#define BUFFERS_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);
extern void
-_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
+_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
extern void
-_mesa_readbuffer(GLcontext *ctx, GLenum buffer, GLint bufferIndex);
+_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
-extern void GLAPIENTRY
-_mesa_ReadBuffer( GLenum mode );
+extern void
+_mesa_update_draw_buffers(struct gl_context *ctx);
-extern void GLAPIENTRY
-_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
-extern void
-_mesa_init_multisample(GLcontext *ctx);
+extern void GLAPIENTRY
+_mesa_ReadBuffer( GLenum mode );
#endif