-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "glheader.h"
-#include "imports.h"
+#include "bufferobj.h"
#include "colortab.h"
#include "context.h"
#include "image.h"
#include "state.h"
-/*
+/**
* Given an internalFormat token passed to glColorTable,
* return the corresponding base format.
* Return -1 if invalid token.
-/*
+/**
* Examine table's format and set the component sizes accordingly.
*/
static void
set_component_sizes( struct gl_color_table *table )
{
- switch (table->Format) {
+ /* assuming the ubyte table */
+ const GLubyte sz = 8;
+
+ switch (table->_BaseFormat) {
case GL_ALPHA:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
- table->AlphaSize = CHAN_BITS;
+ table->AlphaSize = sz;
table->IntensitySize = 0;
table->LuminanceSize = 0;
break;
table->BlueSize = 0;
table->AlphaSize = 0;
table->IntensitySize = 0;
- table->LuminanceSize = CHAN_BITS;
+ table->LuminanceSize = sz;
break;
case GL_LUMINANCE_ALPHA:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
- table->AlphaSize = CHAN_BITS;
+ table->AlphaSize = sz;
table->IntensitySize = 0;
- table->LuminanceSize = CHAN_BITS;
+ table->LuminanceSize = sz;
break;
case GL_INTENSITY:
table->RedSize = 0;
table->GreenSize = 0;
table->BlueSize = 0;
table->AlphaSize = 0;
- table->IntensitySize = CHAN_BITS;
+ table->IntensitySize = sz;
table->LuminanceSize = 0;
break;
case GL_RGB:
- table->RedSize = CHAN_BITS;
- table->GreenSize = CHAN_BITS;
- table->BlueSize = CHAN_BITS;
+ table->RedSize = sz;
+ table->GreenSize = sz;
+ table->BlueSize = sz;
table->AlphaSize = 0;
table->IntensitySize = 0;
table->LuminanceSize = 0;
break;
case GL_RGBA:
- table->RedSize = CHAN_BITS;
- table->GreenSize = CHAN_BITS;
- table->BlueSize = CHAN_BITS;
- table->AlphaSize = CHAN_BITS;
+ table->RedSize = sz;
+ table->GreenSize = sz;
+ table->BlueSize = sz;
+ table->AlphaSize = sz;
table->IntensitySize = 0;
table->LuminanceSize = 0;
break;
-void
+/**
+ * Update/replace all or part of a color table. Helper function
+ * used by _mesa_ColorTable() and _mesa_ColorSubTable().
+ * The table->Table buffer should already be allocated.
+ * \param start first entry to update
+ * \param count number of entries to update
+ * \param format format of user-provided table data
+ * \param type datatype of user-provided table data
+ * \param data user-provided table data
+ * \param [rgba]Scale - RGBA scale factors
+ * \param [rgba]Bias - RGBA bias factors
+ */
+static void
+store_colortable_entries(GLcontext *ctx, struct gl_color_table *table,
+ GLsizei start, GLsizei count,
+ GLenum format, GLenum type, const GLvoid *data,
+ GLfloat rScale, GLfloat rBias,
+ GLfloat gScale, GLfloat gBias,
+ GLfloat bScale, GLfloat bBias,
+ GLfloat aScale, GLfloat aBias)
+{
+ if (ctx->Unpack.BufferObj->Name) {
+ /* Get/unpack the color table data from a PBO */
+ GLubyte *buf;
+ if (!_mesa_validate_pbo_access(1, &ctx->Unpack, count, 1, 1,
+ format, type, data)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glColor[Sub]Table(bad PBO access)");
+ return;
+ }
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ GL_READ_ONLY_ARB,
+ ctx->Unpack.BufferObj);
+ if (!buf) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glColor[Sub]Table(PBO mapped)");
+ return;
+ }
+ data = ADD_POINTERS(buf, data);
+ }
+
+
+ {
+ /* convert user-provided data to GLfloat values */
+ GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
+ GLfloat *tableF;
+ GLint i;
+
+ _mesa_unpack_color_span_float(ctx,
+ count, /* number of pixels */
+ table->_BaseFormat, /* dest format */
+ tempTab, /* dest address */
+ format, type, /* src format/type */
+ data, /* src data */
+ &ctx->Unpack,
+ IMAGE_CLAMP_BIT); /* transfer ops */
+
+ /* the destination */
+ tableF = table->TableF;
+
+ /* Apply scale & bias & clamp now */
+ switch (table->_BaseFormat) {
+ case GL_INTENSITY:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_LUMINANCE:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_ALPHA:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_RGB:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
+ tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_RGBA:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
+ tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
+ tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ default:
+ _mesa_problem(ctx, "Bad format in store_colortable_entries");
+ return;
+ }
+ }
+
+ /* update the ubyte table */
+ {
+ const GLint comps = _mesa_components_in_format(table->_BaseFormat);
+ const GLfloat *tableF = table->TableF + start * comps;
+ GLubyte *tableUB = table->TableUB + start * comps;
+ GLint i;
+ for (i = 0; i < count * comps; i++) {
+ CLAMPED_FLOAT_TO_UBYTE(tableUB[i], tableF[i]);
+ }
+ }
+
+ if (ctx->Unpack.BufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_UNPACK_BUFFER_EXT,
+ ctx->Unpack.BufferObj);
+ }
+}
+
+
+
+void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *data )
GLint baseFormat;
GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
- GLboolean floatTable = GL_FALSE;
GLint comps;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
break;
case GL_COLOR_TABLE:
table = &ctx->ColorTable;
- floatTable = GL_TRUE;
rScale = ctx->Pixel.ColorTableScale[0];
gScale = ctx->Pixel.ColorTableScale[1];
bScale = ctx->Pixel.ColorTableScale[2];
return;
}
table = &(texUnit->ColorTable);
- floatTable = GL_TRUE;
rScale = ctx->Pixel.TextureColorTableScale[0];
gScale = ctx->Pixel.TextureColorTableScale[1];
bScale = ctx->Pixel.TextureColorTableScale[2];
break;
case GL_POST_CONVOLUTION_COLOR_TABLE:
table = &ctx->PostConvolutionColorTable;
- floatTable = GL_TRUE;
rScale = ctx->Pixel.PCCTscale[0];
gScale = ctx->Pixel.PCCTscale[1];
bScale = ctx->Pixel.PCCTscale[2];
break;
case GL_POST_COLOR_MATRIX_COLOR_TABLE:
table = &ctx->PostColorMatrixColorTable;
- floatTable = GL_TRUE;
rScale = ctx->Pixel.PCMCTscale[0];
gScale = ctx->Pixel.PCMCTscale[1];
bScale = ctx->Pixel.PCMCTscale[2];
assert(table);
- if (!_mesa_is_legal_format_and_type(format, type) ||
+ if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
return;
}
baseFormat = base_colortab_format(internalFormat);
- if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
+ if (baseFormat < 0) {
_mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
return;
}
/* error */
if (proxy) {
table->Size = 0;
- table->IntFormat = (GLenum) 0;
- table->Format = (GLenum) 0;
+ table->InternalFormat = (GLenum) 0;
+ table->_BaseFormat = (GLenum) 0;
}
else {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
if (proxy) {
table->Size = 0;
- table->IntFormat = (GLenum) 0;
- table->Format = (GLenum) 0;
+ table->InternalFormat = (GLenum) 0;
+ table->_BaseFormat = (GLenum) 0;
}
else {
_mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
}
table->Size = width;
- table->IntFormat = internalFormat;
- table->Format = (GLenum) baseFormat;
- set_component_sizes(table);
+ table->InternalFormat = internalFormat;
+ table->_BaseFormat = (GLenum) baseFormat;
- comps = _mesa_components_in_format(table->Format);
+ comps = _mesa_components_in_format(table->_BaseFormat);
assert(comps > 0); /* error should have been caught sooner */
if (!proxy) {
- /* free old table, if any */
- if (table->Table) {
- FREE(table->Table);
- table->Table = NULL;
- }
- if (width > 0) {
- if (floatTable) {
- GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
- GLfloat *tableF;
- GLint i;
-
- _mesa_unpack_float_color_span(ctx, width, table->Format,
- tempTab, /* dest */
- format, type, data, &ctx->Unpack,
- 0, GL_FALSE);
-
- table->FloatTable = GL_TRUE;
- table->Table = MALLOC(comps * width * sizeof(GLfloat));
- if (!table->Table) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
- return;
- }
+ _mesa_free_colortable_data(table);
- tableF = (GLfloat *) table->Table;
-
- switch (table->Format) {
- case GL_INTENSITY:
- for (i = 0; i < width; i++) {
- tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
- }
- break;
- case GL_LUMINANCE:
- for (i = 0; i < width; i++) {
- tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
- }
- break;
- case GL_ALPHA:
- for (i = 0; i < width; i++) {
- tableF[i] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
- }
- break;
- case GL_LUMINANCE_ALPHA:
- for (i = 0; i < width; i++) {
- tableF[i*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
- tableF[i*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
- }
- break;
- case GL_RGB:
- for (i = 0; i < width; i++) {
- tableF[i*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
- tableF[i*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
- tableF[i*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
- }
- break;
- case GL_RGBA:
- for (i = 0; i < width; i++) {
- tableF[i*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
- tableF[i*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
- tableF[i*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
- tableF[i*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
- }
- break;
- default:
- _mesa_problem(ctx, "Bad format in _mesa_ColorTable");
- return;
- }
- }
- else {
- /* store GLchan table */
- table->FloatTable = GL_FALSE;
- table->Table = MALLOC(comps * width * sizeof(GLchan));
- if (!table->Table) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
- return;
- }
- _mesa_unpack_chan_color_span(ctx, width, table->Format,
- (GLchan *) table->Table, /* dest */
- format, type, data,
- &ctx->Unpack, 0);
- } /* floatTable */
- } /* width > 0 */
+ if (width > 0) {
+ table->TableF = (GLfloat *) _mesa_malloc(comps * width * sizeof(GLfloat));
+ table->TableUB = (GLubyte *) _mesa_malloc(comps * width * sizeof(GLubyte));
+
+ if (!table->TableF || !table->TableUB) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
+ return;
+ }
+
+ store_colortable_entries(ctx, table,
+ 0, width, /* start, count */
+ format, type, data,
+ rScale, rBias,
+ gScale, gBias,
+ bScale, bBias,
+ aScale, aBias);
+ }
} /* proxy */
+ /* do this after the table's Type and Format are set */
+ set_component_sizes(table);
+
if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
/* texture object palette, texObj==NULL means the shared palette */
if (ctx->Driver.UpdateTexturePalette) {
-void
+void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *data )
struct gl_color_table *table = NULL;
GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
- GLint comps;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
switch (target) {
assert(table);
- if (!_mesa_is_legal_format_and_type(format, type) ||
+ if (!_mesa_is_legal_format_and_type(ctx, format, type) ||
format == GL_INTENSITY) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
return;
return;
}
- comps = _mesa_components_in_format(table->Format);
- assert(comps > 0); /* error should have been caught sooner */
+ /* error should have been caught sooner */
+ assert(_mesa_components_in_format(table->_BaseFormat) > 0);
if (start + count > (GLint) table->Size) {
_mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
return;
}
- if (!table->Table) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
+ if (!table->TableF || !table->TableUB) {
+ /* a GL_OUT_OF_MEMORY error would have been recorded previously */
return;
}
- if (!table->FloatTable) {
- GLchan *dest = (GLchan *) table->Table + start * comps * sizeof(GLchan);
- _mesa_unpack_chan_color_span(ctx, count, table->Format, dest,
- format, type, data, &ctx->Unpack, 0);
- }
- else {
- GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
- GLfloat *tableF;
- GLint i;
-
- ASSERT(table->FloatTable);
-
- _mesa_unpack_float_color_span(ctx, count, table->Format,
- tempTab, /* dest */
- format, type, data, &ctx->Unpack,
- 0, GL_FALSE);
-
- tableF = (GLfloat *) table->Table;
-
- switch (table->Format) {
- case GL_INTENSITY:
- for (i = 0; i < count; i++) {
- GLuint j = start + i;
- tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
- }
- break;
- case GL_LUMINANCE:
- for (i = 0; i < count; i++) {
- GLuint j = start + i;
- tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
- }
- break;
- case GL_ALPHA:
- for (i = 0; i < count; i++) {
- GLuint j = start + i;
- tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
- }
- break;
- case GL_LUMINANCE_ALPHA:
- for (i = 0; i < count; i++) {
- GLuint j = start + i;
- tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
- tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
- }
- break;
- case GL_RGB:
- for (i = 0; i < count; i++) {
- GLuint j = start + i;
- tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
- tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
- tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
- }
- break;
- case GL_RGBA:
- for (i = 0; i < count; i++) {
- GLuint j = start + i;
- tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
- tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
- tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
- tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
- }
- break;
- default:
- _mesa_problem(ctx, "Bad format in _mesa_ColorSubTable");
- return;
- }
- }
+ store_colortable_entries(ctx, table, start, count,
+ format, type, data,
+ rScale, rBias,
+ gScale, gBias,
+ bScale, bBias,
+ aScale, aBias);
if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
/* per-texture object palette */
-/* XXX not tested */
-void
+void GLAPIENTRY
_mesa_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
-/* XXX not tested */
-void
+void GLAPIENTRY
_mesa_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
-void
+void GLAPIENTRY
_mesa_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_color_table *table = NULL;
- GLchan rgba[MAX_COLOR_TABLE_SIZE][4];
+ GLfloat rgba[MAX_COLOR_TABLE_SIZE][4];
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
if (ctx->NewState) {
return;
}
- assert(table);
-
- switch (table->Format) {
- case GL_ALPHA:
- if (table->FloatTable) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = 0;
- rgba[i][GCOMP] = 0;
- rgba[i][BCOMP] = 0;
- rgba[i][ACOMP] = tableUB[i];
- }
- }
- break;
- case GL_LUMINANCE:
- if (table->FloatTable) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][ACOMP] = CHAN_MAX;
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i];
- rgba[i][GCOMP] = tableUB[i];
- rgba[i][BCOMP] = tableUB[i];
- rgba[i][ACOMP] = CHAN_MAX;
- }
- }
- break;
- case GL_LUMINANCE_ALPHA:
- if (table->FloatTable) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
- rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF);
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i*2+0];
- rgba[i][GCOMP] = tableUB[i*2+0];
- rgba[i][BCOMP] = tableUB[i*2+0];
- rgba[i][ACOMP] = tableUB[i*2+1];
- }
+ ASSERT(table);
+
+ switch (table->_BaseFormat) {
+ case GL_ALPHA:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = table->TableF[i];
}
- break;
- case GL_INTENSITY:
- if (table->FloatTable) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
- }
- }
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i];
- rgba[i][GCOMP] = tableUB[i];
- rgba[i][BCOMP] = tableUB[i];
- rgba[i][ACOMP] = tableUB[i];
- }
- }
- break;
- case GL_RGB:
- if (table->FloatTable) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF);
- rgba[i][ACOMP] = CHAN_MAX;
- }
+ }
+ break;
+ case GL_LUMINANCE:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] =
+ rgba[i][GCOMP] =
+ rgba[i][BCOMP] = table->TableF[i];
+ rgba[i][ACOMP] = 1.0F;
}
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i*3+0];
- rgba[i][GCOMP] = tableUB[i*3+1];
- rgba[i][BCOMP] = tableUB[i*3+2];
- rgba[i][ACOMP] = CHAN_MAX;
- }
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] =
+ rgba[i][GCOMP] =
+ rgba[i][BCOMP] = table->TableF[i*2+0];
+ rgba[i][ACOMP] = table->TableF[i*2+1];
}
- break;
- case GL_RGBA:
- if (table->FloatTable) {
- const GLfloat *tableF = (const GLfloat *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF);
- rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF);
- rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF);
- rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF);
- }
+ }
+ break;
+ case GL_INTENSITY:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] =
+ rgba[i][GCOMP] =
+ rgba[i][BCOMP] =
+ rgba[i][ACOMP] = table->TableF[i];
}
- else {
- const GLchan *tableUB = (const GLchan *) table->Table;
- GLuint i;
- for (i = 0; i < table->Size; i++) {
- rgba[i][RCOMP] = tableUB[i*4+0];
- rgba[i][GCOMP] = tableUB[i*4+1];
- rgba[i][BCOMP] = tableUB[i*4+2];
- rgba[i][ACOMP] = tableUB[i*4+3];
- }
+ }
+ break;
+ case GL_RGB:
+ {
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = table->TableF[i*3+0];
+ rgba[i][GCOMP] = table->TableF[i*3+1];
+ rgba[i][BCOMP] = table->TableF[i*3+2];
+ rgba[i][ACOMP] = 1.0F;
}
- break;
- default:
- _mesa_problem(ctx, "bad table format in glGetColorTable");
+ }
+ break;
+ case GL_RGBA:
+ _mesa_memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat));
+ break;
+ default:
+ _mesa_problem(ctx, "bad table format in glGetColorTable");
+ return;
+ }
+
+ if (ctx->Pack.BufferObj->Name) {
+ /* pack color table into PBO */
+ GLubyte *buf;
+ if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1,
+ format, type, data)) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetColorTable(invalid PBO access)");
+ return;
+ }
+ buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ GL_WRITE_ONLY_ARB,
+ ctx->Pack.BufferObj);
+ if (!buf) {
+ /* buffer is already mapped - that's an error */
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glGetColorTable(PBO is mapped)");
return;
+ }
+ data = ADD_POINTERS(buf, data);
}
- _mesa_pack_rgba_span(ctx, table->Size, (const GLchan (*)[4]) rgba,
- format, type, data, &ctx->Pack, GL_FALSE);
+ _mesa_pack_rgba_span_float(ctx, table->Size, rgba,
+ format, type, data, &ctx->Pack, 0x0);
+
+ if (ctx->Pack.BufferObj->Name) {
+ ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT,
+ ctx->Pack.BufferObj);
+ }
}
-void
+void GLAPIENTRY
_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
-void
+void GLAPIENTRY
_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GLfloat fparams[4];
-void
+void GLAPIENTRY
_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
switch (pname) {
case GL_COLOR_TABLE_FORMAT:
- *params = (GLfloat) table->IntFormat;
+ *params = (GLfloat) table->InternalFormat;
break;
case GL_COLOR_TABLE_WIDTH:
*params = (GLfloat) table->Size;
-void
+void GLAPIENTRY
_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
switch (pname) {
case GL_COLOR_TABLE_FORMAT:
- *params = table->IntFormat;
+ *params = table->InternalFormat;
break;
case GL_COLOR_TABLE_WIDTH:
*params = table->Size;
void
-_mesa_init_one_colortable( struct gl_color_table *p )
+_mesa_init_colortable( struct gl_color_table *p )
{
- p->FloatTable = GL_FALSE;
- p->Table = NULL;
+ p->TableF = NULL;
+ p->TableUB = NULL;
p->Size = 0;
- p->IntFormat = GL_RGBA;
+ p->InternalFormat = GL_RGBA;
}
void
-_mesa_free_one_colortable( struct gl_color_table *p )
+_mesa_free_colortable_data( struct gl_color_table *p )
{
- if (p->Table) {
- FREE(p->Table);
- p->Table = NULL;
+ if (p->TableF) {
+ _mesa_free(p->TableF);
+ p->TableF = NULL;
+ }
+ if (p->TableUB) {
+ _mesa_free(p->TableUB);
+ p->TableUB = NULL;
}
}
-void _mesa_init_colortable( GLcontext * ctx )
+
+/*
+ * Initialize all colortables for a context.
+ */
+void
+_mesa_init_colortables( GLcontext * ctx )
{
/* Color tables */
- _mesa_init_one_colortable(&ctx->ColorTable);
- _mesa_init_one_colortable(&ctx->ProxyColorTable);
- _mesa_init_one_colortable(&ctx->PostConvolutionColorTable);
- _mesa_init_one_colortable(&ctx->ProxyPostConvolutionColorTable);
- _mesa_init_one_colortable(&ctx->PostColorMatrixColorTable);
- _mesa_init_one_colortable(&ctx->ProxyPostColorMatrixColorTable);
+ _mesa_init_colortable(&ctx->ColorTable);
+ _mesa_init_colortable(&ctx->ProxyColorTable);
+ _mesa_init_colortable(&ctx->PostConvolutionColorTable);
+ _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
+ _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
+ _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
}
-void _mesa_free_colortable_data( GLcontext *ctx )
+
+/*
+ * Free all colortable data for a context
+ */
+void
+_mesa_free_colortables_data( GLcontext *ctx )
{
- _mesa_free_one_colortable( &ctx->ColorTable );
- _mesa_free_one_colortable( &ctx->ProxyColorTable );
- _mesa_free_one_colortable( &ctx->PostConvolutionColorTable );
- _mesa_free_one_colortable( &ctx->ProxyPostConvolutionColorTable );
- _mesa_free_one_colortable( &ctx->PostColorMatrixColorTable );
- _mesa_free_one_colortable( &ctx->ProxyPostColorMatrixColorTable );
+ _mesa_free_colortable_data(&ctx->ColorTable);
+ _mesa_free_colortable_data(&ctx->ProxyColorTable);
+ _mesa_free_colortable_data(&ctx->PostConvolutionColorTable);
+ _mesa_free_colortable_data(&ctx->ProxyPostConvolutionColorTable);
+ _mesa_free_colortable_data(&ctx->PostColorMatrixColorTable);
+ _mesa_free_colortable_data(&ctx->ProxyPostColorMatrixColorTable);
}