#include "simple_list.h"
#include "state.h"
#include "stencil.h"
-#include "texcompress.h"
+#include "texcompress_s3tc.h"
#include "teximage.h"
#include "texobj.h"
#include "texstate.h"
if (!_mesa_init_texture( ctx ))
return GL_FALSE;
-#if FEATURE_texture_s3tc
_mesa_init_texture_s3tc( ctx );
-#endif
/* Miscellaneous */
ctx->NewState = _NEW_ALL;