-/* $Id: context.c,v 1.56 2000/04/08 18:57:45 brianp Exp $ */
+/* $Id: context.c,v 1.59 2000/04/12 00:27:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
p->Size = 1;
p->IntFormat = GL_RGBA;
p->Format = GL_RGBA;
+ p->RedSize = 8;
+ p->GreenSize = 8;
+ p->BlueSize = 8;
+ p->AlphaSize = 8;
+ p->IntensitySize = 0;
+ p->LuminanceSize = 0;
}
ctx->Hint.Fog = GL_DONT_CARE;
ctx->Hint.AllowDrawWin = GL_TRUE;
- ctx->Hint.AllowDrawSpn = GL_TRUE;
+ ctx->Hint.AllowDrawFrg = GL_TRUE;
ctx->Hint.AllowDrawMem = GL_TRUE;
ctx->Hint.StrictLighting = GL_TRUE;
ctx->Pixel.PostColorMatrixBlueScale = 1.0;
ctx->Pixel.PostColorMatrixAlphaBias = 0.0;
ctx->Pixel.PostColorMatrixAlphaScale = 1.0;
+ ctx->Pixel.ColorTableScale[0] = 1.0F;
+ ctx->Pixel.ColorTableScale[1] = 1.0F;
+ ctx->Pixel.ColorTableScale[2] = 1.0F;
+ ctx->Pixel.ColorTableScale[3] = 1.0F;
+ ctx->Pixel.ColorTableBias[0] = 0.0F;
+ ctx->Pixel.ColorTableBias[1] = 0.0F;
+ ctx->Pixel.ColorTableBias[2] = 0.0F;
+ ctx->Pixel.ColorTableBias[3] = 0.0F;
+ ctx->Pixel.ColorTableEnabled = GL_FALSE;
+ ctx->Pixel.PostConvolutionColorTableEnabled = GL_FALSE;
+ ctx->Pixel.PostColorMatrixColorTableEnabled = GL_FALSE;
/* Point group */
ctx->Point.SmoothFlag = GL_FALSE;
ctx->AttribStackDepth = 0;
ctx->ClientAttribStackDepth = 0;
+ /* Display list */
+ ctx->CallDepth = 0;
+ ctx->ExecuteFlag = GL_TRUE;
+ ctx->CompileFlag = GL_FALSE;
+ ctx->CurrentListPtr = NULL;
+ ctx->CurrentBlock = NULL;
+ ctx->CurrentListNum = 0;
+ ctx->CurrentPos = 0;
+
+ /* Color tables */
+ init_color_table(&ctx->ColorTable);
+ init_color_table(&ctx->ProxyColorTable);
+ init_color_table(&ctx->PostConvolutionColorTable);
+ init_color_table(&ctx->ProxyPostConvolutionColorTable);
+ init_color_table(&ctx->PostColorMatrixColorTable);
+ init_color_table(&ctx->ProxyPostColorMatrixColorTable);
+
/* Miscellaneous */
ctx->NewState = NEW_ALL;
ctx->RenderMode = GL_RENDER;
ctx->NeedEyeNormals = GL_FALSE;
ctx->vb_proj_matrix = &ctx->ModelProjectMatrix;
- /* Display list */
- ctx->CallDepth = 0;
- ctx->ExecuteFlag = GL_TRUE;
- ctx->CompileFlag = GL_FALSE;
- ctx->CurrentListPtr = NULL;
- ctx->CurrentBlock = NULL;
- ctx->CurrentListNum = 0;
- ctx->CurrentPos = 0;
-
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->CatchSignals = GL_TRUE;