-/* $Id: colortab.c,v 1.4 1999/11/11 01:22:25 brianp Exp $ */
+/* $Id: colortab.c,v 1.18 2000/05/24 14:03:04 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "context.h"
#include "image.h"
#include "macros.h"
+#include "mem.h"
+#include "mmath.h"
+#include "span.h"
#endif
/*
- * Return GL_TRUE if k is a power of two, else return GL_FALSE.
+ * Given an internalFormat token passed to glColorTable,
+ * return the corresponding base format.
+ * Return -1 if invalid token.
*/
-static GLboolean
-power_of_two( GLint k )
-{
- GLint i, m = 1;
- for (i=0; i<32; i++) {
- if (k == m)
- return GL_TRUE;
- m = m << 1;
- }
- return GL_FALSE;
-}
-
-
static GLint
-decode_internal_format( GLint format )
+base_colortab_format( GLenum format )
{
switch (format) {
case GL_ALPHA:
case GL_ALPHA12:
case GL_ALPHA16:
return GL_ALPHA;
- case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
return GL_LUMINANCE;
- case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_INTENSITY12:
case GL_INTENSITY16:
return GL_INTENSITY;
- case 3:
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB12:
case GL_RGB16:
return GL_RGB;
- case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
}
+void
+_mesa_init_colortable( struct gl_color_table *p )
+{
+ p->TableType = GL_UNSIGNED_BYTE;
+ /* allocate a width=1 table by default */
+ p->Table = CALLOC(4 * sizeof(GLubyte));
+ if (p->Table) {
+ GLubyte *t = (GLubyte *) p->Table;
+ t[0] = 255;
+ t[1] = 255;
+ t[2] = 255;
+ t[3] = 255;
+ }
+ p->Size = 1;
+ p->IntFormat = GL_RGBA;
+ p->Format = GL_RGBA;
+ p->RedSize = 8;
+ p->GreenSize = 8;
+ p->BlueSize = 8;
+ p->AlphaSize = 8;
+ p->IntensitySize = 0;
+ p->LuminanceSize = 0;
+}
+
+
+
+void
+_mesa_free_colortable_data( struct gl_color_table *p )
+{
+ if (p->Table) {
+ FREE(p->Table);
+ p->Table = NULL;
+ }
+}
+
+
+/*
+ * Examine table's format and set the component sizes accordingly.
+ */
+static void
+set_component_sizes( struct gl_color_table *table )
+{
+ switch (table->Format) {
+ case GL_ALPHA:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = 8;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 0;
+ break;
+ case GL_LUMINANCE:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = 0;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 8;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = 8;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 8;
+ break;
+ case GL_INTENSITY:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = 0;
+ table->IntensitySize = 8;
+ table->LuminanceSize = 0;
+ break;
+ case GL_RGB:
+ table->RedSize = 8;
+ table->GreenSize = 8;
+ table->BlueSize = 8;
+ table->AlphaSize = 0;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 0;
+ break;
+ case GL_RGBA:
+ table->RedSize = 8;
+ table->GreenSize = 8;
+ table->BlueSize = 8;
+ table->AlphaSize = 8;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 0;
+ break;
+ default:
+ gl_problem(NULL, "unexpected format in set_component_sizes");
+ }
+}
+
+
+
void
_mesa_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
- const GLvoid *table )
+ const GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj;
- struct gl_palette *palette;
+ struct gl_texture_object *texObj = NULL;
+ struct gl_color_table *table = NULL;
GLboolean proxy = GL_FALSE;
+ GLint baseFormat;
+ GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
+ GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
+ GLboolean floatTable = GL_FALSE;
+ GLint comps;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable");
switch (target) {
case GL_TEXTURE_1D:
texObj = texUnit->CurrentD[1];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_2D:
texObj = texUnit->CurrentD[2];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_3D:
texObj = texUnit->CurrentD[3];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_PROXY_TEXTURE_1D:
texObj = ctx->Texture.Proxy1D;
- palette = &texObj->Palette;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_2D:
texObj = ctx->Texture.Proxy2D;
- palette = &texObj->Palette;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_3D:
texObj = ctx->Texture.Proxy3D;
- palette = &texObj->Palette;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
- texObj = NULL;
- palette = &ctx->Texture.Palette;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ floatTable = GL_TRUE;
+ rScale = ctx->Pixel.ColorTableScale[0];
+ gScale = ctx->Pixel.ColorTableScale[1];
+ bScale = ctx->Pixel.ColorTableScale[2];
+ aScale = ctx->Pixel.ColorTableScale[3];
+ rBias = ctx->Pixel.ColorTableBias[0];
+ gBias = ctx->Pixel.ColorTableBias[1];
+ bBias = ctx->Pixel.ColorTableBias[2];
+ aBias = ctx->Pixel.ColorTableBias[3];
+ break;
+ case GL_PROXY_COLOR_TABLE:
+ table = &ctx->ProxyColorTable;
+ proxy = GL_TRUE;
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ floatTable = GL_TRUE;
+ rScale = ctx->Pixel.PCCTscale[0];
+ gScale = ctx->Pixel.PCCTscale[1];
+ bScale = ctx->Pixel.PCCTscale[2];
+ aScale = ctx->Pixel.PCCTscale[3];
+ rBias = ctx->Pixel.PCCTbias[0];
+ gBias = ctx->Pixel.PCCTbias[1];
+ bBias = ctx->Pixel.PCCTbias[2];
+ aBias = ctx->Pixel.PCCTbias[3];
+ break;
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->ProxyPostConvolutionColorTable;
+ proxy = GL_TRUE;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ floatTable = GL_TRUE;
+ rScale = ctx->Pixel.PCMCTscale[0];
+ gScale = ctx->Pixel.PCMCTscale[1];
+ bScale = ctx->Pixel.PCMCTscale[2];
+ aScale = ctx->Pixel.PCMCTscale[3];
+ rBias = ctx->Pixel.PCMCTbias[0];
+ gBias = ctx->Pixel.PCMCTbias[1];
+ bBias = ctx->Pixel.PCMCTbias[2];
+ aBias = ctx->Pixel.PCMCTbias[3];
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->ProxyPostColorMatrixColorTable;
+ proxy = GL_TRUE;
break;
default:
gl_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
- assert(palette);
+ assert(table);
- if (!gl_is_legal_format_and_type(format, type)) {
+ if (!_mesa_is_legal_format_and_type(format, type)) {
gl_error(ctx, GL_INVALID_ENUM, "glColorTable(format or type)");
return;
}
- if (decode_internal_format(internalFormat) < 0) {
- gl_error( ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)" );
+ baseFormat = base_colortab_format(internalFormat);
+ if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
+ gl_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
return;
}
- if (width < 1 || width > MAX_TEXTURE_PALETTE_SIZE || !power_of_two(width)) {
- gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)");
+ if (width < 1 || width > ctx->Const.MaxColorTableSize
+ || _mesa_bitcount(width) != 1) {
+ if (width > ctx->Const.MaxColorTableSize)
+ gl_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
+ else
+ gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)");
if (proxy) {
- palette->Size = 0;
- palette->IntFormat = (GLenum) 0;
- palette->Format = (GLenum) 0;
+ table->Size = 0;
+ table->IntFormat = (GLenum) 0;
+ table->Format = (GLenum) 0;
}
return;
}
- palette->Size = width;
- palette->IntFormat = internalFormat;
- palette->Format = (GLenum) decode_internal_format(internalFormat);
+ table->Size = width;
+ table->IntFormat = internalFormat;
+ table->Format = (GLenum) baseFormat;
+ set_component_sizes(table);
+
+ comps = _mesa_components_in_format(table->Format);
+ assert(comps > 0); /* error should have been caught sooner */
+
if (!proxy) {
- _mesa_unpack_ubyte_color_span(ctx, width, palette->Format,
- palette->Table, /* dest */
- format, type, table,
- &ctx->Unpack, GL_FALSE);
- }
- if (texObj) {
- /* per-texture object palette */
- if (ctx->Driver.UpdateTexturePalette) {
- (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
+ /* free old table, if any */
+ if (table->Table) {
+ FREE(table->Table);
}
- }
- else {
- /* shared texture palette */
+ if (floatTable) {
+ GLubyte tableUB[MAX_COLOR_TABLE_SIZE * 4];
+ GLfloat *tableF;
+ GLuint i;
+
+ _mesa_unpack_ubyte_color_span(ctx, width, table->Format,
+ tableUB, /* dest */
+ format, type, data,
+ &ctx->Unpack, GL_TRUE);
+
+ table->TableType = GL_FLOAT;
+ table->Table = MALLOC(comps * width * sizeof(GLfloat));
+ if (!table->Table) {
+ gl_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
+ return;
+ }
+
+ /* Apply scale and bias and convert GLubyte values to GLfloats
+ * in [0, 1]. Store results in the tableF[].
+ */
+ rScale /= 255.0;
+ gScale /= 255.0;
+ bScale /= 255.0;
+ aScale /= 255.0;
+ tableF = (GLfloat *) table->Table;
+
+ switch (table->Format) {
+ case GL_INTENSITY:
+ for (i = 0; i < width; i++) {
+ tableF[i] = tableUB[i] * rScale + rBias;
+ }
+ break;
+ case GL_LUMINANCE:
+ for (i = 0; i < width; i++) {
+ tableF[i] = tableUB[i] * rScale + rBias;
+ }
+ break;
+ case GL_ALPHA:
+ for (i = 0; i < width; i++) {
+ tableF[i] = tableUB[i] * aScale + aBias;
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ for (i = 0; i < width; i++) {
+ tableF[i*2+0] = tableUB[i*2+0] * rScale + rBias;
+ tableF[i*2+1] = tableUB[i*2+1] * aScale + aBias;
+ }
+ break;
+ case GL_RGB:
+ for (i = 0; i < width; i++) {
+ tableF[i*3+0] = tableUB[i*3+0] * rScale + rBias;
+ tableF[i*3+1] = tableUB[i*3+1] * gScale + gBias;
+ tableF[i*3+2] = tableUB[i*3+2] * bScale + bBias;
+ }
+ break;
+ case GL_RGBA:
+ for (i = 0; i < width; i++) {
+ tableF[i*4+0] = tableUB[i*4+0] * rScale + rBias;
+ tableF[i*4+1] = tableUB[i*4+1] * gScale + gBias;
+ tableF[i*4+2] = tableUB[i*4+2] * bScale + bBias;
+ tableF[i*4+3] = tableUB[i*4+3] * aScale + aBias;
+ }
+ break;
+ default:
+ gl_problem(ctx, "Bad format in _mesa_ColorTable");
+ return;
+ }
+ }
+ else {
+ /* store GLubyte table */
+ table->TableType = GL_UNSIGNED_BYTE;
+ table->Table = MALLOC(comps * width * sizeof(GLubyte));
+ if (!table->Table) {
+ gl_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
+ return;
+ }
+ _mesa_unpack_ubyte_color_span(ctx, width, table->Format,
+ table->Table, /* dest */
+ format, type, data,
+ &ctx->Unpack, GL_TRUE);
+ } /* floatTable */
+ } /* proxy */
+
+ if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
+ /* texture object palette, texObj==NULL means the shared palette */
if (ctx->Driver.UpdateTexturePalette) {
- (*ctx->Driver.UpdateTexturePalette)( ctx, NULL );
+ (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
}
}
}
void
_mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
- const GLvoid *table )
+ const GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj;
- struct gl_palette *palette;
+ struct gl_texture_object *texObj = NULL;
+ struct gl_color_table *table = NULL;
GLint comps;
- GLubyte *dest;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorSubTable");
switch (target) {
case GL_TEXTURE_1D:
texObj = texUnit->CurrentD[1];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_2D:
texObj = texUnit->CurrentD[2];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_3D:
texObj = texUnit->CurrentD[3];
- palette = &texObj->Palette;
+ table = &texObj->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
- texObj = NULL;
- palette = &ctx->Texture.Palette;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
break;
default:
gl_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
return;
}
- assert(palette);
+ assert(table);
- if (!gl_is_legal_format_and_type(format, type)) {
+ if (!_mesa_is_legal_format_and_type(format, type)) {
gl_error(ctx, GL_INVALID_ENUM, "glColorSubTable(format or type)");
return;
}
return;
}
- comps = gl_components_in_format(format);
- assert(comps > 0); /* error should be caught sooner */
+ comps = _mesa_components_in_format(table->Format);
+ assert(comps > 0); /* error should have been caught sooner */
- if (start + count > palette->Size) {
+ if (start + count > table->Size) {
gl_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
return;
}
- dest = palette->Table + start * comps * sizeof(GLubyte);
- _mesa_unpack_ubyte_color_span(ctx, count, palette->Format, dest,
- format, type, table,
- &ctx->Unpack, GL_FALSE);
- if (texObj) {
- /* per-texture object palette */
- if (ctx->Driver.UpdateTexturePalette) {
- (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
- }
+ if (!table->Table) {
+ gl_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
+ return;
+ }
+
+ if (table->TableType == GL_UNSIGNED_BYTE) {
+ GLubyte *dest = (GLubyte *) table->Table + start * comps * sizeof(GLubyte);
+ _mesa_unpack_ubyte_color_span(ctx, count, table->Format, dest,
+ format, type, data, &ctx->Unpack, GL_TRUE);
}
else {
- /* shared texture palette */
+ GLfloat *dest = (GLfloat *) table->Table + start * comps * sizeof(GLfloat);
+ ASSERT(table->TableType == GL_FLOAT);
+ _mesa_unpack_float_color_span(ctx, count, table->Format, dest,
+ format, type, data, &ctx->Unpack,
+ GL_FALSE, GL_TRUE);
+ }
+
+ if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
+ /* per-texture object palette */
if (ctx->Driver.UpdateTexturePalette) {
- (*ctx->Driver.UpdateTexturePalette)( ctx, NULL );
+ (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
}
}
}
+/* XXX not tested */
+void
+_mesa_CopyColorTable(GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width)
+{
+ GLubyte data[MAX_WIDTH][4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyColorTable");
+
+ /* Select buffer to read from */
+ (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
+ ctx->Pixel.DriverReadBuffer );
+
+ if (width > MAX_WIDTH)
+ width = MAX_WIDTH;
+
+ /* read the data from framebuffer */
+ gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y, data );
+
+ /* Restore reading from draw buffer (the default) */
+ (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
+ ctx->Color.DriverDrawBuffer );
+
+ _mesa_ColorTable(target, internalformat, width,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+}
+
+
+
+/* XXX not tested */
+void
+_mesa_CopyColorSubTable(GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width)
+{
+ GLubyte data[MAX_WIDTH][4];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyColorSubTable");
+
+ /* Select buffer to read from */
+ (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
+ ctx->Pixel.DriverReadBuffer );
+
+ if (width > MAX_WIDTH)
+ width = MAX_WIDTH;
+
+ /* read the data from framebuffer */
+ gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y, data );
+
+ /* Restore reading from draw buffer (the default) */
+ (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
+ ctx->Color.DriverDrawBuffer );
+
+ _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_UNSIGNED_BYTE, data);
+}
+
+
+
void
_mesa_GetColorTable( GLenum target, GLenum format,
- GLenum type, GLvoid *table )
+ GLenum type, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_palette *palette;
- GLubyte rgba[MAX_TEXTURE_PALETTE_SIZE][4];
+ struct gl_color_table *table = NULL;
+ GLubyte rgba[MAX_COLOR_TABLE_SIZE][4];
GLint i;
- ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetBooleanv");
+ ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTable");
switch (target) {
case GL_TEXTURE_1D:
- palette = &texUnit->CurrentD[1]->Palette;
+ table = &texUnit->CurrentD[1]->Palette;
break;
case GL_TEXTURE_2D:
- palette = &texUnit->CurrentD[2]->Palette;
+ table = &texUnit->CurrentD[2]->Palette;
break;
case GL_TEXTURE_3D:
- palette = &texUnit->CurrentD[3]->Palette;
+ table = &texUnit->CurrentD[3]->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
- palette = &ctx->Texture.Palette;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
break;
default:
gl_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
return;
}
- assert(palette);
+ assert(table);
- switch (palette->Format) {
+ switch (table->Format) {
case GL_ALPHA:
- for (i = 0; i < palette->Size; i++) {
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = palette->Table[i];
+ if (table->TableType == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = (GLint) (tableF[i] * 255.0F);
+ }
+ }
+ else {
+ const GLubyte *tableUB = (const GLubyte *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = tableUB[i];
+ }
}
break;
case GL_LUMINANCE:
- for (i = 0; i < palette->Size; i++) {
- rgba[i][RCOMP] = palette->Table[i];
- rgba[i][GCOMP] = palette->Table[i];
- rgba[i][BCOMP] = palette->Table[i];
- rgba[i][ACOMP] = 255;
+ if (table->TableType == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = (GLint) (tableF[i] * 255.0F);
+ rgba[i][GCOMP] = (GLint) (tableF[i] * 255.0F);
+ rgba[i][BCOMP] = (GLint) (tableF[i] * 255.0F);
+ rgba[i][ACOMP] = 255;
+ }
+ }
+ else {
+ const GLubyte *tableUB = (const GLubyte *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i];
+ rgba[i][GCOMP] = tableUB[i];
+ rgba[i][BCOMP] = tableUB[i];
+ rgba[i][ACOMP] = 255;
+ }
}
break;
case GL_LUMINANCE_ALPHA:
- for (i = 0; i < palette->Size; i++) {
- rgba[i][RCOMP] = palette->Table[i*2+0];
- rgba[i][GCOMP] = palette->Table[i*2+0];
- rgba[i][BCOMP] = palette->Table[i*2+0];
- rgba[i][ACOMP] = palette->Table[i*2+1];
+ if (table->TableType == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = (GLint) (tableF[i*2+0] * 255.0F);
+ rgba[i][GCOMP] = (GLint) (tableF[i*2+0] * 255.0F);
+ rgba[i][BCOMP] = (GLint) (tableF[i*2+0] * 255.0F);
+ rgba[i][ACOMP] = (GLint) (tableF[i*2+1] * 255.0F);
+ }
+ }
+ else {
+ const GLubyte *tableUB = (const GLubyte *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i*2+0];
+ rgba[i][GCOMP] = tableUB[i*2+0];
+ rgba[i][BCOMP] = tableUB[i*2+0];
+ rgba[i][ACOMP] = tableUB[i*2+1];
+ }
}
break;
case GL_INTENSITY:
- for (i = 0; i < palette->Size; i++) {
- rgba[i][RCOMP] = palette->Table[i];
- rgba[i][GCOMP] = palette->Table[i];
- rgba[i][BCOMP] = palette->Table[i];
- rgba[i][ACOMP] = 255;
+ if (table->TableType == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = (GLint) (tableF[i] * 255.0F);
+ rgba[i][GCOMP] = (GLint) (tableF[i] * 255.0F);
+ rgba[i][BCOMP] = (GLint) (tableF[i] * 255.0F);
+ rgba[i][ACOMP] = (GLint) (tableF[i] * 255.0F);
+ }
+ }
+ else {
+ const GLubyte *tableUB = (const GLubyte *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i];
+ rgba[i][GCOMP] = tableUB[i];
+ rgba[i][BCOMP] = tableUB[i];
+ rgba[i][ACOMP] = tableUB[i];
+ }
}
break;
case GL_RGB:
- for (i = 0; i < palette->Size; i++) {
- rgba[i][RCOMP] = palette->Table[i*3+0];
- rgba[i][GCOMP] = palette->Table[i*3+1];
- rgba[i][BCOMP] = palette->Table[i*3+2];
- rgba[i][ACOMP] = 255;
+ if (table->TableType == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = (GLint) (tableF[i*3+0] * 255.0F);
+ rgba[i][GCOMP] = (GLint) (tableF[i*3+1] * 255.0F);
+ rgba[i][BCOMP] = (GLint) (tableF[i*3+2] * 255.0F);
+ rgba[i][ACOMP] = 255;
+ }
+ }
+ else {
+ const GLubyte *tableUB = (const GLubyte *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i*3+0];
+ rgba[i][GCOMP] = tableUB[i*3+1];
+ rgba[i][BCOMP] = tableUB[i*3+2];
+ rgba[i][ACOMP] = 255;
+ }
}
break;
case GL_RGBA:
- for (i = 0; i < palette->Size; i++) {
- rgba[i][RCOMP] = palette->Table[i*4+0];
- rgba[i][GCOMP] = palette->Table[i*4+1];
- rgba[i][BCOMP] = palette->Table[i*4+2];
- rgba[i][ACOMP] = palette->Table[i*4+3];
+ if (table->TableType == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = (GLint) (tableF[i*4+0] * 255.0F);
+ rgba[i][GCOMP] = (GLint) (tableF[i*4+1] * 255.0F);
+ rgba[i][BCOMP] = (GLint) (tableF[i*4+2] * 255.0F);
+ rgba[i][ACOMP] = (GLint) (tableF[i*4+3] * 255.0F);
+ }
+ }
+ else {
+ const GLubyte *tableUB = (const GLubyte *) table->Table;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i*4+0];
+ rgba[i][GCOMP] = tableUB[i*4+1];
+ rgba[i][BCOMP] = tableUB[i*4+2];
+ rgba[i][ACOMP] = tableUB[i*4+3];
+ }
}
break;
default:
- gl_problem(ctx, "bad palette format in glGetColorTable");
+ gl_problem(ctx, "bad table format in glGetColorTable");
return;
}
- gl_pack_rgba_span(ctx, palette->Size, (const GLubyte (*)[]) rgba,
- format, type, table, &ctx->Pack, GL_FALSE);
+ _mesa_pack_rgba_span(ctx, table->Size, (const GLubyte (*)[]) rgba,
+ format, type, data, &ctx->Pack, GL_FALSE);
+}
+
+
+
+void
+_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx, "glColorTableParameterfv");
- gl_problem(ctx, "glGetColorTable not implemented!");
- (void) format;
- (void) type;
- (void) table;
+ switch (target) {
+ case GL_COLOR_TABLE_SGI:
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.ColorTableScale[0] = params[0];
+ ctx->Pixel.ColorTableScale[1] = params[1];
+ ctx->Pixel.ColorTableScale[2] = params[2];
+ ctx->Pixel.ColorTableScale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.ColorTableBias[0] = params[0];
+ ctx->Pixel.ColorTableBias[1] = params[1];
+ ctx->Pixel.ColorTableBias[2] = params[2];
+ ctx->Pixel.ColorTableBias[3] = params[3];
+ }
+ else {
+ gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.PCCTscale[0] = params[0];
+ ctx->Pixel.PCCTscale[1] = params[1];
+ ctx->Pixel.PCCTscale[2] = params[2];
+ ctx->Pixel.PCCTscale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.PCCTbias[0] = params[0];
+ ctx->Pixel.PCCTbias[1] = params[1];
+ ctx->Pixel.PCCTbias[2] = params[2];
+ ctx->Pixel.PCCTbias[3] = params[3];
+ }
+ else {
+ gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.PCMCTscale[0] = params[0];
+ ctx->Pixel.PCMCTscale[1] = params[1];
+ ctx->Pixel.PCMCTscale[2] = params[2];
+ ctx->Pixel.PCMCTscale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.PCMCTbias[0] = params[0];
+ ctx->Pixel.PCMCTbias[1] = params[1];
+ ctx->Pixel.PCMCTbias[2] = params[2];
+ ctx->Pixel.PCMCTbias[3] = params[3];
+ }
+ else {
+ gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ default:
+ gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
+ return;
+ }
}
void
-_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
+_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
- GLint iparams[10];
- _mesa_GetColorTableParameteriv( target, pname, iparams );
- *params = (GLfloat) iparams[0];
+ GLfloat fparams[4];
+ if (pname == GL_COLOR_TABLE_SGI ||
+ pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
+ pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI) {
+ /* four values */
+ fparams[0] = (GLfloat) params[0];
+ fparams[1] = (GLfloat) params[1];
+ fparams[2] = (GLfloat) params[2];
+ fparams[3] = (GLfloat) params[3];
+ }
+ else {
+ /* one values */
+ fparams[0] = (GLfloat) params[0];
+ }
+ _mesa_ColorTableParameterfv(target, pname, fparams);
}
void
-_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
+_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_palette *palette;
+ struct gl_color_table *table = NULL;
- ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameter");
+ ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameterfv");
switch (target) {
case GL_TEXTURE_1D:
- palette = &texUnit->CurrentD[1]->Palette;
+ table = &texUnit->CurrentD[1]->Palette;
break;
case GL_TEXTURE_2D:
- palette = &texUnit->CurrentD[2]->Palette;
+ table = &texUnit->CurrentD[2]->Palette;
break;
case GL_TEXTURE_3D:
- palette = &texUnit->CurrentD[3]->Palette;
+ table = &texUnit->CurrentD[3]->Palette;
+ break;
+ case GL_PROXY_TEXTURE_1D:
+ table = &ctx->Texture.Proxy1D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ table = &ctx->Texture.Proxy2D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ table = &ctx->Texture.Proxy3D->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
- palette = &ctx->Texture.Palette;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.ColorTableScale[0];
+ params[1] = ctx->Pixel.ColorTableScale[1];
+ params[2] = ctx->Pixel.ColorTableScale[2];
+ params[3] = ctx->Pixel.ColorTableScale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.ColorTableBias[0];
+ params[1] = ctx->Pixel.ColorTableBias[1];
+ params[2] = ctx->Pixel.ColorTableBias[2];
+ params[3] = ctx->Pixel.ColorTableBias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_COLOR_TABLE:
+ table = &ctx->ProxyColorTable;
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.PCCTscale[0];
+ params[1] = ctx->Pixel.PCCTscale[1];
+ params[2] = ctx->Pixel.PCCTscale[2];
+ params[3] = ctx->Pixel.PCCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.PCCTbias[0];
+ params[1] = ctx->Pixel.PCCTbias[1];
+ params[2] = ctx->Pixel.PCCTbias[2];
+ params[3] = ctx->Pixel.PCCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->ProxyPostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.PCMCTscale[0];
+ params[1] = ctx->Pixel.PCMCTscale[1];
+ params[2] = ctx->Pixel.PCMCTscale[2];
+ params[3] = ctx->Pixel.PCMCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.PCMCTbias[0];
+ params[1] = ctx->Pixel.PCMCTbias[1];
+ params[2] = ctx->Pixel.PCMCTbias[2];
+ params[3] = ctx->Pixel.PCMCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->ProxyPostColorMatrixColorTable;
break;
default:
- gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+ gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)");
return;
}
+ assert(table);
+
switch (pname) {
case GL_COLOR_TABLE_FORMAT:
- *params = palette->IntFormat;
+ *params = table->IntFormat;
break;
case GL_COLOR_TABLE_WIDTH:
- *params = palette->Size;
+ *params = table->Size;
break;
case GL_COLOR_TABLE_RED_SIZE:
- *params = 8;
+ *params = table->RedSize;
break;
case GL_COLOR_TABLE_GREEN_SIZE:
- *params = 8;
+ *params = table->GreenSize;
break;
case GL_COLOR_TABLE_BLUE_SIZE:
- *params = 8;
+ *params = table->BlueSize;
break;
case GL_COLOR_TABLE_ALPHA_SIZE:
- *params = 8;
+ *params = table->AlphaSize;
break;
case GL_COLOR_TABLE_LUMINANCE_SIZE:
- *params = 8;
+ *params = table->LuminanceSize;
break;
case GL_COLOR_TABLE_INTENSITY_SIZE:
- *params = 8;
+ *params = table->IntensitySize;
break;
default:
- gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter" );
+ gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(pname)" );
return;
}
}
+
+void
+_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_color_table *table = NULL;
+
+ ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameteriv");
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ table = &texUnit->CurrentD[1]->Palette;
+ break;
+ case GL_TEXTURE_2D:
+ table = &texUnit->CurrentD[2]->Palette;
+ break;
+ case GL_TEXTURE_3D:
+ table = &texUnit->CurrentD[3]->Palette;
+ break;
+ case GL_PROXY_TEXTURE_1D:
+ table = &ctx->Texture.Proxy1D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ table = &ctx->Texture.Proxy2D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ table = &ctx->Texture.Proxy3D->Palette;
+ break;
+ case GL_SHARED_TEXTURE_PALETTE_EXT:
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.ColorTableScale[0];
+ params[1] = (GLint) ctx->Pixel.ColorTableScale[1];
+ params[2] = (GLint) ctx->Pixel.ColorTableScale[2];
+ params[3] = (GLint) ctx->Pixel.ColorTableScale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.ColorTableBias[0];
+ params[1] = (GLint) ctx->Pixel.ColorTableBias[1];
+ params[2] = (GLint) ctx->Pixel.ColorTableBias[2];
+ params[3] = (GLint) ctx->Pixel.ColorTableBias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_COLOR_TABLE:
+ table = &ctx->ProxyColorTable;
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCCTscale[0];
+ params[1] = (GLint) ctx->Pixel.PCCTscale[1];
+ params[2] = (GLint) ctx->Pixel.PCCTscale[2];
+ params[3] = (GLint) ctx->Pixel.PCCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCCTbias[0];
+ params[1] = (GLint) ctx->Pixel.PCCTbias[1];
+ params[2] = (GLint) ctx->Pixel.PCCTbias[2];
+ params[3] = (GLint) ctx->Pixel.PCCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->ProxyPostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCMCTscale[0];
+ params[1] = (GLint) ctx->Pixel.PCMCTscale[1];
+ params[2] = (GLint) ctx->Pixel.PCMCTscale[2];
+ params[3] = (GLint) ctx->Pixel.PCMCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCMCTbias[0];
+ params[1] = (GLint) ctx->Pixel.PCMCTbias[1];
+ params[2] = (GLint) ctx->Pixel.PCMCTbias[2];
+ params[3] = (GLint) ctx->Pixel.PCMCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->ProxyPostColorMatrixColorTable;
+ break;
+ default:
+ gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)");
+ return;
+ }
+
+ assert(table);
+
+ switch (pname) {
+ case GL_COLOR_TABLE_FORMAT:
+ *params = table->IntFormat;
+ break;
+ case GL_COLOR_TABLE_WIDTH:
+ *params = table->Size;
+ break;
+ case GL_COLOR_TABLE_RED_SIZE:
+ *params = table->RedSize;
+ break;
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ *params = table->GreenSize;
+ break;
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ *params = table->BlueSize;
+ break;
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ *params = table->AlphaSize;
+ break;
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ *params = table->LuminanceSize;
+ break;
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ *params = table->IntensitySize;
+ break;
+ default:
+ gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(pname)" );
+ return;
+ }
+}