_buffer_object *
-_mesa_lookup_bufferobj(GLcontext *ctx, GLuint buffer);
+extern void
+_mesa_init_buffer_objects( struct gl_context *ctx );
extern void
-_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
- GLuint name, GLenum target );
+_mesa_free_buffer_objects( struct gl_context *ctx );
extern void
-_mesa_reference_buffer_object(GLcontext *ctx,
- struct gl_buffer_object **ptr,
- struct gl_buffer_object *bufObj);
+_mesa_update_default_objects_buffer_objects(struct gl_context *ctx);
-extern GLboolean
-_mesa_validate_pbo_access(GLuint dimensions,
- const struct gl_pixelstore_attrib *pack,
- GLsizei width, GLsizei height, GLsizei depth,
- GLenum format, GLenum type, const GLvoid *ptr);
-extern const GLubyte *
-_mesa_map_bitmap_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLubyte *bitmap);
+extern struct gl_buffer_object *
+_mesa_lookup_bufferobj(struct gl_context *ctx, GLuint buffer);
extern void
-_mesa_unmap_bitmap_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack);
-
-extern const GLvoid *
-_mesa_map_drawpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack,
- const GLvoid *pixels);
+_mesa_initialize_buffer_object( struct gl_buffer_object *obj,
+ GLuint name, GLenum target );
extern void
-_mesa_unmap_drawpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *unpack);
+_mesa_reference_buffer_object_(struct gl_context *ctx,
+ struct gl_buffer_object **ptr,
+ struct gl_buffer_object *bufObj);
-extern void *
-_mesa_map_readpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack,
- GLvoid *dest);
-
-extern void
-_mesa_unmap_readpix_pbo(GLcontext *ctx,
- const struct gl_pixelstore_attrib *pack);
+static INLINE void
+_mesa_reference_buffer_object(struct gl_context *ctx,
+ struct gl_buffer_object **ptr,
+ struct gl_buffer_object *bufObj)
+{
+ if (*ptr != bufObj)
+ _mesa_reference_buffer_object_(ctx, ptr, bufObj);
+}
extern void
extern void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
+extern void GLAPIENTRY
+_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params);
+
extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
extern void GLAPIENTRY
_mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
+#if FEATURE_APPLE_object_purgeable
+extern GLenum GLAPIENTRY
+_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+
+extern GLenum GLAPIENTRY
+_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option);
+
+extern void GLAPIENTRY
+_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params);
+#endif
+
#endif