-/* $Id: buffers.h,v 1.1 2000/02/02 19:15:03 brianp Exp $ */
+/**
+ * \file buffers.h
+ * Frame buffer management functions declarations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.3
- *
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
- *
+ * Version: 6.5
+ *
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
*/
+
#ifndef BUFFERS_H
#define BUFFERS_H
-#include "types.h"
+#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_ClearIndex( GLfloat c );
-extern void
+extern void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha );
-extern void
+extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
-extern void
+extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
+extern void GLAPIENTRY
+_mesa_DrawBuffersARB(GLsizei n, const GLenum *buffers);
+
extern void
+_mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers,
+ const GLbitfield *destMask);
+
+extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_ResizeBuffersMESA( void );
+extern void GLAPIENTRY
+_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
+
+extern void GLAPIENTRY
+_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
+
+extern void
+_mesa_init_scissor(GLcontext *ctx);
+
+extern void
+_mesa_init_multisample(GLcontext *ctx);
+
+extern void
+_mesa_set_scissor(GLcontext *ctx,
+ GLint x, GLint y, GLsizei width, GLsizei height);
+
+extern void _mesa_resizebuffers( GLcontext *ctx );
#endif