replace color table FloatTable boolean with Type enum
[mesa.git] / src / mesa / main / colortab.c
index bab5e959d581723c1da80c4bbd3deba7a73c5359..d0fa323c39b624c79e1cb9d89f4f8c27ab59e75e 100644 (file)
@@ -1,21 +1,19 @@
-/* $Id: colortab.c,v 1.17 2000/05/10 14:39:53 brianp Exp $ */
-
 /*
  * Mesa 3-D graphics library
- * Version:  3.3
- * 
- * Copyright (C) 1999-2000  Brian Paul   All Rights Reserved.
- * 
+ * Version:  6.1
+ *
+ * Copyright (C) 1999-2004  Brian Paul   All Rights Reserved.
+ *
  * Permission is hereby granted, free of charge, to any person obtaining a
  * copy of this software and associated documentation files (the "Software"),
  * to deal in the Software without restriction, including without limitation
  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
  * and/or sell copies of the Software, and to permit persons to whom the
  * Software is furnished to do so, subject to the following conditions:
- * 
+ *
  * The above copyright notice and this permission notice shall be included
  * in all copies or substantial portions of the Software.
- * 
+ *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
  */
 
 
-#ifdef PC_HEADER
-#include "all.h"
-#else
 #include "glheader.h"
+#include "imports.h"
 #include "colortab.h"
 #include "context.h"
 #include "image.h"
 #include "macros.h"
-#include "mem.h"
-#include "mmath.h"
-#include "span.h"
-#include "teximage.h"
-#endif
-
+#include "state.h"
 
 
-void
-_mesa_init_colortable( struct gl_color_table *p )
+/*
+ * Given an internalFormat token passed to glColorTable,
+ * return the corresponding base format.
+ * Return -1 if invalid token.
+ */
+static GLint
+base_colortab_format( GLenum format )
 {
-   p->TableType = GL_UNSIGNED_BYTE;
-   /* allocate a width=1 table by default */
-   p->Table = CALLOC(4 * sizeof(GLubyte));
-   if (p->Table) {
-      GLubyte *t = (GLubyte *) p->Table;
-      t[0] = 255;
-      t[1] = 255;
-      t[2] = 255;
-      t[3] = 255;
+   switch (format) {
+      case GL_ALPHA:
+      case GL_ALPHA4:
+      case GL_ALPHA8:
+      case GL_ALPHA12:
+      case GL_ALPHA16:
+         return GL_ALPHA;
+      case GL_LUMINANCE:
+      case GL_LUMINANCE4:
+      case GL_LUMINANCE8:
+      case GL_LUMINANCE12:
+      case GL_LUMINANCE16:
+         return GL_LUMINANCE;
+      case GL_LUMINANCE_ALPHA:
+      case GL_LUMINANCE4_ALPHA4:
+      case GL_LUMINANCE6_ALPHA2:
+      case GL_LUMINANCE8_ALPHA8:
+      case GL_LUMINANCE12_ALPHA4:
+      case GL_LUMINANCE12_ALPHA12:
+      case GL_LUMINANCE16_ALPHA16:
+         return GL_LUMINANCE_ALPHA;
+      case GL_INTENSITY:
+      case GL_INTENSITY4:
+      case GL_INTENSITY8:
+      case GL_INTENSITY12:
+      case GL_INTENSITY16:
+         return GL_INTENSITY;
+      case GL_RGB:
+      case GL_R3_G3_B2:
+      case GL_RGB4:
+      case GL_RGB5:
+      case GL_RGB8:
+      case GL_RGB10:
+      case GL_RGB12:
+      case GL_RGB16:
+         return GL_RGB;
+      case GL_RGBA:
+      case GL_RGBA2:
+      case GL_RGBA4:
+      case GL_RGB5_A1:
+      case GL_RGBA8:
+      case GL_RGB10_A2:
+      case GL_RGBA12:
+      case GL_RGBA16:
+         return GL_RGBA;
+      default:
+         return -1;  /* error */
    }
-   p->Size = 1;
-   p->IntFormat = GL_RGBA;
-   p->Format = GL_RGBA;
-   p->RedSize = 8;
-   p->GreenSize = 8;
-   p->BlueSize = 8;
-   p->AlphaSize = 8;
-   p->IntensitySize = 0;
-   p->LuminanceSize = 0;
 }
 
 
 
-void
-_mesa_free_colortable_data( struct gl_color_table *p )
-{
-   if (p->Table) {
-      FREE(p->Table);
-      p->Table = NULL;
-   }
-}
-
-
 /*
  * Examine table's format and set the component sizes accordingly.
  */
 static void
 set_component_sizes( struct gl_color_table *table )
 {
+   GLubyte sz;
+
+   switch (table->Type) {
+   case GL_UNSIGNED_BYTE:
+      sz = sizeof(GLubyte);
+      break;
+   case GL_UNSIGNED_SHORT:
+      sz = sizeof(GLushort);
+      break;
+   case GL_FLOAT:
+      sz = sizeof(GLfloat);
+      break;
+   default:
+      _mesa_problem(NULL, "bad color table type in set_component_sizes 0x%x", table->Type);
+      return;
+   }
+
    switch (table->Format) {
       case GL_ALPHA:
          table->RedSize = 0;
          table->GreenSize = 0;
          table->BlueSize = 0;
-         table->AlphaSize = 8;
+         table->AlphaSize = sz;
          table->IntensitySize = 0;
          table->LuminanceSize = 0;
          break;
@@ -98,48 +130,48 @@ set_component_sizes( struct gl_color_table *table )
          table->BlueSize = 0;
          table->AlphaSize = 0;
          table->IntensitySize = 0;
-         table->LuminanceSize = 8;
+         table->LuminanceSize = sz;
          break;
       case GL_LUMINANCE_ALPHA:
          table->RedSize = 0;
          table->GreenSize = 0;
          table->BlueSize = 0;
-         table->AlphaSize = 8;
+         table->AlphaSize = sz;
          table->IntensitySize = 0;
-         table->LuminanceSize = 8;
+         table->LuminanceSize = sz;
          break;
       case GL_INTENSITY:
          table->RedSize = 0;
          table->GreenSize = 0;
          table->BlueSize = 0;
          table->AlphaSize = 0;
-         table->IntensitySize = 8;
+         table->IntensitySize = sz;
          table->LuminanceSize = 0;
          break;
       case GL_RGB:
-         table->RedSize = 8;
-         table->GreenSize = 8;
-         table->BlueSize = 8;
+         table->RedSize = sz;
+         table->GreenSize = sz;
+         table->BlueSize = sz;
          table->AlphaSize = 0;
          table->IntensitySize = 0;
          table->LuminanceSize = 0;
          break;
       case GL_RGBA:
-         table->RedSize = 8;
-         table->GreenSize = 8;
-         table->BlueSize = 8;
-         table->AlphaSize = 8;
+         table->RedSize = sz;
+         table->GreenSize = sz;
+         table->BlueSize = sz;
+         table->AlphaSize = sz;
          table->IntensitySize = 0;
          table->LuminanceSize = 0;
          break;
       default:
-         gl_problem(NULL, "unexpected format in set_component_sizes");
+         _mesa_problem(NULL, "unexpected format in set_component_sizes");
    }
 }
 
 
 
-void 
+void GLAPIENTRY
 _mesa_ColorTable( GLenum target, GLenum internalFormat,
                   GLsizei width, GLenum format, GLenum type,
                   const GLvoid *data )
@@ -152,22 +184,29 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
    GLint baseFormat;
    GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
    GLfloat rBias  = 0.0, gBias  = 0.0, bBias  = 0.0, aBias  = 0.0;
-   GLboolean floatTable = GL_FALSE;
+   GLenum tableType = CHAN_TYPE;
    GLint comps;
-
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorTable");
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); /* too complex */
 
    switch (target) {
       case GL_TEXTURE_1D:
-         texObj = texUnit->CurrentD[1];
+         texObj = texUnit->Current1D;
          table = &texObj->Palette;
          break;
       case GL_TEXTURE_2D:
-         texObj = texUnit->CurrentD[2];
+         texObj = texUnit->Current2D;
          table = &texObj->Palette;
          break;
       case GL_TEXTURE_3D:
-         texObj = texUnit->CurrentD[3];
+         texObj = texUnit->Current3D;
+         table = &texObj->Palette;
+         break;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+            return;
+         }
+         texObj = texUnit->CurrentCubeMap;
          table = &texObj->Palette;
          break;
       case GL_PROXY_TEXTURE_1D:
@@ -185,12 +224,20 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
          table = &texObj->Palette;
          proxy = GL_TRUE;
          break;
+      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+            return;
+         }
+         texObj = ctx->Texture.ProxyCubeMap;
+         table = &texObj->Palette;
+         break;
       case GL_SHARED_TEXTURE_PALETTE_EXT:
          table = &ctx->Texture.Palette;
          break;
       case GL_COLOR_TABLE:
          table = &ctx->ColorTable;
-         floatTable = GL_TRUE;
+        tableType = GL_FLOAT;
          rScale = ctx->Pixel.ColorTableScale[0];
          gScale = ctx->Pixel.ColorTableScale[1];
          bScale = ctx->Pixel.ColorTableScale[2];
@@ -204,9 +251,33 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
          table = &ctx->ProxyColorTable;
          proxy = GL_TRUE;
          break;
+      case GL_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+            return;
+         }
+         table = &(texUnit->ColorTable);
+        tableType = GL_FLOAT;
+         rScale = ctx->Pixel.TextureColorTableScale[0];
+         gScale = ctx->Pixel.TextureColorTableScale[1];
+         bScale = ctx->Pixel.TextureColorTableScale[2];
+         aScale = ctx->Pixel.TextureColorTableScale[3];
+         rBias = ctx->Pixel.TextureColorTableBias[0];
+         gBias = ctx->Pixel.TextureColorTableBias[1];
+         bBias = ctx->Pixel.TextureColorTableBias[2];
+         aBias = ctx->Pixel.TextureColorTableBias[3];
+         break;
+      case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+            return;
+         }
+         table = &(texUnit->ProxyColorTable);
+         proxy = GL_TRUE;
+         break;
       case GL_POST_CONVOLUTION_COLOR_TABLE:
          table = &ctx->PostConvolutionColorTable;
-         floatTable = GL_TRUE;
+        tableType = GL_FLOAT;
          rScale = ctx->Pixel.PCCTscale[0];
          gScale = ctx->Pixel.PCCTscale[1];
          bScale = ctx->Pixel.PCCTscale[2];
@@ -222,7 +293,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
          break;
       case GL_POST_COLOR_MATRIX_COLOR_TABLE:
          table = &ctx->PostColorMatrixColorTable;
-         floatTable = GL_TRUE;
+        tableType = GL_FLOAT;
          rScale = ctx->Pixel.PCMCTscale[0];
          gScale = ctx->Pixel.PCMCTscale[1];
          bScale = ctx->Pixel.PCMCTscale[2];
@@ -237,34 +308,46 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
          proxy = GL_TRUE;
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
+         _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(target)");
          return;
    }
 
    assert(table);
 
-   if (!_mesa_is_legal_format_and_type(format, type)) {
-      gl_error(ctx, GL_INVALID_ENUM, "glColorTable(format or type)");
+   if (!_mesa_is_legal_format_and_type(format, type) ||
+       format == GL_INTENSITY) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glColorTable(format or type)");
       return;
    }
 
-   baseFormat = _mesa_base_tex_format(internalFormat);
+   baseFormat = base_colortab_format(internalFormat);
    if (baseFormat < 0 || baseFormat == GL_COLOR_INDEX) {
-      gl_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
+      _mesa_error(ctx, GL_INVALID_ENUM, "glColorTable(internalFormat)");
       return;
    }
 
-   if (width < 1 || width > ctx->Const.MaxColorTableSize
-       || _mesa_bitcount(width) != 1) {
-      if (width > ctx->Const.MaxColorTableSize)
-         gl_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
-      else
-         gl_error(ctx, GL_INVALID_VALUE, "glColorTable(width)");
+   if (width < 0 || (width != 0 && _mesa_bitcount(width) != 1)) {
+      /* error */
       if (proxy) {
          table->Size = 0;
          table->IntFormat = (GLenum) 0;
          table->Format = (GLenum) 0;
       }
+      else {
+         _mesa_error(ctx, GL_INVALID_VALUE, "glColorTable(width=%d)", width);
+      }
+      return;
+   }
+
+   if (width > (GLsizei) ctx->Const.MaxColorTableSize) {
+      if (proxy) {
+         table->Size = 0;
+         table->IntFormat = (GLenum) 0;
+         table->Format = (GLenum) 0;
+      }
+      else {
+         _mesa_error(ctx, GL_TABLE_TOO_LARGE, "glColorTable(width)");
+      }
       return;
    }
 
@@ -280,88 +363,84 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
       /* free old table, if any */
       if (table->Table) {
          FREE(table->Table);
+         table->Table = NULL;
       }
-      if (floatTable) {
-         GLubyte tableUB[MAX_COLOR_TABLE_SIZE * 4];
-         GLfloat *tableF;
-         GLuint i;
-
-         _mesa_unpack_ubyte_color_span(ctx, width, table->Format,
-                                       tableUB,  /* dest */
-                                       format, type, data,
-                                       &ctx->Unpack, GL_TRUE);
-
-         table->TableType = GL_FLOAT;
-         table->Table = MALLOC(comps * width * sizeof(GLfloat));
-         if (!table->Table) {
-            gl_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
-            return;
-         }
-
-         /* Apply scale and bias and convert GLubyte values to GLfloats
-          * in [0, 1].  Store results in the tableF[].
-          */
-         rScale /= 255.0;
-         gScale /= 255.0;
-         bScale /= 255.0;
-         aScale /= 255.0;
-         tableF = (GLfloat *) table->Table;
-
-         switch (table->Format) {
-            case GL_INTENSITY:
-               for (i = 0; i < width; i++) {
-                  tableF[i] = tableUB[i] * rScale + rBias;
-               }
-               break;
-            case GL_LUMINANCE:
-               for (i = 0; i < width; i++) {
-                  tableF[i] = tableUB[i] * rScale + rBias;
-               }
-               break;
-            case GL_ALPHA:
-               for (i = 0; i < width; i++) {
-                  tableF[i] = tableUB[i] * aScale + aBias;
-               }
-               break;
-            case GL_LUMINANCE_ALPHA:
-               for (i = 0; i < width; i++) {
-                  tableF[i*2+0] = tableUB[i*2+0] * rScale + rBias;
-                  tableF[i*2+1] = tableUB[i*2+1] * aScale + aBias;
-               }
-               break;
-            case GL_RGB:
-               for (i = 0; i < width; i++) {
-                  tableF[i*3+0] = tableUB[i*3+0] * rScale + rBias;
-                  tableF[i*3+1] = tableUB[i*3+1] * gScale + gBias;
-                  tableF[i*3+2] = tableUB[i*3+2] * bScale + bBias;
-               }
-               break;
-            case GL_RGBA:
-               for (i = 0; i < width; i++) {
-                  tableF[i*4+0] = tableUB[i*4+0] * rScale + rBias;
-                  tableF[i*4+1] = tableUB[i*4+1] * gScale + gBias;
-                  tableF[i*4+2] = tableUB[i*4+2] * bScale + bBias;
-                  tableF[i*4+3] = tableUB[i*4+3] * aScale + aBias;
-               }
-               break;
-            default:
-               gl_problem(ctx, "Bad format in _mesa_ColorTable");
+      if (width > 0) {
+         if (tableType == GL_FLOAT) {
+            GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
+            GLfloat *tableF;
+            GLint i;
+
+            _mesa_unpack_float_color_span(ctx, width, table->Format,
+                                          tempTab,  /* dest */
+                                          format, type, data, &ctx->Unpack,
+                                          0, GL_FALSE);
+
+           table->Type = GL_FLOAT;
+            table->Table = MALLOC(comps * width * sizeof(GLfloat));
+            if (!table->Table) {
+               _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
                return;
+            }
+
+            tableF = (GLfloat *) table->Table;
+
+            switch (table->Format) {
+               case GL_INTENSITY:
+                  for (i = 0; i < width; i++) {
+                     tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+                  }
+                  break;
+               case GL_LUMINANCE:
+                  for (i = 0; i < width; i++) {
+                     tableF[i] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+                  }
+                  break;
+               case GL_ALPHA:
+                  for (i = 0; i < width; i++) {
+                     tableF[i] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
+                  }
+                  break;
+               case GL_LUMINANCE_ALPHA:
+                  for (i = 0; i < width; i++) {
+                     tableF[i*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
+                     tableF[i*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
+                  }
+                  break;
+               case GL_RGB:
+                  for (i = 0; i < width; i++) {
+                     tableF[i*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
+                     tableF[i*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
+                     tableF[i*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
+                  }
+                  break;
+               case GL_RGBA:
+                  for (i = 0; i < width; i++) {
+                     tableF[i*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
+                     tableF[i*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
+                     tableF[i*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
+                     tableF[i*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
+                  }
+                  break;
+               default:
+                  _mesa_problem(ctx, "Bad format in _mesa_ColorTable");
+                  return;
+            }
          }
-      }
-      else {
-         /* store GLubyte table */
-         table->TableType = GL_UNSIGNED_BYTE;
-         table->Table = MALLOC(comps * width * sizeof(GLubyte));
-         if (!table->Table) {
-            gl_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
-            return;
-         }
-         _mesa_unpack_ubyte_color_span(ctx, width, table->Format,
-                                       table->Table,  /* dest */
-                                       format, type, data,
-                                       &ctx->Unpack, GL_TRUE);
-      } /* floatTable */
+         else {
+            /* store GLchan table */
+           table->Type = CHAN_TYPE;
+            table->Table = MALLOC(comps * width * sizeof(GLchan));
+            if (!table->Table) {
+               _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable");
+               return;
+            }
+            _mesa_unpack_chan_color_span(ctx, width, table->Format,
+                                         (GLchan *) table->Table,  /* dest */
+                                         format, type, data,
+                                         &ctx->Unpack, 0);
+         } /* type==GL_FLOAT */
+      } /* width > 0 */
    } /* proxy */
 
    if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
@@ -370,11 +449,13 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
          (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
       }
    }
+
+   ctx->NewState |= _NEW_PIXEL;
 }
 
 
 
-void
+void GLAPIENTRY
 _mesa_ColorSubTable( GLenum target, GLsizei start,
                      GLsizei count, GLenum format, GLenum type,
                      const GLvoid *data )
@@ -383,21 +464,30 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_texture_object *texObj = NULL;
    struct gl_color_table *table = NULL;
+   GLfloat rScale = 1.0, gScale = 1.0, bScale = 1.0, aScale = 1.0;
+   GLfloat rBias  = 0.0, gBias  = 0.0, bBias  = 0.0, aBias  = 0.0;
    GLint comps;
-
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glColorSubTable");
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    switch (target) {
       case GL_TEXTURE_1D:
-         texObj = texUnit->CurrentD[1];
+         texObj = texUnit->Current1D;
          table = &texObj->Palette;
          break;
       case GL_TEXTURE_2D:
-         texObj = texUnit->CurrentD[2];
+         texObj = texUnit->Current2D;
          table = &texObj->Palette;
          break;
       case GL_TEXTURE_3D:
-         texObj = texUnit->CurrentD[3];
+         texObj = texUnit->Current3D;
+         table = &texObj->Palette;
+         break;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
+            return;
+         }
+         texObj = texUnit->CurrentCubeMap;
          table = &texObj->Palette;
          break;
       case GL_SHARED_TEXTURE_PALETTE_EXT:
@@ -405,54 +495,149 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
          break;
       case GL_COLOR_TABLE:
          table = &ctx->ColorTable;
+         rScale = ctx->Pixel.ColorTableScale[0];
+         gScale = ctx->Pixel.ColorTableScale[1];
+         bScale = ctx->Pixel.ColorTableScale[2];
+         aScale = ctx->Pixel.ColorTableScale[3];
+         rBias = ctx->Pixel.ColorTableBias[0];
+         gBias = ctx->Pixel.ColorTableBias[1];
+         bBias = ctx->Pixel.ColorTableBias[2];
+         aBias = ctx->Pixel.ColorTableBias[3];
+         break;
+      case GL_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
+            return;
+         }
+         table = &(texUnit->ColorTable);
+         rScale = ctx->Pixel.TextureColorTableScale[0];
+         gScale = ctx->Pixel.TextureColorTableScale[1];
+         bScale = ctx->Pixel.TextureColorTableScale[2];
+         aScale = ctx->Pixel.TextureColorTableScale[3];
+         rBias = ctx->Pixel.TextureColorTableBias[0];
+         gBias = ctx->Pixel.TextureColorTableBias[1];
+         bBias = ctx->Pixel.TextureColorTableBias[2];
+         aBias = ctx->Pixel.TextureColorTableBias[3];
          break;
       case GL_POST_CONVOLUTION_COLOR_TABLE:
          table = &ctx->PostConvolutionColorTable;
+         rScale = ctx->Pixel.PCCTscale[0];
+         gScale = ctx->Pixel.PCCTscale[1];
+         bScale = ctx->Pixel.PCCTscale[2];
+         aScale = ctx->Pixel.PCCTscale[3];
+         rBias = ctx->Pixel.PCCTbias[0];
+         gBias = ctx->Pixel.PCCTbias[1];
+         bBias = ctx->Pixel.PCCTbias[2];
+         aBias = ctx->Pixel.PCCTbias[3];
          break;
       case GL_POST_COLOR_MATRIX_COLOR_TABLE:
          table = &ctx->PostColorMatrixColorTable;
+         rScale = ctx->Pixel.PCMCTscale[0];
+         gScale = ctx->Pixel.PCMCTscale[1];
+         bScale = ctx->Pixel.PCMCTscale[2];
+         aScale = ctx->Pixel.PCMCTscale[3];
+         rBias = ctx->Pixel.PCMCTbias[0];
+         gBias = ctx->Pixel.PCMCTbias[1];
+         bBias = ctx->Pixel.PCMCTbias[2];
+         aBias = ctx->Pixel.PCMCTbias[3];
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
+         _mesa_error(ctx, GL_INVALID_ENUM, "glColorSubTable(target)");
          return;
    }
 
    assert(table);
 
-   if (!_mesa_is_legal_format_and_type(format, type)) {
-      gl_error(ctx, GL_INVALID_ENUM, "glColorSubTable(format or type)");
+   if (!_mesa_is_legal_format_and_type(format, type) ||
+       format == GL_INTENSITY) {
+      _mesa_error(ctx, GL_INVALID_OPERATION, "glColorSubTable(format or type)");
       return;
    }
 
    if (count < 1) {
-      gl_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
+      _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
       return;
    }
 
    comps = _mesa_components_in_format(table->Format);
    assert(comps > 0);  /* error should have been caught sooner */
 
-   if (start + count > table->Size) {
-      gl_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
+   if (start + count > (GLint) table->Size) {
+      _mesa_error(ctx, GL_INVALID_VALUE, "glColorSubTable(count)");
       return;
    }
 
    if (!table->Table) {
-      gl_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorSubTable");
       return;
    }
 
-   if (table->TableType == GL_UNSIGNED_BYTE) {
-      GLubyte *dest = (GLubyte *) table->Table + start * comps * sizeof(GLubyte);
-      _mesa_unpack_ubyte_color_span(ctx, count, table->Format, dest,
-                                    format, type, data, &ctx->Unpack, GL_TRUE);
+   if (table->Type != GL_FLOAT) {
+      GLchan *dest = (GLchan *) table->Table + start * comps * sizeof(GLchan);
+      _mesa_unpack_chan_color_span(ctx, count, table->Format, dest,
+                                   format, type, data, &ctx->Unpack, 0);
    }
    else {
-      GLfloat *dest = (GLfloat *) table->Table + start * comps * sizeof(GLfloat);
-      ASSERT(table->TableType == GL_FLOAT);
-      _mesa_unpack_float_color_span(ctx, count, table->Format, dest,
+      GLfloat tempTab[MAX_COLOR_TABLE_SIZE * 4];
+      GLfloat *tableF;
+      GLint i;
+
+      ASSERT(table->Type == GL_FLOAT);
+
+      _mesa_unpack_float_color_span(ctx, count, table->Format,
+                                    tempTab,  /* dest */
                                     format, type, data, &ctx->Unpack,
-                                    GL_FALSE, GL_TRUE);
+                                    0, GL_FALSE);
+
+      tableF = (GLfloat *) table->Table;
+
+      switch (table->Format) {
+         case GL_INTENSITY:
+            for (i = 0; i < count; i++) {
+               GLuint j = start + i;
+               tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+            }
+            break;
+         case GL_LUMINANCE:
+            for (i = 0; i < count; i++) {
+               GLuint j = start + i;
+               tableF[j] = CLAMP(tempTab[i] * rScale + rBias, 0.0F, 1.0F);
+            }
+            break;
+         case GL_ALPHA:
+            for (i = 0; i < count; i++) {
+               GLuint j = start + i;
+               tableF[j] = CLAMP(tempTab[i] * aScale + aBias, 0.0F, 1.0F);
+            }
+            break;
+         case GL_LUMINANCE_ALPHA:
+            for (i = 0; i < count; i++) {
+               GLuint j = start + i;
+               tableF[j*2+0] = CLAMP(tempTab[i*2+0] * rScale + rBias, 0.0F, 1.0F);
+               tableF[j*2+1] = CLAMP(tempTab[i*2+1] * aScale + aBias, 0.0F, 1.0F);
+            }
+            break;
+         case GL_RGB:
+            for (i = 0; i < count; i++) {
+               GLuint j = start + i;
+               tableF[j*3+0] = CLAMP(tempTab[i*3+0] * rScale + rBias, 0.0F, 1.0F);
+               tableF[j*3+1] = CLAMP(tempTab[i*3+1] * gScale + gBias, 0.0F, 1.0F);
+               tableF[j*3+2] = CLAMP(tempTab[i*3+2] * bScale + bBias, 0.0F, 1.0F);
+            }
+            break;
+         case GL_RGBA:
+            for (i = 0; i < count; i++) {
+               GLuint j = start + i;
+               tableF[j*4+0] = CLAMP(tempTab[i*4+0] * rScale + rBias, 0.0F, 1.0F);
+               tableF[j*4+1] = CLAMP(tempTab[i*4+1] * gScale + gBias, 0.0F, 1.0F);
+               tableF[j*4+2] = CLAMP(tempTab[i*4+2] * bScale + bBias, 0.0F, 1.0F);
+               tableF[j*4+3] = CLAMP(tempTab[i*4+3] * aScale + aBias, 0.0F, 1.0F);
+            }
+            break;
+         default:
+            _mesa_problem(ctx, "Bad format in _mesa_ColorSubTable");
+            return;
+         }
    }
 
    if (texObj || target == GL_SHARED_TEXTURE_PALETTE_EXT) {
@@ -461,88 +646,69 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
          (*ctx->Driver.UpdateTexturePalette)( ctx, texObj );
       }
    }
+
+   ctx->NewState |= _NEW_PIXEL;
 }
 
 
 
 /* XXX not tested */
-void
+void GLAPIENTRY
 _mesa_CopyColorTable(GLenum target, GLenum internalformat,
                      GLint x, GLint y, GLsizei width)
 {
-   GLubyte data[MAX_WIDTH][4];
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyColorTable");
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    /* Select buffer to read from */
-   (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
-                                 ctx->Pixel.DriverReadBuffer );
-
-   if (width > MAX_WIDTH)
-      width = MAX_WIDTH;
-
-   /* read the data from framebuffer */
-   gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y, data );
-
-   /* Restore reading from draw buffer (the default) */
-   (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
-                                 ctx->Color.DriverDrawBuffer );
-
-   _mesa_ColorTable(target, internalformat, width,
-                    GL_RGBA, GL_UNSIGNED_BYTE, data);
+   ctx->Driver.CopyColorTable( ctx, target, internalformat, x, y, width );
 }
 
 
 
 /* XXX not tested */
-void
+void GLAPIENTRY
 _mesa_CopyColorSubTable(GLenum target, GLsizei start,
                         GLint x, GLint y, GLsizei width)
 {
-   GLubyte data[MAX_WIDTH][4];
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx, "glCopyColorSubTable");
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
-   /* Select buffer to read from */
-   (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
-                                 ctx->Pixel.DriverReadBuffer );
-
-   if (width > MAX_WIDTH)
-      width = MAX_WIDTH;
-
-   /* read the data from framebuffer */
-   gl_read_rgba_span( ctx, ctx->ReadBuffer, width, x, y, data );
-
-   /* Restore reading from draw buffer (the default) */
-   (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
-                                 ctx->Color.DriverDrawBuffer );
-
-   _mesa_ColorSubTable(target, start, width, GL_RGBA, GL_UNSIGNED_BYTE, data);
+   ctx->Driver.CopyColorSubTable( ctx, target, start, x, y, width );
 }
 
 
 
-void
+void GLAPIENTRY
 _mesa_GetColorTable( GLenum target, GLenum format,
                      GLenum type, GLvoid *data )
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_color_table *table = NULL;
-   GLubyte rgba[MAX_COLOR_TABLE_SIZE][4];
-   GLint i;
+   GLchan rgba[MAX_COLOR_TABLE_SIZE][4];
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
-   ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTable");
+   if (ctx->NewState) {
+      _mesa_update_state(ctx);
+   }
 
    switch (target) {
       case GL_TEXTURE_1D:
-         table = &texUnit->CurrentD[1]->Palette;
+         table = &texUnit->Current1D->Palette;
          break;
       case GL_TEXTURE_2D:
-         table = &texUnit->CurrentD[2]->Palette;
+         table = &texUnit->Current2D->Palette;
          break;
       case GL_TEXTURE_3D:
-         table = &texUnit->CurrentD[3]->Palette;
+         table = &texUnit->Current3D->Palette;
+         break;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
+            return;
+         }
+         table = &texUnit->CurrentCubeMap->Palette;
          break;
       case GL_SHARED_TEXTURE_PALETTE_EXT:
          table = &ctx->Texture.Palette;
@@ -550,6 +716,13 @@ _mesa_GetColorTable( GLenum target, GLenum format,
       case GL_COLOR_TABLE:
          table = &ctx->ColorTable;
          break;
+      case GL_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
+            return;
+         }
+         table = &(texUnit->ColorTable);
+         break;
       case GL_POST_CONVOLUTION_COLOR_TABLE:
          table = &ctx->PostConvolutionColorTable;
          break;
@@ -557,25 +730,27 @@ _mesa_GetColorTable( GLenum target, GLenum format,
          table = &ctx->PostColorMatrixColorTable;
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)");
          return;
    }
 
-   assert(table);
+   ASSERT(table);
 
    switch (table->Format) {
       case GL_ALPHA:
-         if (table->TableType == GL_FLOAT) {
+         if (table->Type == GL_FLOAT) {
             const GLfloat *tableF = (const GLfloat *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = 0;
                rgba[i][GCOMP] = 0;
                rgba[i][BCOMP] = 0;
-               rgba[i][ACOMP] = (GLint) (tableF[i] * 255.0F);
+               rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
             }
          }
          else {
-            const GLubyte *tableUB = (const GLubyte *) table->Table;
+            const GLchan *tableUB = (const GLchan *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = 0;
                rgba[i][GCOMP] = 0;
@@ -585,37 +760,41 @@ _mesa_GetColorTable( GLenum target, GLenum format,
          }
          break;
       case GL_LUMINANCE:
-         if (table->TableType == GL_FLOAT) {
+         if (table->Type == GL_FLOAT) {
             const GLfloat *tableF = (const GLfloat *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
-               rgba[i][RCOMP] = (GLint) (tableF[i] * 255.0F);
-               rgba[i][GCOMP] = (GLint) (tableF[i] * 255.0F);
-               rgba[i][BCOMP] = (GLint) (tableF[i] * 255.0F);
-               rgba[i][ACOMP] = 255;
+               rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+               rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+               rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+               rgba[i][ACOMP] = CHAN_MAX;
             }
          }
          else {
-            const GLubyte *tableUB = (const GLubyte *) table->Table;
+            const GLchan *tableUB = (const GLchan *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = tableUB[i];
                rgba[i][GCOMP] = tableUB[i];
                rgba[i][BCOMP] = tableUB[i];
-               rgba[i][ACOMP] = 255;
+               rgba[i][ACOMP] = CHAN_MAX;
             }
          }
          break;
       case GL_LUMINANCE_ALPHA:
-         if (table->TableType == GL_FLOAT) {
+         if (table->Type == GL_FLOAT) {
             const GLfloat *tableF = (const GLfloat *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
-               rgba[i][RCOMP] = (GLint) (tableF[i*2+0] * 255.0F);
-               rgba[i][GCOMP] = (GLint) (tableF[i*2+0] * 255.0F);
-               rgba[i][BCOMP] = (GLint) (tableF[i*2+0] * 255.0F);
-               rgba[i][ACOMP] = (GLint) (tableF[i*2+1] * 255.0F);
+               rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
+               rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
+               rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF);
+               rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF);
             }
          }
          else {
-            const GLubyte *tableUB = (const GLubyte *) table->Table;
+            const GLchan *tableUB = (const GLchan *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = tableUB[i*2+0];
                rgba[i][GCOMP] = tableUB[i*2+0];
@@ -625,17 +804,19 @@ _mesa_GetColorTable( GLenum target, GLenum format,
          }
          break;
       case GL_INTENSITY:
-         if (table->TableType == GL_FLOAT) {
+         if (table->Type == GL_FLOAT) {
             const GLfloat *tableF = (const GLfloat *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
-               rgba[i][RCOMP] = (GLint) (tableF[i] * 255.0F);
-               rgba[i][GCOMP] = (GLint) (tableF[i] * 255.0F);
-               rgba[i][BCOMP] = (GLint) (tableF[i] * 255.0F);
-               rgba[i][ACOMP] = (GLint) (tableF[i] * 255.0F);
+               rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+               rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+               rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
+               rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF);
             }
          }
          else {
-            const GLubyte *tableUB = (const GLubyte *) table->Table;
+            const GLchan *tableUB = (const GLchan *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = tableUB[i];
                rgba[i][GCOMP] = tableUB[i];
@@ -645,37 +826,41 @@ _mesa_GetColorTable( GLenum target, GLenum format,
          }
          break;
       case GL_RGB:
-         if (table->TableType == GL_FLOAT) {
+         if (table->Type == GL_FLOAT) {
             const GLfloat *tableF = (const GLfloat *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
-               rgba[i][RCOMP] = (GLint) (tableF[i*3+0] * 255.0F);
-               rgba[i][GCOMP] = (GLint) (tableF[i*3+1] * 255.0F);
-               rgba[i][BCOMP] = (GLint) (tableF[i*3+2] * 255.0F);
-               rgba[i][ACOMP] = 255;
+               rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF);
+               rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF);
+               rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF);
+               rgba[i][ACOMP] = CHAN_MAX;
             }
          }
          else {
-            const GLubyte *tableUB = (const GLubyte *) table->Table;
+            const GLchan *tableUB = (const GLchan *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = tableUB[i*3+0];
                rgba[i][GCOMP] = tableUB[i*3+1];
                rgba[i][BCOMP] = tableUB[i*3+2];
-               rgba[i][ACOMP] = 255;
+               rgba[i][ACOMP] = CHAN_MAX;
             }
          }
          break;
       case GL_RGBA:
-         if (table->TableType == GL_FLOAT) {
+         if (table->Type == GL_FLOAT) {
             const GLfloat *tableF = (const GLfloat *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
-               rgba[i][RCOMP] = (GLint) (tableF[i*4+0] * 255.0F);
-               rgba[i][GCOMP] = (GLint) (tableF[i*4+1] * 255.0F);
-               rgba[i][BCOMP] = (GLint) (tableF[i*4+2] * 255.0F);
-               rgba[i][ACOMP] = (GLint) (tableF[i*4+3] * 255.0F);
+               rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF);
+               rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF);
+               rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF);
+               rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF);
             }
          }
          else {
-            const GLubyte *tableUB = (const GLubyte *) table->Table;
+            const GLchan *tableUB = (const GLchan *) table->Table;
+            GLuint i;
             for (i = 0; i < table->Size; i++) {
                rgba[i][RCOMP] = tableUB[i*4+0];
                rgba[i][GCOMP] = tableUB[i*4+1];
@@ -685,21 +870,21 @@ _mesa_GetColorTable( GLenum target, GLenum format,
          }
          break;
       default:
-         gl_problem(ctx, "bad table format in glGetColorTable");
+         _mesa_problem(ctx, "bad table format in glGetColorTable");
          return;
    }
 
-   _mesa_pack_rgba_span(ctx, table->Size, (const GLubyte (*)[]) rgba,
+   _mesa_pack_rgba_span(ctx, table->Size, (const GLchan (*)[4]) rgba,
                         format, type, data, &ctx->Pack, GL_FALSE);
 }
 
 
 
-void
+void GLAPIENTRY
 _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
 {
    GET_CURRENT_CONTEXT(ctx);
-   ASSERT_OUTSIDE_BEGIN_END(ctx, "glColorTableParameterfv");
+   ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    switch (target) {
       case GL_COLOR_TABLE_SGI:
@@ -716,7 +901,29 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
             ctx->Pixel.ColorTableBias[3] = params[3];
          }
          else {
-            gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+            return;
+         }
+         break;
+      case GL_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
+            return;
+         }
+         if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+            ctx->Pixel.TextureColorTableScale[0] = params[0];
+            ctx->Pixel.TextureColorTableScale[1] = params[1];
+            ctx->Pixel.TextureColorTableScale[2] = params[2];
+            ctx->Pixel.TextureColorTableScale[3] = params[3];
+         }
+         else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+            ctx->Pixel.TextureColorTableBias[0] = params[0];
+            ctx->Pixel.TextureColorTableBias[1] = params[1];
+            ctx->Pixel.TextureColorTableBias[2] = params[2];
+            ctx->Pixel.TextureColorTableBias[3] = params[3];
+         }
+         else {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
             return;
          }
          break;
@@ -734,7 +941,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
             ctx->Pixel.PCCTbias[3] = params[3];
          }
          else {
-            gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
             return;
          }
          break;
@@ -752,23 +959,26 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
             ctx->Pixel.PCMCTbias[3] = params[3];
          }
          else {
-            gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
+            _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameterfv(pname)");
             return;
          }
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
+         _mesa_error(ctx, GL_INVALID_ENUM, "glColorTableParameter(target)");
          return;
    }
+
+   ctx->NewState |= _NEW_PIXEL;
 }
 
 
 
-void
+void GLAPIENTRY
 _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
 {
    GLfloat fparams[4];
    if (pname == GL_COLOR_TABLE_SGI ||
+       pname == GL_TEXTURE_COLOR_TABLE_SGI ||
        pname == GL_POST_CONVOLUTION_COLOR_TABLE_SGI ||
        pname == GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI) {
       /* four values */
@@ -786,24 +996,31 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
 
 
 
-void
+void GLAPIENTRY
 _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_color_table *table = NULL;
-
-   ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameterfv");
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    switch (target) {
       case GL_TEXTURE_1D:
-         table = &texUnit->CurrentD[1]->Palette;
+         table = &texUnit->Current1D->Palette;
          break;
       case GL_TEXTURE_2D:
-         table = &texUnit->CurrentD[2]->Palette;
+         table = &texUnit->Current2D->Palette;
          break;
       case GL_TEXTURE_3D:
-         table = &texUnit->CurrentD[3]->Palette;
+         table = &texUnit->Current3D->Palette;
+         break;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetColorTableParameterfv(target)");
+            return;
+         }
+         table = &texUnit->CurrentCubeMap->Palette;
          break;
       case GL_PROXY_TEXTURE_1D:
          table = &ctx->Texture.Proxy1D->Palette;
@@ -814,6 +1031,14 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
       case GL_PROXY_TEXTURE_3D:
          table = &ctx->Texture.Proxy3D->Palette;
          break;
+      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetColorTableParameterfv(target)");
+            return;
+         }
+         table = &ctx->Texture.ProxyCubeMap->Palette;
+         break;
       case GL_SHARED_TEXTURE_PALETTE_EXT:
          table = &ctx->Texture.Palette;
          break;
@@ -837,6 +1062,34 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
       case GL_PROXY_COLOR_TABLE:
          table = &ctx->ProxyColorTable;
          break;
+      case GL_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+            return;
+         }
+         table = &(texUnit->ColorTable);
+         if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+            params[0] = ctx->Pixel.TextureColorTableScale[0];
+            params[1] = ctx->Pixel.TextureColorTableScale[1];
+            params[2] = ctx->Pixel.TextureColorTableScale[2];
+            params[3] = ctx->Pixel.TextureColorTableScale[3];
+            return;
+         }
+         else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+            params[0] = ctx->Pixel.TextureColorTableBias[0];
+            params[1] = ctx->Pixel.TextureColorTableBias[1];
+            params[2] = ctx->Pixel.TextureColorTableBias[2];
+            params[3] = ctx->Pixel.TextureColorTableBias[3];
+            return;
+         }
+         break;
+      case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+            return;
+         }
+         table = &(texUnit->ProxyColorTable);
+         break;
       case GL_POST_CONVOLUTION_COLOR_TABLE:
          table = &ctx->PostConvolutionColorTable;
          if (pname == GL_COLOR_TABLE_SCALE_SGI) {
@@ -878,7 +1131,7 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
          table = &ctx->ProxyPostColorMatrixColorTable;
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)");
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(target)");
          return;
    }
 
@@ -886,55 +1139,62 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
 
    switch (pname) {
       case GL_COLOR_TABLE_FORMAT:
-         *params = table->IntFormat;
+         *params = (GLfloat) table->IntFormat;
          break;
       case GL_COLOR_TABLE_WIDTH:
-         *params = table->Size;
+         *params = (GLfloat) table->Size;
          break;
       case GL_COLOR_TABLE_RED_SIZE:
-         *params = table->RedSize;
+         *params = (GLfloat) table->RedSize;
          break;
       case GL_COLOR_TABLE_GREEN_SIZE:
-         *params = table->GreenSize;
+         *params = (GLfloat) table->GreenSize;
          break;
       case GL_COLOR_TABLE_BLUE_SIZE:
-         *params = table->BlueSize;
+         *params = (GLfloat) table->BlueSize;
          break;
       case GL_COLOR_TABLE_ALPHA_SIZE:
-         *params = table->AlphaSize;
+         *params = (GLfloat) table->AlphaSize;
          break;
       case GL_COLOR_TABLE_LUMINANCE_SIZE:
-         *params = table->LuminanceSize;
+         *params = (GLfloat) table->LuminanceSize;
          break;
       case GL_COLOR_TABLE_INTENSITY_SIZE:
-         *params = table->IntensitySize;
+         *params = (GLfloat) table->IntensitySize;
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(pname)" );
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameterfv(pname)" );
          return;
    }
 }
 
 
 
-void
+void GLAPIENTRY
 _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
 {
    GET_CURRENT_CONTEXT(ctx);
    struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
    struct gl_color_table *table = NULL;
-
-   ASSERT_OUTSIDE_BEGIN_END(ctx, "glGetColorTableParameteriv");
+   ASSERT_OUTSIDE_BEGIN_END(ctx);
 
    switch (target) {
       case GL_TEXTURE_1D:
-         table = &texUnit->CurrentD[1]->Palette;
+         table = &texUnit->Current1D->Palette;
          break;
       case GL_TEXTURE_2D:
-         table = &texUnit->CurrentD[2]->Palette;
+         table = &texUnit->Current2D->Palette;
          break;
       case GL_TEXTURE_3D:
-         table = &texUnit->CurrentD[3]->Palette;
+         table = &texUnit->Current3D->Palette;
+         break;
+      case GL_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetColorTableParameteriv(target)");
+            return;
+         }
+         table = &texUnit->CurrentCubeMap->Palette;
          break;
       case GL_PROXY_TEXTURE_1D:
          table = &ctx->Texture.Proxy1D->Palette;
@@ -945,6 +1205,14 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
       case GL_PROXY_TEXTURE_3D:
          table = &ctx->Texture.Proxy3D->Palette;
          break;
+      case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+         if (!ctx->Extensions.ARB_texture_cube_map) {
+            _mesa_error(ctx, GL_INVALID_ENUM,
+                        "glGetColorTableParameteriv(target)");
+            return;
+         }
+         table = &ctx->Texture.ProxyCubeMap->Palette;
+         break;
       case GL_SHARED_TEXTURE_PALETTE_EXT:
          table = &ctx->Texture.Palette;
          break;
@@ -968,6 +1236,34 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
       case GL_PROXY_COLOR_TABLE:
          table = &ctx->ProxyColorTable;
          break;
+      case GL_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+            return;
+         }
+         table = &(texUnit->ColorTable);
+         if (pname == GL_COLOR_TABLE_SCALE_SGI) {
+            params[0] = (GLint) ctx->Pixel.TextureColorTableScale[0];
+            params[1] = (GLint) ctx->Pixel.TextureColorTableScale[1];
+            params[2] = (GLint) ctx->Pixel.TextureColorTableScale[2];
+            params[3] = (GLint) ctx->Pixel.TextureColorTableScale[3];
+            return;
+         }
+         else if (pname == GL_COLOR_TABLE_BIAS_SGI) {
+            params[0] = (GLint) ctx->Pixel.TextureColorTableBias[0];
+            params[1] = (GLint) ctx->Pixel.TextureColorTableBias[1];
+            params[2] = (GLint) ctx->Pixel.TextureColorTableBias[2];
+            params[3] = (GLint) ctx->Pixel.TextureColorTableBias[3];
+            return;
+         }
+         break;
+      case GL_PROXY_TEXTURE_COLOR_TABLE_SGI:
+         if (!ctx->Extensions.SGI_texture_color_table) {
+            _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameter(target)");
+            return;
+         }
+         table = &(texUnit->ProxyColorTable);
+         break;
       case GL_POST_CONVOLUTION_COLOR_TABLE:
          table = &ctx->PostConvolutionColorTable;
          if (pname == GL_COLOR_TABLE_SCALE_SGI) {
@@ -1009,7 +1305,7 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
          table = &ctx->ProxyPostColorMatrixColorTable;
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)");
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(target)");
          return;
    }
 
@@ -1041,7 +1337,61 @@ _mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
          *params = table->IntensitySize;
          break;
       default:
-         gl_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(pname)" );
+         _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTableParameteriv(pname)" );
          return;
    }
 }
+
+/**********************************************************************/
+/*****                      Initialization                        *****/
+/**********************************************************************/
+
+
+void
+_mesa_init_colortable( struct gl_color_table *p )
+{
+   p->Type = CHAN_TYPE;
+   p->Table = NULL;
+   p->Size = 0;
+   p->IntFormat = GL_RGBA;
+}
+
+
+
+void
+_mesa_free_colortable_data( struct gl_color_table *p )
+{
+   if (p->Table) {
+      FREE(p->Table);
+      p->Table = NULL;
+   }
+}
+
+
+/*
+ * Initialize all colortables for a context.
+ */
+void _mesa_init_colortables( GLcontext * ctx )
+{
+   /* Color tables */
+   _mesa_init_colortable(&ctx->ColorTable);
+   _mesa_init_colortable(&ctx->ProxyColorTable);
+   _mesa_init_colortable(&ctx->PostConvolutionColorTable);
+   _mesa_init_colortable(&ctx->ProxyPostConvolutionColorTable);
+   _mesa_init_colortable(&ctx->PostColorMatrixColorTable);
+   _mesa_init_colortable(&ctx->ProxyPostColorMatrixColorTable);
+}
+
+
+/*
+ * Free all colortable data for a context
+ */
+void _mesa_free_colortables_data( GLcontext *ctx )
+{
+   _mesa_free_colortable_data(&ctx->ColorTable);
+   _mesa_free_colortable_data(&ctx->ProxyColorTable);
+   _mesa_free_colortable_data(&ctx->PostConvolutionColorTable);
+   _mesa_free_colortable_data(&ctx->ProxyPostConvolutionColorTable);
+   _mesa_free_colortable_data(&ctx->PostColorMatrixColorTable);
+   _mesa_free_colortable_data(&ctx->ProxyPostColorMatrixColorTable);
+}