#include "glheader.h"
+#include "mtypes.h"
struct gl_context;
struct gl_framebuffer;
+
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
+extern void GLAPIENTRY
+_mesa_NamedFramebufferDrawBuffer(GLuint framebuffer, GLenum buf);
+
extern void GLAPIENTRY
_mesa_DrawBuffers(GLsizei n, const GLenum *buffers);
+extern void GLAPIENTRY
+_mesa_NamedFramebufferDrawBuffers(GLuint framebuffer, GLsizei n,
+ const GLenum *bufs);
+
extern void
_mesa_drawbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
extern void
-_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
+_mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLenum buffer, gl_buffer_index bufferIndex);
extern void
_mesa_update_draw_buffers(struct gl_context *ctx);
extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );
+extern void GLAPIENTRY
+_mesa_NamedFramebufferReadBuffer(GLuint framebuffer, GLenum src);
+
#endif