/*
* Mesa 3-D graphics library
- * Version: 7.1
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#define CLEAR_H
-#include "main/mtypes.h"
+#include "glheader.h"
extern void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha );
+extern void GLAPIENTRY
+_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a);
+
+extern void GLAPIENTRY
+_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a);
+
+void GLAPIENTRY
+_mesa_Clear_no_error(GLbitfield mask);
+
extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
+void GLAPIENTRY
+_mesa_ClearBufferiv_no_error(GLenum buffer, GLint drawbuffer,
+ const GLint *value);
extern void GLAPIENTRY
_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value);
+extern void GLAPIENTRY
+_mesa_ClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer,
+ GLint drawbuffer, const GLint *value);
+
+void GLAPIENTRY
+_mesa_ClearBufferuiv_no_error(GLenum buffer, GLint drawbuffer,
+ const GLuint *value);
+
extern void GLAPIENTRY
_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value);
+extern void GLAPIENTRY
+_mesa_ClearNamedFramebufferuiv(GLuint framebuffer, GLenum buffer,
+ GLint drawbuffer, const GLuint *value);
+
+void GLAPIENTRY
+_mesa_ClearBufferfv_no_error(GLenum buffer, GLint drawbuffer,
+ const GLfloat *value);
+
extern void GLAPIENTRY
_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value);
+extern void GLAPIENTRY
+_mesa_ClearNamedFramebufferfv(GLuint framebuffer, GLenum buffer,
+ GLint drawbuffer, const GLfloat *value);
+
+void GLAPIENTRY
+_mesa_ClearBufferfi_no_error(GLenum buffer, GLint drawbuffer,
+ GLfloat depth, GLint stencil);
+
extern void GLAPIENTRY
_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer,
GLfloat depth, GLint stencil);
+extern void GLAPIENTRY
+_mesa_ClearNamedFramebufferfi(GLuint framebuffer, GLenum buffer,
+ GLint drawbuffer, GLfloat depth, GLint stencil);
+
#endif