#define BUFFERS_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
extern void
_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
+extern void
+_mesa_update_draw_buffers(struct gl_context *ctx);
+
+
extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );