-/* $Id: buffers.c,v 1.18 2000/10/31 18:09:44 keithw Exp $ */
+/* $Id: buffers.c,v 1.19 2000/11/13 20:02:56 keithw Exp $ */
/*
* Mesa 3-D graphics library
fprintf(stderr, "glClear 0x%x\n", mask);
if (ctx->NewState) {
- gl_update_state( ctx );
+ gl_update_state( ctx ); /* update _Xmin, etc */
}
if (ctx->RenderMode==GL_RENDER) {
- const GLint x = ctx->DrawBuffer->Xmin;
- const GLint y = ctx->DrawBuffer->Ymin;
- const GLint height = ctx->DrawBuffer->Ymax - ctx->DrawBuffer->Ymin;
- const GLint width = ctx->DrawBuffer->Xmax - ctx->DrawBuffer->Xmin;
+ const GLint x = ctx->DrawBuffer->_Xmin;
+ const GLint y = ctx->DrawBuffer->_Ymin;
+ const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
+ const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
GLbitfield ddMask;
GLbitfield newMask;