#include "glheader.h"
+#include "mtypes.h"
struct gl_context;
struct gl_framebuffer;
-extern void
-_mesa_draw_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum buffer, const char *caller);
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
extern void GLAPIENTRY
_mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf);
-extern void
-_mesa_draw_buffers(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLsizei n, const GLenum *buffers, const char *caller);
-
extern void GLAPIENTRY
_mesa_DrawBuffers(GLsizei n, const GLenum *buffers);
extern void
_mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum buffer, GLint bufferIndex);
+ GLenum buffer, gl_buffer_index bufferIndex);
extern void
_mesa_update_draw_buffers(struct gl_context *ctx);
-extern void
-_mesa_read_buffer(struct gl_context *ctx, struct gl_framebuffer *fb,
- GLenum buffer, const char *caller);
-
extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );