/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "state.h"
-/*
+/**
* Given an internalFormat token passed to glColorTable,
* return the corresponding base format.
* Return -1 if invalid token.
-/*
+/**
* Examine table's format and set the component sizes accordingly.
*/
static void
set_component_sizes( struct gl_color_table *table )
{
- GLubyte sz;
-
- switch (table->Type) {
- case GL_UNSIGNED_BYTE:
- sz = 8 * sizeof(GLubyte);
- break;
- case GL_UNSIGNED_SHORT:
- sz = 8 * sizeof(GLushort);
- break;
- case GL_FLOAT:
- sz = 8 * sizeof(GLfloat);
- break;
- default:
- _mesa_problem(NULL, "bad color table type in set_component_sizes 0x%x", table->Type);
- return;
- }
+ /* assuming the ubyte table */
+ const GLubyte sz = 8;
- switch (table->Format) {
+ switch (table->_BaseFormat) {
case GL_ALPHA:
table->RedSize = 0;
table->GreenSize = 0;
}
- if (table->Type == GL_FLOAT) {
+ {
/* convert user-provided data to GLfloat values */
GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
GLfloat *tableF;
_mesa_unpack_color_span_float(ctx,
count, /* number of pixels */
- table->Format, /* dest format */
+ table->_BaseFormat, /* dest format */
tempTab, /* dest address */
format, type, /* src format/type */
data, /* src data */
IMAGE_CLAMP_BIT); /* transfer ops */
/* the destination */
- tableF = (GLfloat *) table->Table;
+ tableF = table->TableF;
/* Apply scale & bias & clamp now */
- switch (table->Format) {
+ switch (table->_BaseFormat) {
case GL_INTENSITY:
for (i = 0; i < count; i++) {
GLuint j = start + i;
return;
}
}
- else {
- /* non-float (GLchan) */
- const GLint comps = _mesa_components_in_format(table->Format);
- GLchan *dest = (GLchan *) table->Table + start * comps;
- _mesa_unpack_color_span_chan(ctx, count, /* number of entries */
- table->Format, /* dest format */
- dest, /* dest address */
- format, type, data, /* src data */
- &ctx->Unpack,
- 0); /* transfer ops */
+
+ /* update the ubyte table */
+ {
+ const GLint comps = _mesa_components_in_format(table->_BaseFormat);
+ const GLfloat *tableF = table->TableF + start * comps;
+ GLubyte *tableUB = table->TableUB + start * comps;
+ GLint i;
+ for (i = 0; i < count * comps; i++) {
+ CLAMPED_FLOAT_TO_UBYTE(tableUB[i], tableF[i]);
+ }
}
if (ctx->Unpack.BufferObj->Name) {
GLsizei width, GLenum format, GLenum type,
const GLvoid *data )
{
+ static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
+ static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
GLboolean proxy = GL_FALSE;
GLint baseFormat;
- GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
- GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
- GLenum tableType = CHAN_TYPE;
+ const GLfloat *scale = one, *bias = zero;
GLint comps;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
switch (target) {
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
table = &ctx->Texture.Palette;
- tableType = GL_FLOAT;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
- tableType = GL_FLOAT;
- rScale = ctx->Pixel.ColorTableScale[0];
- gScale = ctx->Pixel.ColorTableScale[1];
- bScale = ctx->Pixel.ColorTableScale[2];
- aScale = ctx->Pixel.ColorTableScale[3];
- rBias = ctx->Pixel.ColorTableBias[0];
- gBias = ctx->Pixel.ColorTableBias[1];
- bBias = ctx->Pixel.ColorTableBias[2];
- aBias = ctx->Pixel.ColorTableBias[3];
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
break;
case GL_PROXY_COLOR_TABLE:
- table = &ctx->ProxyColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
proxy = GL_TRUE;
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
return;
}
table = &(texUnit->ColorTable);
- tableType = GL_FLOAT;
- rScale = ctx->Pixel.TextureColorTableScale[0];
- gScale = ctx->Pixel.TextureColorTableScale[1];
- bScale = ctx->Pixel.TextureColorTableScale[2];
- aScale = ctx->Pixel.TextureColorTableScale[3];
- rBias = ctx->Pixel.TextureColorTableBias[0];
- gBias = ctx->Pixel.TextureColorTableBias[1];
- bBias = ctx->Pixel.TextureColorTableBias[2];
- aBias = ctx->Pixel.TextureColorTableBias[3];
+ scale = ctx->Pixel.TextureColorTableScale;
+ bias = ctx->Pixel.TextureColorTableBias;
break;
case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
return;
}
table = &(texUnit->ProxyColorTable);
- tableType = GL_FLOAT;
proxy = GL_TRUE;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
- tableType = GL_FLOAT;
- rScale = ctx->Pixel.PCCTscale[0];
- gScale = ctx->Pixel.PCCTscale[1];
- bScale = ctx->Pixel.PCCTscale[2];
- aScale = ctx->Pixel.PCCTscale[3];
- rBias = ctx->Pixel.PCCTbias[0];
- gBias = ctx->Pixel.PCCTbias[1];
- bBias = ctx->Pixel.PCCTbias[2];
- aBias = ctx->Pixel.PCCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->ProxyPostConvolutionColorTable;
- tableType = GL_FLOAT;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
proxy = GL_TRUE;
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
- tableType = GL_FLOAT;
- rScale = ctx->Pixel.PCMCTscale[0];
- gScale = ctx->Pixel.PCMCTscale[1];
- bScale = ctx->Pixel.PCMCTscale[2];
- aScale = ctx->Pixel.PCMCTscale[3];
- rBias = ctx->Pixel.PCMCTbias[0];
- gBias = ctx->Pixel.PCMCTbias[1];
- bBias = ctx->Pixel.PCMCTbias[2];
- aBias = ctx->Pixel.PCMCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX];
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->ProxyPostColorMatrixColorTable;
- tableType = GL_FLOAT;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
proxy = GL_TRUE;
break;
default:
}
baseFormat = base_colortab_format(internalFormat);
- if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
+ if (baseFormat < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
return;
}
/* error */
if (proxy) {
table->Size = 0;
- table->IntFormat = (GLenum) 0;
- table->Format = (GLenum) 0;
+ table->InternalFormat = (GLenum) 0;
+ table->_BaseFormat = (GLenum) 0;
}
else {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
if (proxy) {
table->Size = 0;
- table->IntFormat = (GLenum) 0;
- table->Format = (GLenum) 0;
+ table->InternalFormat = (GLenum) 0;
+ table->_BaseFormat = (GLenum) 0;
}
else {
_mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
}
table->Size = width;
- table->IntFormat = internalFormat;
- table->Format = (GLenum) baseFormat;
- table->Type = (tableType == GL_FLOAT) ? GL_FLOAT : CHAN_TYPE;
+ table->InternalFormat = internalFormat;
+ table->_BaseFormat = (GLenum) baseFormat;
- comps = _mesa_components_in_format(table->Format);
+ comps = _mesa_components_in_format(table->_BaseFormat);
assert(comps > 0); /* error should have been caught sooner */
if (!proxy) {
- /* free old table, if any */
- if (table->Table) {
- FREE(table->Table);
- table->Table = NULL;
- }
+ _mesa_free_colortable_data(table);
if (width > 0) {
- if (table->Type == GL_FLOAT) {
- table->Table = MALLOC(comps * width * sizeof(GLfloat));
- }
- else {
- table->Table = MALLOC(comps * width * sizeof(GLchan));
- }
+ table->TableF = (GLfloat *) _mesa_malloc(comps * width * sizeof(GLfloat));
+ table->TableUB = (GLubyte *) _mesa_malloc(comps * width * sizeof(GLubyte));
- if (!table->Table) {
+ if (!table->TableF || !table->TableUB) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
return;
}
store_colortable_entries(ctx, table,
0, width, /* start, count */
format, type, data,
- rScale, rBias,
- gScale, gBias,
- bScale, bBias,
- aScale, aBias);
+ scale[0], bias[0],
+ scale[1], bias[1],
+ scale[2], bias[2],
+ scale[3], bias[3]);
}
} /* proxy */
GLsizei count, GLenum format, GLenum type,
const GLvoid *data )
{
+ static const GLfloat one[4] = { 1.0, 1.0, 1.0, 1.0 };
+ static const GLfloat zero[4] = { 0.0, 0.0, 0.0, 0.0 };
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_object *texObj = NULL;
struct gl_color_table *table = NULL;
- GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
- GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
+ const GLfloat *scale = one, *bias = zero;
+
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
- rScale = ctx->Pixel.ColorTableScale[0];
- gScale = ctx->Pixel.ColorTableScale[1];
- bScale = ctx->Pixel.ColorTableScale[2];
- aScale = ctx->Pixel.ColorTableScale[3];
- rBias = ctx->Pixel.ColorTableBias[0];
- gBias = ctx->Pixel.ColorTableBias[1];
- bBias = ctx->Pixel.ColorTableBias[2];
- aBias = ctx->Pixel.ColorTableBias[3];
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
return;
}
table = &(texUnit->ColorTable);
- rScale = ctx->Pixel.TextureColorTableScale[0];
- gScale = ctx->Pixel.TextureColorTableScale[1];
- bScale = ctx->Pixel.TextureColorTableScale[2];
- aScale = ctx->Pixel.TextureColorTableScale[3];
- rBias = ctx->Pixel.TextureColorTableBias[0];
- gBias = ctx->Pixel.TextureColorTableBias[1];
- bBias = ctx->Pixel.TextureColorTableBias[2];
- aBias = ctx->Pixel.TextureColorTableBias[3];
+ scale = ctx->Pixel.TextureColorTableScale;
+ bias = ctx->Pixel.TextureColorTableBias;
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
- rScale = ctx->Pixel.PCCTscale[0];
- gScale = ctx->Pixel.PCCTscale[1];
- bScale = ctx->Pixel.PCCTscale[2];
- aScale = ctx->Pixel.PCCTscale[3];
- rBias = ctx->Pixel.PCCTbias[0];
- gBias = ctx->Pixel.PCCTbias[1];
- bBias = ctx->Pixel.PCCTbias[2];
- aBias = ctx->Pixel.PCCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
- rScale = ctx->Pixel.PCMCTscale[0];
- gScale = ctx->Pixel.PCMCTscale[1];
- bScale = ctx->Pixel.PCMCTscale[2];
- aScale = ctx->Pixel.PCMCTscale[3];
- rBias = ctx->Pixel.PCMCTbias[0];
- gBias = ctx->Pixel.PCMCTbias[1];
- bBias = ctx->Pixel.PCMCTbias[2];
- aBias = ctx->Pixel.PCMCTbias[3];
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
+ scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
}
/* error should have been caught sooner */
- assert(_mesa_components_in_format(table->Format) > 0);
+ assert(_mesa_components_in_format(table->_BaseFormat) > 0);
if (start + count > (GLint) table->Size) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
return;
}
- if (!table->Table) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
+ if (!table->TableF || !table->TableUB) {
+ /* a GL_OUT_OF_MEMORY error would have been recorded previously */
return;
}
store_colortable_entries(ctx, table, start, count,
format, type, data,
- rScale, rBias,
- gScale, gBias,
- bScale, bBias,
- aScale, aBias);
+ scale[0], bias[0],
+ scale[1], bias[1],
+ scale[2], bias[2],
+ scale[3], bias[3]);
if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
/* per-texture object palette */
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_color_table *table = NULL;
- GLchan rgba[MAX_COLOR_TABLE_SIZE][4];
+ GLfloat rgba[MAX_COLOR_TABLE_SIZE][4];
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (ctx->NewState) {
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
table = &(texUnit->ColorTable);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
ASSERT(table);
- switch (table->Format) {
- case GL_ALPHA:
- if (table->Type == GL_FLOAT) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = tableUB[i];
- }
- }
- break;
- case GL_LUMINANCE:
- if (table->Type == GL_FLOAT) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][ACOMP] = CHAN_MAX;
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i];
- rgba[i][GCOMP] = tableUB[i];
- rgba[i][BCOMP] = tableUB[i];
- rgba[i][ACOMP] = CHAN_MAX;
- }
- }
- break;
- case GL_LUMINANCE_ALPHA:
- if (table->Type == GL_FLOAT) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
- rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF);
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i*2+0];
- rgba[i][GCOMP] = tableUB[i*2+0];
- rgba[i][BCOMP] = tableUB[i*2+0];
- rgba[i][ACOMP] = tableUB[i*2+1];
- }
- }
- break;
- case GL_INTENSITY:
- if (table->Type == GL_FLOAT) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i];
- rgba[i][GCOMP] = tableUB[i];
- rgba[i][BCOMP] = tableUB[i];
- rgba[i][ACOMP] = tableUB[i];
- }
+ if (table->Size <= 0) {
+ return;
+ }
+
+ switch (table->_BaseFormat) {
+ case GL_ALPHA:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = table->TableF[i];
}
- break;
- case GL_RGB:
- if (table->Type == GL_FLOAT) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF);
- rgba[i][ACOMP] = CHAN_MAX;
- }
+ }
+ break;
+ case GL_LUMINANCE:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] =
+ rgba[i][GCOMP] =
+ rgba[i][BCOMP] = table->TableF[i];
+ rgba[i][ACOMP] = 1.0F;
}
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i*3+0];
- rgba[i][GCOMP] = tableUB[i*3+1];
- rgba[i][BCOMP] = tableUB[i*3+2];
- rgba[i][ACOMP] = CHAN_MAX;
- }
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] =
+ rgba[i][GCOMP] =
+ rgba[i][BCOMP] = table->TableF[i*2+0];
+ rgba[i][ACOMP] = table->TableF[i*2+1];
}
- break;
- case GL_RGBA:
- if (table->Type == GL_FLOAT) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF);
- rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF);
- }
+ }
+ break;
+ case GL_INTENSITY:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] =
+ rgba[i][GCOMP] =
+ rgba[i][BCOMP] =
+ rgba[i][ACOMP] = table->TableF[i];
}
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i*4+0];
- rgba[i][GCOMP] = tableUB[i*4+1];
- rgba[i][BCOMP] = tableUB[i*4+2];
- rgba[i][ACOMP] = tableUB[i*4+3];
- }
+ }
+ break;
+ case GL_RGB:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = table->TableF[i*3+0];
+ rgba[i][GCOMP] = table->TableF[i*3+1];
+ rgba[i][BCOMP] = table->TableF[i*3+2];
+ rgba[i][ACOMP] = 1.0F;
}
- break;
- default:
- _mesa_problem(ctx, "bad table format in glGetColorTable");
- return;
+ }
+ break;
+ case GL_RGBA:
+ _mesa_memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat));
+ break;
+ default:
+ _mesa_problem(ctx, "bad table format in glGetColorTable");
+ return;
}
if (ctx->Pack.BufferObj->Name) {
data = ADD_POINTERS(buf, data);
}
- _mesa_pack_rgba_span_chan(ctx, table->Size, (const GLchan (*)[4]) rgba,
- format, type, data, &ctx->Pack, GL_FALSE);
+ _mesa_pack_rgba_span_float(ctx, table->Size, rgba,
+ format, type, data, &ctx->Pack, 0x0);
if (ctx->Pack.BufferObj->Name) {
ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
switch (target) {
case GL_COLOR_TABLE_SGI:
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.ColorTableScale[0] = params[0];
- ctx->Pixel.ColorTableScale[1] = params[1];
- ctx->Pixel.ColorTableScale[2] = params[2];
- ctx->Pixel.ColorTableScale[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION], params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.ColorTableBias[0] = params[0];
- ctx->Pixel.ColorTableBias[1] = params[1];
- ctx->Pixel.ColorTableBias[2] = params[2];
- ctx->Pixel.ColorTableBias[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION], params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
return;
}
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.TextureColorTableScale[0] = params[0];
- ctx->Pixel.TextureColorTableScale[1] = params[1];
- ctx->Pixel.TextureColorTableScale[2] = params[2];
- ctx->Pixel.TextureColorTableScale[3] = params[3];
+ COPY_4V(ctx->Pixel.TextureColorTableScale, params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.TextureColorTableBias[0] = params[0];
- ctx->Pixel.TextureColorTableBias[1] = params[1];
- ctx->Pixel.TextureColorTableBias[2] = params[2];
- ctx->Pixel.TextureColorTableBias[3] = params[3];
+ COPY_4V(ctx->Pixel.TextureColorTableBias, params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
break;
case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.PCCTscale[0] = params[0];
- ctx->Pixel.PCCTscale[1] = params[1];
- ctx->Pixel.PCCTscale[2] = params[2];
- ctx->Pixel.PCCTscale[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION], params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.PCCTbias[0] = params[0];
- ctx->Pixel.PCCTbias[1] = params[1];
- ctx->Pixel.PCCTbias[2] = params[2];
- ctx->Pixel.PCCTbias[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION], params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- ctx->Pixel.PCMCTscale[0] = params[0];
- ctx->Pixel.PCMCTscale[1] = params[1];
- ctx->Pixel.PCMCTscale[2] = params[2];
- ctx->Pixel.PCMCTscale[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX], params);
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- ctx->Pixel.PCMCTbias[0] = params[0];
- ctx->Pixel.PCMCTbias[1] = params[1];
- ctx->Pixel.PCMCTbias[2] = params[2];
- ctx->Pixel.PCMCTbias[3] = params[3];
+ COPY_4V(ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX], params);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.ColorTableScale[0];
- params[1] = ctx->Pixel.ColorTableScale[1];
- params[2] = ctx->Pixel.ColorTableScale[2];
- params[3] = ctx->Pixel.ColorTableScale[3];
+ COPY_4V(params, ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION]);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.ColorTableBias[0];
- params[1] = ctx->Pixel.ColorTableBias[1];
- params[2] = ctx->Pixel.ColorTableBias[2];
- params[3] = ctx->Pixel.ColorTableBias[3];
+ COPY_4V(params, ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION]);
return;
}
break;
case GL_PROXY_COLOR_TABLE:
- table = &ctx->ProxyColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
}
table = &(texUnit->ColorTable);
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.TextureColorTableScale[0];
- params[1] = ctx->Pixel.TextureColorTableScale[1];
- params[2] = ctx->Pixel.TextureColorTableScale[2];
- params[3] = ctx->Pixel.TextureColorTableScale[3];
+ COPY_4V(params, ctx->Pixel.TextureColorTableScale);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.TextureColorTableBias[0];
- params[1] = ctx->Pixel.TextureColorTableBias[1];
- params[2] = ctx->Pixel.TextureColorTableBias[2];
- params[3] = ctx->Pixel.TextureColorTableBias[3];
+ COPY_4V(params, ctx->Pixel.TextureColorTableBias);
return;
}
break;
table = &(texUnit->ProxyColorTable);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.PCCTscale[0];
- params[1] = ctx->Pixel.PCCTscale[1];
- params[2] = ctx->Pixel.PCCTscale[2];
- params[3] = ctx->Pixel.PCCTscale[3];
+ COPY_4V(params, ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION]);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.PCCTbias[0];
- params[1] = ctx->Pixel.PCCTbias[1];
- params[2] = ctx->Pixel.PCCTbias[2];
- params[3] = ctx->Pixel.PCCTbias[3];
+ COPY_4V(params, ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION]);
return;
}
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->ProxyPostConvolutionColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = ctx->Pixel.PCMCTscale[0];
- params[1] = ctx->Pixel.PCMCTscale[1];
- params[2] = ctx->Pixel.PCMCTscale[2];
- params[3] = ctx->Pixel.PCMCTscale[3];
+ COPY_4V(params, ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX]);
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = ctx->Pixel.PCMCTbias[0];
- params[1] = ctx->Pixel.PCMCTbias[1];
- params[2] = ctx->Pixel.PCMCTbias[2];
- params[3] = ctx->Pixel.PCMCTbias[3];
+ COPY_4V(params, ctx->Pixel.ColorTableBias[COLORTABLE_POSTCOLORMATRIX]);
return;
}
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->ProxyPostColorMatrixColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)");
switch (pname) {
case GL_COLOR_TABLE_FORMAT:
- *params = (GLfloat) table->IntFormat;
+ *params = (GLfloat) table->InternalFormat;
break;
case GL_COLOR_TABLE_WIDTH:
*params = (GLfloat) table->Size;
table = &ctx->Texture.Palette;
break;
case GL_COLOR_TABLE:
- table = &ctx->ColorTable;
+ table = &ctx->ColorTable[COLORTABLE_PRECONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.ColorTableScale[0];
- params[1] = (GLint) ctx->Pixel.ColorTableScale[1];
- params[2] = (GLint) ctx->Pixel.ColorTableScale[2];
- params[3] = (GLint) ctx->Pixel.ColorTableScale[3];
+ GLfloat *scale = ctx->Pixel.ColorTableScale[COLORTABLE_PRECONVOLUTION];
+ params[0] = (GLint) scale[0];
+ params[1] = (GLint) scale[1];
+ params[2] = (GLint) scale[2];
+ params[3] = (GLint) scale[3];
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.ColorTableBias[0];
- params[1] = (GLint) ctx->Pixel.ColorTableBias[1];
- params[2] = (GLint) ctx->Pixel.ColorTableBias[2];
- params[3] = (GLint) ctx->Pixel.ColorTableBias[3];
+ GLfloat *bias = ctx->Pixel.ColorTableBias[COLORTABLE_PRECONVOLUTION];
+ params[0] = (GLint) bias[0];
+ params[1] = (GLint) bias[1];
+ params[2] = (GLint) bias[2];
+ params[3] = (GLint) bias[3];
return;
}
break;
case GL_PROXY_COLOR_TABLE:
- table = &ctx->ProxyColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_PRECONVOLUTION];
break;
case GL_TEXTURE_COLOR_TABLE_SGI:
if (!ctx->Extensions.SGI_texture_color_table) {
table = &(texUnit->ProxyColorTable);
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->PostConvolutionColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCONVOLUTION];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.PCCTscale[0];
- params[1] = (GLint) ctx->Pixel.PCCTscale[1];
- params[2] = (GLint) ctx->Pixel.PCCTscale[2];
- params[3] = (GLint) ctx->Pixel.PCCTscale[3];
+ GLfloat *scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCONVOLUTION];
+ params[0] = (GLint) scale[0];
+ params[1] = (GLint) scale[1];
+ params[2] = (GLint) scale[2];
+ params[3] = (GLint) scale[3];
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.PCCTbias[0];
- params[1] = (GLint) ctx->Pixel.PCCTbias[1];
- params[2] = (GLint) ctx->Pixel.PCCTbias[2];
- params[3] = (GLint) ctx->Pixel.PCCTbias[3];
+ GLfloat *bias = ctx->Pixel.ColorTableBias[COLORTABLE_POSTCONVOLUTION];
+ params[0] = (GLint) bias[0];
+ params[1] = (GLint) bias[1];
+ params[2] = (GLint) bias[2];
+ params[3] = (GLint) bias[3];
return;
}
break;
case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
- table = &ctx->ProxyPostConvolutionColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCONVOLUTION];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->PostColorMatrixColorTable;
+ table = &ctx->ColorTable[COLORTABLE_POSTCOLORMATRIX];
if (pname == GL_COLOR_TABLE_SCALE_SGI) {
- params[0] = (GLint) ctx->Pixel.PCMCTscale[0];
- params[1] = (GLint) ctx->Pixel.PCMCTscale[1];
- params[2] = (GLint) ctx->Pixel.PCMCTscale[2];
- params[3] = (GLint) ctx->Pixel.PCMCTscale[3];
+ GLfloat *scale = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ params[0] = (GLint) scale[0];
+ params[0] = (GLint) scale[1];
+ params[0] = (GLint) scale[2];
+ params[0] = (GLint) scale[3];
return;
}
else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
- params[0] = (GLint) ctx->Pixel.PCMCTbias[0];
- params[1] = (GLint) ctx->Pixel.PCMCTbias[1];
- params[2] = (GLint) ctx->Pixel.PCMCTbias[2];
- params[3] = (GLint) ctx->Pixel.PCMCTbias[3];
+ GLfloat *bias = ctx->Pixel.ColorTableScale[COLORTABLE_POSTCOLORMATRIX];
+ params[0] = (GLint) bias[0];
+ params[1] = (GLint) bias[1];
+ params[2] = (GLint) bias[2];
+ params[3] = (GLint) bias[3];
return;
}
break;
case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
- table = &ctx->ProxyPostColorMatrixColorTable;
+ table = &ctx->ProxyColorTable[COLORTABLE_POSTCOLORMATRIX];
break;
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)");
switch (pname) {
case GL_COLOR_TABLE_FORMAT:
- *params = table->IntFormat;
+ *params = table->InternalFormat;
break;
case GL_COLOR_TABLE_WIDTH:
*params = table->Size;
void
_mesa_init_colortable( struct gl_color_table *p )
{
- p->Type = CHAN_TYPE;
- p->Table = NULL;
+ p->TableF = NULL;
+ p->TableUB = NULL;
p->Size = 0;
- p->IntFormat = GL_RGBA;
+ p->InternalFormat = GL_RGBA;
}
void
_mesa_free_colortable_data( struct gl_color_table *p )
{
- if (p->Table) {
- FREE(p->Table);
- p->Table = NULL;
+ if (p->TableF) {
+ _mesa_free(p->TableF);
+ p->TableF = NULL;
+ }
+ if (p->TableUB) {
+ _mesa_free(p->TableUB);
+ p->TableUB = NULL;
}
}
/*
* Initialize all colortables for a context.
*/
-void _mesa_init_colortables( GLcontext * ctx )
+void
+_mesa_init_colortables( GLcontext * ctx )
{
- /* Color tables */
- _mesa_init_colortable(&ctx->ColorTable);
- _mesa_init_colortable(&ctx->ProxyColorTable);
- _mesa_init_colortable(&ctx->PostConvolutionColorTable);
- _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
- _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
- _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
+ GLuint i;
+ for (i = 0; i < COLORTABLE_MAX; i++) {
+ _mesa_init_colortable(&ctx->ColorTable[i]);
+ _mesa_init_colortable(&ctx->ProxyColorTable[i]);
+ }
}
/*
* Free all colortable data for a context
*/
-void _mesa_free_colortables_data( GLcontext *ctx )
+void
+_mesa_free_colortables_data( GLcontext *ctx )
{
- _mesa_free_colortable_data(&ctx->ColorTable);
- _mesa_free_colortable_data(&ctx->ProxyColorTable);
- _mesa_free_colortable_data(&ctx->PostConvolutionColorTable);
- _mesa_free_colortable_data(&ctx->ProxyPostConvolutionColorTable);
- _mesa_free_colortable_data(&ctx->PostColorMatrixColorTable);
- _mesa_free_colortable_data(&ctx->ProxyPostColorMatrixColorTable);
+ GLuint i;
+ for (i = 0; i < COLORTABLE_MAX; i++) {
+ _mesa_free_colortable_data(&ctx->ColorTable[i]);
+ _mesa_free_colortable_data(&ctx->ProxyColorTable[i]);
+ }
}