glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
[mesa.git] / src / mesa / main / buffers.h
index 12d57430a3917ed5f0e9f1da44dd554528d39446..28e26b575583947680b844bfb930b42862720d64 100644 (file)
 
 
 #include "glheader.h"
+#include "menums.h"
 
 struct gl_context;
 struct gl_framebuffer;
 
-extern void
-_mesa_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
-                  GLenum buffer, const char *caller);
+
+void GLAPIENTRY
+_mesa_DrawBuffer_no_error(GLenum mode);
 
 extern void GLAPIENTRY
 _mesa_DrawBuffer( GLenum mode );
 
+void GLAPIENTRY
+_mesa_NamedFramebufferDrawBuffer_no_error(GLuint framebuffer, GLenum buf);
+
 extern void GLAPIENTRY
 _mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf);
 
+void GLAPIENTRY
+_mesa_DrawBuffers_no_error(GLsizei n, const GLenum *buffers);
+
 extern void GLAPIENTRY
 _mesa_DrawBuffers(GLsizei n, const GLenum *buffers);
 
+void GLAPIENTRY
+_mesa_NamedFramebufferDrawBuffers_no_error(GLuint framebuffer, GLsizei n,
+                                           const GLenum *bufs);
+
+extern void GLAPIENTRY
+_mesa_NamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n,
+                                  const GLenum *bufs);
+
 extern void
 _mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
-                  GLuint n, const GLenum *buffers,
+                  GLuint n, const GLenum16 *buffers,
                   const GLbitfield *destMask);
 
 extern void
-_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
+_mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+                 GLenum buffer, gl_buffer_index bufferIndex);
 
 extern void
 _mesa_update_draw_buffers(struct gl_context *ctx);
 
+extern GLenum
+_mesa_back_to_front_if_single_buffered(const struct gl_framebuffer *fb,
+                                       GLenum buffer);
+
+void GLAPIENTRY
+_mesa_ReadBuffer_no_error(GLenum mode);
 
 extern void GLAPIENTRY
 _mesa_ReadBuffer( GLenum mode );
 
+void GLAPIENTRY
+_mesa_NamedFramebufferReadBuffer_no_error(GLuint framebuffer, GLenum src);
 
+extern void GLAPIENTRY
+_mesa_NamedFramebufferReadBuffer(GLuint framebuffer, GLenum src);
+
+extern void GLAPIENTRY
+_mesa_FramebufferDrawBufferEXT(GLuint framebuffer, GLenum buf);
+
+extern void GLAPIENTRY
+_mesa_FramebufferReadBufferEXT(GLuint framebuffer, GLenum buf);
+
+extern void GLAPIENTRY
+_mesa_FramebufferDrawBuffersEXT(GLuint framebuffer, GLsizei n,
+                                const GLenum *bufs);
 #endif