/*
* Mesa 3-D graphics library
- * Version: 6.5
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#define BUFFERS_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
extern void GLAPIENTRY
-_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);
+_mesa_DrawBuffers(GLsizei n, const GLenum *buffers);
extern void
-_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
+_mesa_drawbuffers(struct gl_context *ctx, GLuint n, const GLenum *buffers,
const GLbitfield *destMask);
-extern GLboolean
-_mesa_readbuffer_update_fields(GLcontext *ctx, GLenum buffer);
+extern void
+_mesa_readbuffer(struct gl_context *ctx, GLenum buffer, GLint bufferIndex);
-extern void GLAPIENTRY
-_mesa_ReadBuffer( GLenum mode );
+extern void
+_mesa_update_draw_buffers(struct gl_context *ctx);
-extern void GLAPIENTRY
-_mesa_ResizeBuffersMESA( void );
extern void GLAPIENTRY
-_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
-
-extern void
-_mesa_init_multisample(GLcontext *ctx);
+_mesa_ReadBuffer( GLenum mode );
-extern void _mesa_resizebuffers( GLcontext *ctx );
#endif