-/* $Id: colortab.c,v 1.2 1999/10/08 09:27:10 keithw Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.1
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ * Version: 6.1
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
-/* $XFree86: xc/lib/GL/mesa/src/colortab.c,v 1.2 1999/04/04 00:20:21 dawes Exp $ */
-
-
-
-#ifdef PC_HEADER
-#include "all.h"
-#else
-#ifdef XFree86Server
-#include "GL/xf86glx.h"
-#endif
+#include "glheader.h"
+#include "imports.h"
#include "colortab.h"
#include "context.h"
+#include "image.h"
#include "macros.h"
-#ifdef XFree86Server
-#include "GL/xf86glx.h"
-#endif
-#endif
-
+#include "state.h"
/*
- * Return GL_TRUE if k is a power of two, else return GL_FALSE.
+ * Given an internalFormat token passed to glColorTable,
+ * return the corresponding base format.
+ * Return -1 if invalid token.
*/
-static GLboolean power_of_two( GLint k )
-{
- GLint i, m = 1;
- for (i=0; i<32; i++) {
- if (k == m)
- return GL_TRUE;
- m = m << 1;
- }
- return GL_FALSE;
-}
-
-
-static GLint decode_internal_format( GLint format )
+static GLint
+base_colortab_format( GLenum format )
{
switch (format) {
case GL_ALPHA:
case GL_ALPHA12:
case GL_ALPHA16:
return GL_ALPHA;
- case 1:
case GL_LUMINANCE:
case GL_LUMINANCE4:
case GL_LUMINANCE8:
case GL_LUMINANCE12:
case GL_LUMINANCE16:
return GL_LUMINANCE;
- case 2:
case GL_LUMINANCE_ALPHA:
case GL_LUMINANCE4_ALPHA4:
case GL_LUMINANCE6_ALPHA2:
case GL_INTENSITY12:
case GL_INTENSITY16:
return GL_INTENSITY;
- case 3:
case GL_RGB:
case GL_R3_G3_B2:
case GL_RGB4:
case GL_RGB12:
case GL_RGB16:
return GL_RGB;
- case 4:
case GL_RGBA:
case GL_RGBA2:
case GL_RGBA4:
}
-void gl_ColorTable( GLcontext *ctx, GLenum target,
- GLenum internalFormat, struct gl_image *table )
-{
- struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj;
- GLboolean proxy = GL_FALSE;
- ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable");
+/*
+ * Examine table's format and set the component sizes accordingly.
+ */
+static void
+set_component_sizes( struct gl_color_table *table )
+{
+ GLubyte sz;
- if (decode_internal_format(internalFormat) < 0) {
- gl_error( ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)" );
+ switch (table->Type) {
+ case GL_UNSIGNED_BYTE:
+ sz = sizeof(GLubyte);
+ break;
+ case GL_UNSIGNED_SHORT:
+ sz = sizeof(GLushort);
+ break;
+ case GL_FLOAT:
+ sz = sizeof(GLfloat);
+ break;
+ default:
+ _mesa_problem(NULL, "bad color table type in set_component_sizes 0x%x", table->Type);
return;
}
+ switch (table->Format) {
+ case GL_ALPHA:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = sz;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 0;
+ break;
+ case GL_LUMINANCE:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = 0;
+ table->IntensitySize = 0;
+ table->LuminanceSize = sz;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = sz;
+ table->IntensitySize = 0;
+ table->LuminanceSize = sz;
+ break;
+ case GL_INTENSITY:
+ table->RedSize = 0;
+ table->GreenSize = 0;
+ table->BlueSize = 0;
+ table->AlphaSize = 0;
+ table->IntensitySize = sz;
+ table->LuminanceSize = 0;
+ break;
+ case GL_RGB:
+ table->RedSize = sz;
+ table->GreenSize = sz;
+ table->BlueSize = sz;
+ table->AlphaSize = 0;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 0;
+ break;
+ case GL_RGBA:
+ table->RedSize = sz;
+ table->GreenSize = sz;
+ table->BlueSize = sz;
+ table->AlphaSize = sz;
+ table->IntensitySize = 0;
+ table->LuminanceSize = 0;
+ break;
+ default:
+ _mesa_problem(NULL, "unexpected format in set_component_sizes");
+ }
+}
+
+
+
+void GLAPIENTRY
+_mesa_ColorTable( GLenum target, GLenum internalFormat,
+ GLsizei width, GLenum format, GLenum type,
+ const GLvoid *data )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_object *texObj = NULL;
+ struct gl_color_table *table = NULL;
+ GLboolean proxy = GL_FALSE;
+ GLint baseFormat;
+ GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
+ GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
+ GLenum tableType = CHAN_TYPE;
+ GLint comps;
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
+
switch (target) {
case GL_TEXTURE_1D:
- texObj = texUnit->CurrentD[1];
+ texObj = texUnit->Current1D;
+ table = &texObj->Palette;
break;
case GL_TEXTURE_2D:
- texObj = texUnit->CurrentD[2];
+ texObj = texUnit->Current2D;
+ table = &texObj->Palette;
break;
- case GL_TEXTURE_3D_EXT:
- texObj = texUnit->CurrentD[3];
+ case GL_TEXTURE_3D:
+ texObj = texUnit->Current3D;
+ table = &texObj->Palette;
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+ return;
+ }
+ texObj = texUnit->CurrentCubeMap;
+ table = &texObj->Palette;
break;
case GL_PROXY_TEXTURE_1D:
texObj = ctx->Texture.Proxy1D;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
case GL_PROXY_TEXTURE_2D:
texObj = ctx->Texture.Proxy2D;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
- case GL_PROXY_TEXTURE_3D_EXT:
+ case GL_PROXY_TEXTURE_3D:
texObj = ctx->Texture.Proxy3D;
+ table = &texObj->Palette;
proxy = GL_TRUE;
break;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+ return;
+ }
+ texObj = ctx->Texture.ProxyCubeMap;
+ table = &texObj->Palette;
+ break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
- texObj = NULL;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ tableType = GL_FLOAT;
+ rScale = ctx->Pixel.ColorTableScale[0];
+ gScale = ctx->Pixel.ColorTableScale[1];
+ bScale = ctx->Pixel.ColorTableScale[2];
+ aScale = ctx->Pixel.ColorTableScale[3];
+ rBias = ctx->Pixel.ColorTableBias[0];
+ gBias = ctx->Pixel.ColorTableBias[1];
+ bBias = ctx->Pixel.ColorTableBias[2];
+ aBias = ctx->Pixel.ColorTableBias[3];
+ break;
+ case GL_PROXY_COLOR_TABLE:
+ table = &ctx->ProxyColorTable;
+ proxy = GL_TRUE;
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+ return;
+ }
+ table = &(texUnit->ColorTable);
+ tableType = GL_FLOAT;
+ rScale = ctx->Pixel.TextureColorTableScale[0];
+ gScale = ctx->Pixel.TextureColorTableScale[1];
+ bScale = ctx->Pixel.TextureColorTableScale[2];
+ aScale = ctx->Pixel.TextureColorTableScale[3];
+ rBias = ctx->Pixel.TextureColorTableBias[0];
+ gBias = ctx->Pixel.TextureColorTableBias[1];
+ bBias = ctx->Pixel.TextureColorTableBias[2];
+ aBias = ctx->Pixel.TextureColorTableBias[3];
+ break;
+ case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+ return;
+ }
+ table = &(texUnit->ProxyColorTable);
+ proxy = GL_TRUE;
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ tableType = GL_FLOAT;
+ rScale = ctx->Pixel.PCCTscale[0];
+ gScale = ctx->Pixel.PCCTscale[1];
+ bScale = ctx->Pixel.PCCTscale[2];
+ aScale = ctx->Pixel.PCCTscale[3];
+ rBias = ctx->Pixel.PCCTbias[0];
+ gBias = ctx->Pixel.PCCTbias[1];
+ bBias = ctx->Pixel.PCCTbias[2];
+ aBias = ctx->Pixel.PCCTbias[3];
+ break;
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->ProxyPostConvolutionColorTable;
+ proxy = GL_TRUE;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ tableType = GL_FLOAT;
+ rScale = ctx->Pixel.PCMCTscale[0];
+ gScale = ctx->Pixel.PCMCTscale[1];
+ bScale = ctx->Pixel.PCMCTscale[2];
+ aScale = ctx->Pixel.PCMCTscale[3];
+ rBias = ctx->Pixel.PCMCTbias[0];
+ gBias = ctx->Pixel.PCMCTbias[1];
+ bBias = ctx->Pixel.PCMCTbias[2];
+ aBias = ctx->Pixel.PCMCTbias[3];
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->ProxyPostColorMatrixColorTable;
+ proxy = GL_TRUE;
break;
default:
- gl_error(ctx, GL_INVALID_ENUM, "glColorTableEXT(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
return;
}
- /* internalformat = just like glTexImage */
+ assert(table);
- if (table->Width < 1 || table->Width > MAX_TEXTURE_PALETTE_SIZE
- || !power_of_two(table->Width)) {
- gl_error(ctx, GL_INVALID_VALUE, "glColorTableEXT(width)");
+ if (!_mesa_is_legal_format_and_type(format, type) ||
+ format == GL_INTENSITY) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
+ return;
+ }
+
+ baseFormat = base_colortab_format(internalFormat);
+ if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
+ return;
+ }
+
+ if (width < 0 || (width != 0 && _mesa_bitcount(width) != 1)) {
+ /* error */
if (proxy) {
- texObj->PaletteSize = 0;
- texObj->PaletteIntFormat = (GLenum) 0;
- texObj->PaletteFormat = (GLenum) 0;
+ table->Size = 0;
+ table->IntFormat = (GLenum) 0;
+ table->Format = (GLenum) 0;
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
}
return;
}
- if (texObj) {
- /* per-texture object palette */
- texObj->PaletteSize = table->Width;
- texObj->PaletteIntFormat = internalFormat;
- texObj->PaletteFormat = (GLenum) decode_internal_format(internalFormat);
- if (!proxy) {
- MEMCPY(texObj->Palette, table->Data, table->Width*table->Components);
- if (ctx->Driver.UpdateTexturePalette) {
- (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
+ if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
+ if (proxy) {
+ table->Size = 0;
+ table->IntFormat = (GLenum) 0;
+ table->Format = (GLenum) 0;
+ }
+ else {
+ _mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
+ }
+ return;
+ }
+
+ table->Size = width;
+ table->IntFormat = internalFormat;
+ table->Format = (GLenum) baseFormat;
+ set_component_sizes(table);
+
+ comps = _mesa_components_in_format(table->Format);
+ assert(comps > 0); /* error should have been caught sooner */
+
+ if (!proxy) {
+ /* free old table, if any */
+ if (table->Table) {
+ FREE(table->Table);
+ table->Table = NULL;
+ }
+ if (width > 0) {
+ if (tableType == GL_FLOAT) {
+ GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
+ GLfloat *tableF;
+ GLint i;
+
+ _mesa_unpack_float_color_span(ctx, width, table->Format,
+ tempTab, /* dest */
+ format, type, data, &ctx->Unpack,
+ 0, GL_FALSE);
+
+ table->Type = GL_FLOAT;
+ table->Table = MALLOC(comps * width * sizeof(GLfloat));
+ if (!table->Table) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
+ return;
+ }
+
+ tableF = (GLfloat *) table->Table;
+
+ switch (table->Format) {
+ case GL_INTENSITY:
+ for (i = 0; i < width; i++) {
+ tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_LUMINANCE:
+ for (i = 0; i < width; i++) {
+ tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_ALPHA:
+ for (i = 0; i < width; i++) {
+ tableF[i] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ for (i = 0; i < width; i++) {
+ tableF[i*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[i*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_RGB:
+ for (i = 0; i < width; i++) {
+ tableF[i*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[i*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
+ tableF[i*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_RGBA:
+ for (i = 0; i < width; i++) {
+ tableF[i*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[i*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
+ tableF[i*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
+ tableF[i*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ default:
+ _mesa_problem(ctx, "Bad format in _mesa_ColorTable");
+ return;
+ }
}
+ else {
+ /* store GLchan table */
+ table->Type = CHAN_TYPE;
+ table->Table = MALLOC(comps * width * sizeof(GLchan));
+ if (!table->Table) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
+ return;
+ }
+ _mesa_unpack_chan_color_span(ctx, width, table->Format,
+ (GLchan *) table->Table, /* dest */
+ format, type, data,
+ &ctx->Unpack, 0);
+ } /* type==GL_FLOAT */
+ } /* width > 0 */
+ } /* proxy */
+
+ if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
+ /* texture object palette, texObj==NULL means the shared palette */
+ if (ctx->Driver.UpdateTexturePalette) {
+ (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
}
}
+
+ ctx->NewState |= _NEW_PIXEL;
+}
+
+
+
+void GLAPIENTRY
+_mesa_ColorSubTable( GLenum target, GLsizei start,
+ GLsizei count, GLenum format, GLenum type,
+ const GLvoid *data )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_texture_object *texObj = NULL;
+ struct gl_color_table *table = NULL;
+ GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
+ GLfloat rBias = 0.0, gBias = 0.0, bBias = 0.0, aBias = 0.0;
+ GLint comps;
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ texObj = texUnit->Current1D;
+ table = &texObj->Palette;
+ break;
+ case GL_TEXTURE_2D:
+ texObj = texUnit->Current2D;
+ table = &texObj->Palette;
+ break;
+ case GL_TEXTURE_3D:
+ texObj = texUnit->Current3D;
+ table = &texObj->Palette;
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
+ return;
+ }
+ texObj = texUnit->CurrentCubeMap;
+ table = &texObj->Palette;
+ break;
+ case GL_SHARED_TEXTURE_PALETTE_EXT:
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ rScale = ctx->Pixel.ColorTableScale[0];
+ gScale = ctx->Pixel.ColorTableScale[1];
+ bScale = ctx->Pixel.ColorTableScale[2];
+ aScale = ctx->Pixel.ColorTableScale[3];
+ rBias = ctx->Pixel.ColorTableBias[0];
+ gBias = ctx->Pixel.ColorTableBias[1];
+ bBias = ctx->Pixel.ColorTableBias[2];
+ aBias = ctx->Pixel.ColorTableBias[3];
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
+ return;
+ }
+ table = &(texUnit->ColorTable);
+ rScale = ctx->Pixel.TextureColorTableScale[0];
+ gScale = ctx->Pixel.TextureColorTableScale[1];
+ bScale = ctx->Pixel.TextureColorTableScale[2];
+ aScale = ctx->Pixel.TextureColorTableScale[3];
+ rBias = ctx->Pixel.TextureColorTableBias[0];
+ gBias = ctx->Pixel.TextureColorTableBias[1];
+ bBias = ctx->Pixel.TextureColorTableBias[2];
+ aBias = ctx->Pixel.TextureColorTableBias[3];
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ rScale = ctx->Pixel.PCCTscale[0];
+ gScale = ctx->Pixel.PCCTscale[1];
+ bScale = ctx->Pixel.PCCTscale[2];
+ aScale = ctx->Pixel.PCCTscale[3];
+ rBias = ctx->Pixel.PCCTbias[0];
+ gBias = ctx->Pixel.PCCTbias[1];
+ bBias = ctx->Pixel.PCCTbias[2];
+ aBias = ctx->Pixel.PCCTbias[3];
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ rScale = ctx->Pixel.PCMCTscale[0];
+ gScale = ctx->Pixel.PCMCTscale[1];
+ bScale = ctx->Pixel.PCMCTscale[2];
+ aScale = ctx->Pixel.PCMCTscale[3];
+ rBias = ctx->Pixel.PCMCTbias[0];
+ gBias = ctx->Pixel.PCMCTbias[1];
+ bBias = ctx->Pixel.PCMCTbias[2];
+ aBias = ctx->Pixel.PCMCTbias[3];
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
+ return;
+ }
+
+ assert(table);
+
+ if (!_mesa_is_legal_format_and_type(format, type) ||
+ format == GL_INTENSITY) {
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
+ return;
+ }
+
+ if (count < 1) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
+ return;
+ }
+
+ comps = _mesa_components_in_format(table->Format);
+ assert(comps > 0); /* error should have been caught sooner */
+
+ if (start + count > (GLint) table->Size) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
+ return;
+ }
+
+ if (!table->Table) {
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
+ return;
+ }
+
+ if (table->Type != GL_FLOAT) {
+ GLchan *dest = (GLchan *) table->Table + start * comps * sizeof(GLchan);
+ _mesa_unpack_chan_color_span(ctx, count, table->Format, dest,
+ format, type, data, &ctx->Unpack, 0);
+ }
else {
- /* shared texture palette */
- ctx->Texture.PaletteSize = table->Width;
- ctx->Texture.PaletteIntFormat = internalFormat;
- ctx->Texture.PaletteFormat = (GLenum) decode_internal_format(internalFormat);
- MEMCPY(ctx->Texture.Palette, table->Data, table->Width*table->Components);
+ GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
+ GLfloat *tableF;
+ GLint i;
+
+ ASSERT(table->Type == GL_FLOAT);
+
+ _mesa_unpack_float_color_span(ctx, count, table->Format,
+ tempTab, /* dest */
+ format, type, data, &ctx->Unpack,
+ 0, GL_FALSE);
+
+ tableF = (GLfloat *) table->Table;
+
+ switch (table->Format) {
+ case GL_INTENSITY:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_LUMINANCE:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_ALPHA:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_RGB:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
+ tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
+ }
+ break;
+ case GL_RGBA:
+ for (i = 0; i < count; i++) {
+ GLuint j = start + i;
+ tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
+ tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
+ tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
+ tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
+ }
+ break;
+ default:
+ _mesa_problem(ctx, "Bad format in _mesa_ColorSubTable");
+ return;
+ }
+ }
+
+ if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
+ /* per-texture object palette */
if (ctx->Driver.UpdateTexturePalette) {
- (*ctx->Driver.UpdateTexturePalette)( ctx, NULL );
+ (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
}
}
+
+ ctx->NewState |= _NEW_PIXEL;
+}
+
+
+
+/* XXX not tested */
+void GLAPIENTRY
+_mesa_CopyColorTable(GLenum target, GLenum internalformat,
+ GLint x, GLint y, GLsizei width)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ /* Select buffer to read from */
+ ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width );
}
-void gl_ColorSubTable( GLcontext *ctx, GLenum target,
- GLsizei start, struct gl_image *data )
+/* XXX not tested */
+void GLAPIENTRY
+_mesa_CopyColorSubTable(GLenum target, GLsizei start,
+ GLint x, GLint y, GLsizei width)
{
- /* XXX TODO */
- gl_problem(ctx, "glColorSubTableEXT not implemented");
- (void) target;
- (void) start;
- (void) data;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width );
}
-void gl_GetColorTable( GLcontext *ctx, GLenum target, GLenum format,
- GLenum type, GLvoid *table )
+void GLAPIENTRY
+_mesa_GetColorTable( GLenum target, GLenum format,
+ GLenum type, GLvoid *data )
{
- ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetBooleanv");
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_color_table *table = NULL;
+ GLchan rgba[MAX_COLOR_TABLE_SIZE][4];
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ if (ctx->NewState) {
+ _mesa_update_state(ctx);
+ }
switch (target) {
case GL_TEXTURE_1D:
+ table = &texUnit->Current1D->Palette;
break;
case GL_TEXTURE_2D:
+ table = &texUnit->Current2D->Palette;
break;
- case GL_TEXTURE_3D_EXT:
+ case GL_TEXTURE_3D:
+ table = &texUnit->Current3D->Palette;
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
+ return;
+ }
+ table = &texUnit->CurrentCubeMap->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
+ return;
+ }
+ table = &(texUnit->ColorTable);
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
break;
default:
- gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableEXT(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
return;
}
- gl_problem(ctx, "glGetColorTableEXT not implemented!");
- (void) format;
- (void) type;
- (void) table;
+ ASSERT(table);
+
+ switch (table->Format) {
+ case GL_ALPHA:
+ if (table->Type == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ }
+ }
+ else {
+ const GLchan *tableUB = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = 0;
+ rgba[i][GCOMP] = 0;
+ rgba[i][BCOMP] = 0;
+ rgba[i][ACOMP] = tableUB[i];
+ }
+ }
+ break;
+ case GL_LUMINANCE:
+ if (table->Type == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ rgba[i][ACOMP] = CHAN_MAX;
+ }
+ }
+ else {
+ const GLchan *tableUB = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i];
+ rgba[i][GCOMP] = tableUB[i];
+ rgba[i][BCOMP] = tableUB[i];
+ rgba[i][ACOMP] = CHAN_MAX;
+ }
+ }
+ break;
+ case GL_LUMINANCE_ALPHA:
+ if (table->Type == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
+ rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
+ rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
+ rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF);
+ }
+ }
+ else {
+ const GLchan *tableUB = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i*2+0];
+ rgba[i][GCOMP] = tableUB[i*2+0];
+ rgba[i][BCOMP] = tableUB[i*2+0];
+ rgba[i][ACOMP] = tableUB[i*2+1];
+ }
+ }
+ break;
+ case GL_INTENSITY:
+ if (table->Type == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+ }
+ }
+ else {
+ const GLchan *tableUB = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i];
+ rgba[i][GCOMP] = tableUB[i];
+ rgba[i][BCOMP] = tableUB[i];
+ rgba[i][ACOMP] = tableUB[i];
+ }
+ }
+ break;
+ case GL_RGB:
+ if (table->Type == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF);
+ rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF);
+ rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF);
+ rgba[i][ACOMP] = CHAN_MAX;
+ }
+ }
+ else {
+ const GLchan *tableUB = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i*3+0];
+ rgba[i][GCOMP] = tableUB[i*3+1];
+ rgba[i][BCOMP] = tableUB[i*3+2];
+ rgba[i][ACOMP] = CHAN_MAX;
+ }
+ }
+ break;
+ case GL_RGBA:
+ if (table->Type == GL_FLOAT) {
+ const GLfloat *tableF = (const GLfloat *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF);
+ rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF);
+ rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF);
+ rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF);
+ }
+ }
+ else {
+ const GLchan *tableUB = (const GLchan *) table->Table;
+ GLuint i;
+ for (i = 0; i < table->Size; i++) {
+ rgba[i][RCOMP] = tableUB[i*4+0];
+ rgba[i][GCOMP] = tableUB[i*4+1];
+ rgba[i][BCOMP] = tableUB[i*4+2];
+ rgba[i][ACOMP] = tableUB[i*4+3];
+ }
+ }
+ break;
+ default:
+ _mesa_problem(ctx, "bad table format in glGetColorTable");
+ return;
+ }
+
+ _mesa_pack_rgba_span(ctx, table->Size, (const GLchan (*)[4]) rgba,
+ format, type, data, &ctx->Pack, GL_FALSE);
}
-void gl_GetColorTableParameterfv( GLcontext *ctx, GLenum target,
- GLenum pname, GLfloat *params )
+void GLAPIENTRY
+_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
- GLint iparams[10];
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
+
+ switch (target) {
+ case GL_COLOR_TABLE_SGI:
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.ColorTableScale[0] = params[0];
+ ctx->Pixel.ColorTableScale[1] = params[1];
+ ctx->Pixel.ColorTableScale[2] = params[2];
+ ctx->Pixel.ColorTableScale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.ColorTableBias[0] = params[0];
+ ctx->Pixel.ColorTableBias[1] = params[1];
+ ctx->Pixel.ColorTableBias[2] = params[2];
+ ctx->Pixel.ColorTableBias[3] = params[3];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
+ return;
+ }
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.TextureColorTableScale[0] = params[0];
+ ctx->Pixel.TextureColorTableScale[1] = params[1];
+ ctx->Pixel.TextureColorTableScale[2] = params[2];
+ ctx->Pixel.TextureColorTableScale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.TextureColorTableBias[0] = params[0];
+ ctx->Pixel.TextureColorTableBias[1] = params[1];
+ ctx->Pixel.TextureColorTableBias[2] = params[2];
+ ctx->Pixel.TextureColorTableBias[3] = params[3];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE_SGI:
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.PCCTscale[0] = params[0];
+ ctx->Pixel.PCCTscale[1] = params[1];
+ ctx->Pixel.PCCTscale[2] = params[2];
+ ctx->Pixel.PCCTscale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.PCCTbias[0] = params[0];
+ ctx->Pixel.PCCTbias[1] = params[1];
+ ctx->Pixel.PCCTbias[2] = params[2];
+ ctx->Pixel.PCCTbias[3] = params[3];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI:
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ ctx->Pixel.PCMCTscale[0] = params[0];
+ ctx->Pixel.PCMCTscale[1] = params[1];
+ ctx->Pixel.PCMCTscale[2] = params[2];
+ ctx->Pixel.PCMCTscale[3] = params[3];
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ ctx->Pixel.PCMCTbias[0] = params[0];
+ ctx->Pixel.PCMCTbias[1] = params[1];
+ ctx->Pixel.PCMCTbias[2] = params[2];
+ ctx->Pixel.PCMCTbias[3] = params[3];
+ }
+ else {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+ return;
+ }
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
+ return;
+ }
+
+ ctx->NewState |= _NEW_PIXEL;
+}
+
- gl_GetColorTableParameteriv( ctx, target, pname, iparams );
- *params = (GLfloat) iparams[0];
+
+void GLAPIENTRY
+_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
+{
+ GLfloat fparams[4];
+ if (pname == GL_COLOR_TABLE_SGI ||
+ pname == GL_TEXTURE_COLOR_TABLE_SGI ||
+ pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
+ pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI) {
+ /* four values */
+ fparams[0] = (GLfloat) params[0];
+ fparams[1] = (GLfloat) params[1];
+ fparams[2] = (GLfloat) params[2];
+ fparams[3] = (GLfloat) params[3];
+ }
+ else {
+ /* one values */
+ fparams[0] = (GLfloat) params[0];
+ }
+ _mesa_ColorTableParameterfv(target, pname, fparams);
}
-void gl_GetColorTableParameteriv( GLcontext *ctx, GLenum target,
- GLenum pname, GLint *params )
+void GLAPIENTRY
+_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
+ GET_CURRENT_CONTEXT(ctx);
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- struct gl_texture_object *texObj;
+ struct gl_color_table *table = NULL;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ switch (target) {
+ case GL_TEXTURE_1D:
+ table = &texUnit->Current1D->Palette;
+ break;
+ case GL_TEXTURE_2D:
+ table = &texUnit->Current2D->Palette;
+ break;
+ case GL_TEXTURE_3D:
+ table = &texUnit->Current3D->Palette;
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetColorTableParameterfv(target)");
+ return;
+ }
+ table = &texUnit->CurrentCubeMap->Palette;
+ break;
+ case GL_PROXY_TEXTURE_1D:
+ table = &ctx->Texture.Proxy1D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ table = &ctx->Texture.Proxy2D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ table = &ctx->Texture.Proxy3D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetColorTableParameterfv(target)");
+ return;
+ }
+ table = &ctx->Texture.ProxyCubeMap->Palette;
+ break;
+ case GL_SHARED_TEXTURE_PALETTE_EXT:
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.ColorTableScale[0];
+ params[1] = ctx->Pixel.ColorTableScale[1];
+ params[2] = ctx->Pixel.ColorTableScale[2];
+ params[3] = ctx->Pixel.ColorTableScale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.ColorTableBias[0];
+ params[1] = ctx->Pixel.ColorTableBias[1];
+ params[2] = ctx->Pixel.ColorTableBias[2];
+ params[3] = ctx->Pixel.ColorTableBias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_COLOR_TABLE:
+ table = &ctx->ProxyColorTable;
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+ return;
+ }
+ table = &(texUnit->ColorTable);
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.TextureColorTableScale[0];
+ params[1] = ctx->Pixel.TextureColorTableScale[1];
+ params[2] = ctx->Pixel.TextureColorTableScale[2];
+ params[3] = ctx->Pixel.TextureColorTableScale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.TextureColorTableBias[0];
+ params[1] = ctx->Pixel.TextureColorTableBias[1];
+ params[2] = ctx->Pixel.TextureColorTableBias[2];
+ params[3] = ctx->Pixel.TextureColorTableBias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+ return;
+ }
+ table = &(texUnit->ProxyColorTable);
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.PCCTscale[0];
+ params[1] = ctx->Pixel.PCCTscale[1];
+ params[2] = ctx->Pixel.PCCTscale[2];
+ params[3] = ctx->Pixel.PCCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.PCCTbias[0];
+ params[1] = ctx->Pixel.PCCTbias[1];
+ params[2] = ctx->Pixel.PCCTbias[2];
+ params[3] = ctx->Pixel.PCCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->ProxyPostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = ctx->Pixel.PCMCTscale[0];
+ params[1] = ctx->Pixel.PCMCTscale[1];
+ params[2] = ctx->Pixel.PCMCTscale[2];
+ params[3] = ctx->Pixel.PCMCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = ctx->Pixel.PCMCTbias[0];
+ params[1] = ctx->Pixel.PCMCTbias[1];
+ params[2] = ctx->Pixel.PCMCTbias[2];
+ params[3] = ctx->Pixel.PCMCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->ProxyPostColorMatrixColorTable;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)");
+ return;
+ }
- ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameter");
+ assert(table);
+
+ switch (pname) {
+ case GL_COLOR_TABLE_FORMAT:
+ *params = (GLfloat) table->IntFormat;
+ break;
+ case GL_COLOR_TABLE_WIDTH:
+ *params = (GLfloat) table->Size;
+ break;
+ case GL_COLOR_TABLE_RED_SIZE:
+ *params = (GLfloat) table->RedSize;
+ break;
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ *params = (GLfloat) table->GreenSize;
+ break;
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ *params = (GLfloat) table->BlueSize;
+ break;
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ *params = (GLfloat) table->AlphaSize;
+ break;
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ *params = (GLfloat) table->LuminanceSize;
+ break;
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ *params = (GLfloat) table->IntensitySize;
+ break;
+ default:
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(pname)" );
+ return;
+ }
+}
+
+
+
+void GLAPIENTRY
+_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
+{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+ struct gl_color_table *table = NULL;
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
switch (target) {
case GL_TEXTURE_1D:
- texObj = texUnit->CurrentD[1];
+ table = &texUnit->Current1D->Palette;
break;
case GL_TEXTURE_2D:
- texObj = texUnit->CurrentD[2];
+ table = &texUnit->Current2D->Palette;
break;
- case GL_TEXTURE_3D_EXT:
- texObj = texUnit->CurrentD[3];
+ case GL_TEXTURE_3D:
+ table = &texUnit->Current3D->Palette;
+ break;
+ case GL_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetColorTableParameteriv(target)");
+ return;
+ }
+ table = &texUnit->CurrentCubeMap->Palette;
+ break;
+ case GL_PROXY_TEXTURE_1D:
+ table = &ctx->Texture.Proxy1D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_2D:
+ table = &ctx->Texture.Proxy2D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_3D:
+ table = &ctx->Texture.Proxy3D->Palette;
+ break;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetColorTableParameteriv(target)");
+ return;
+ }
+ table = &ctx->Texture.ProxyCubeMap->Palette;
break;
case GL_SHARED_TEXTURE_PALETTE_EXT:
- texObj = NULL;
+ table = &ctx->Texture.Palette;
+ break;
+ case GL_COLOR_TABLE:
+ table = &ctx->ColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.ColorTableScale[0];
+ params[1] = (GLint) ctx->Pixel.ColorTableScale[1];
+ params[2] = (GLint) ctx->Pixel.ColorTableScale[2];
+ params[3] = (GLint) ctx->Pixel.ColorTableScale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.ColorTableBias[0];
+ params[1] = (GLint) ctx->Pixel.ColorTableBias[1];
+ params[2] = (GLint) ctx->Pixel.ColorTableBias[2];
+ params[3] = (GLint) ctx->Pixel.ColorTableBias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_COLOR_TABLE:
+ table = &ctx->ProxyColorTable;
+ break;
+ case GL_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+ return;
+ }
+ table = &(texUnit->ColorTable);
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.TextureColorTableScale[0];
+ params[1] = (GLint) ctx->Pixel.TextureColorTableScale[1];
+ params[2] = (GLint) ctx->Pixel.TextureColorTableScale[2];
+ params[3] = (GLint) ctx->Pixel.TextureColorTableScale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.TextureColorTableBias[0];
+ params[1] = (GLint) ctx->Pixel.TextureColorTableBias[1];
+ params[2] = (GLint) ctx->Pixel.TextureColorTableBias[2];
+ params[3] = (GLint) ctx->Pixel.TextureColorTableBias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+ if (!ctx->Extensions.SGI_texture_color_table) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+ return;
+ }
+ table = &(texUnit->ProxyColorTable);
+ break;
+ case GL_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->PostConvolutionColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCCTscale[0];
+ params[1] = (GLint) ctx->Pixel.PCCTscale[1];
+ params[2] = (GLint) ctx->Pixel.PCCTscale[2];
+ params[3] = (GLint) ctx->Pixel.PCCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCCTbias[0];
+ params[1] = (GLint) ctx->Pixel.PCCTbias[1];
+ params[2] = (GLint) ctx->Pixel.PCCTbias[2];
+ params[3] = (GLint) ctx->Pixel.PCCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_CONVOLUTION_COLOR_TABLE:
+ table = &ctx->ProxyPostConvolutionColorTable;
+ break;
+ case GL_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->PostColorMatrixColorTable;
+ if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCMCTscale[0];
+ params[1] = (GLint) ctx->Pixel.PCMCTscale[1];
+ params[2] = (GLint) ctx->Pixel.PCMCTscale[2];
+ params[3] = (GLint) ctx->Pixel.PCMCTscale[3];
+ return;
+ }
+ else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+ params[0] = (GLint) ctx->Pixel.PCMCTbias[0];
+ params[1] = (GLint) ctx->Pixel.PCMCTbias[1];
+ params[2] = (GLint) ctx->Pixel.PCMCTbias[2];
+ params[3] = (GLint) ctx->Pixel.PCMCTbias[3];
+ return;
+ }
+ break;
+ case GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE:
+ table = &ctx->ProxyPostColorMatrixColorTable;
break;
default:
- gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)");
return;
}
+ assert(table);
+
switch (pname) {
- case GL_COLOR_TABLE_FORMAT_EXT:
- if (texObj)
- *params = texObj->PaletteIntFormat;
- else
- *params = ctx->Texture.PaletteIntFormat;
+ case GL_COLOR_TABLE_FORMAT:
+ *params = table->IntFormat;
break;
- case GL_COLOR_TABLE_WIDTH_EXT:
- if (texObj)
- *params = texObj->PaletteSize;
- else
- *params = ctx->Texture.PaletteSize;
+ case GL_COLOR_TABLE_WIDTH:
+ *params = table->Size;
break;
- case GL_COLOR_TABLE_RED_SIZE_EXT:
- *params = 8;
+ case GL_COLOR_TABLE_RED_SIZE:
+ *params = table->RedSize;
break;
- case GL_COLOR_TABLE_GREEN_SIZE_EXT:
- *params = 8;
+ case GL_COLOR_TABLE_GREEN_SIZE:
+ *params = table->GreenSize;
break;
- case GL_COLOR_TABLE_BLUE_SIZE_EXT:
- *params = 8;
+ case GL_COLOR_TABLE_BLUE_SIZE:
+ *params = table->BlueSize;
break;
- case GL_COLOR_TABLE_ALPHA_SIZE_EXT:
- *params = 8;
+ case GL_COLOR_TABLE_ALPHA_SIZE:
+ *params = table->AlphaSize;
break;
- case GL_COLOR_TABLE_LUMINANCE_SIZE_EXT:
- *params = 8;
+ case GL_COLOR_TABLE_LUMINANCE_SIZE:
+ *params = table->LuminanceSize;
break;
- case GL_COLOR_TABLE_INTENSITY_SIZE_EXT:
- *params = 8;
+ case GL_COLOR_TABLE_INTENSITY_SIZE:
+ *params = table->IntensitySize;
break;
default:
- gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(pname)" );
return;
}
}
+/**********************************************************************/
+/***** Initialization *****/
+/**********************************************************************/
+
+void
+_mesa_init_colortable( struct gl_color_table *p )
+{
+ p->Type = CHAN_TYPE;
+ p->Table = NULL;
+ p->Size = 0;
+ p->IntFormat = GL_RGBA;
+}
+
+
+
+void
+_mesa_free_colortable_data( struct gl_color_table *p )
+{
+ if (p->Table) {
+ FREE(p->Table);
+ p->Table = NULL;
+ }
+}
+
+
+/*
+ * Initialize all colortables for a context.
+ */
+void _mesa_init_colortables( GLcontext * ctx )
+{
+ /* Color tables */
+ _mesa_init_colortable(&ctx->ColorTable);
+ _mesa_init_colortable(&ctx->ProxyColorTable);
+ _mesa_init_colortable(&ctx->PostConvolutionColorTable);
+ _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
+ _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
+ _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
+}
+
+
+/*
+ * Free all colortable data for a context
+ */
+void _mesa_free_colortables_data( GLcontext *ctx )
+{
+ _mesa_free_colortable_data(&ctx->ColorTable);
+ _mesa_free_colortable_data(&ctx->ProxyColorTable);
+ _mesa_free_colortable_data(&ctx->PostConvolutionColorTable);
+ _mesa_free_colortable_data(&ctx->ProxyPostConvolutionColorTable);
+ _mesa_free_colortable_data(&ctx->PostColorMatrixColorTable);
+ _mesa_free_colortable_data(&ctx->ProxyPostColorMatrixColorTable);
+}