#define COLORTAB_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
-#if FEATURE_colortable
+struct _glapi_table;
+struct gl_color_table;
-#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) \
- do { \
- (driver)->CopyColorTable = impl ## CopyColorTable; \
- (driver)->CopyColorSubTable = impl ## CopyColorSubTable; \
- (driver)->UpdateTexturePalette = impl ## UpdateTexturePalette; \
- } while (0)
+#if FEATURE_colortable
extern void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalformat,
#else /* FEATURE_colortable */
-#define _MESA_INIT_COLORTABLE_FUNCTIONS(driver, impl) do { } while (0)
-
static INLINE void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format, GLenum type,
extern void
_mesa_free_colortable_data( struct gl_color_table *table );
-extern void
-_mesa_init_colortables( GLcontext *ctx );
-
-extern void
-_mesa_free_colortables_data( GLcontext *ctx );
-
-
#endif /* COLORTAB_H */