mesa: update_arrays() depends on program state.
[mesa.git] / src / mesa / main / context.h
index 5b57d88029c253f17a77b35524994ac6a3bdddd9..09bf1777dabcfeaa31efcbdc7ce049849dd28c0a 100644 (file)
@@ -60,14 +60,12 @@ struct _glapi_table;
 /*@{*/
  
 extern GLvisual *
-_mesa_create_visual( GLboolean rgbFlag,
-                     GLboolean dbFlag,
+_mesa_create_visual( GLboolean dbFlag,
                      GLboolean stereoFlag,
                      GLint redBits,
                      GLint greenBits,
                      GLint blueBits,
                      GLint alphaBits,
-                     GLint indexBits,
                      GLint depthBits,
                      GLint stencilBits,
                      GLint accumRedBits,
@@ -78,14 +76,12 @@ _mesa_create_visual( GLboolean rgbFlag,
 
 extern GLboolean
 _mesa_initialize_visual( GLvisual *v,
-                         GLboolean rgbFlag,
                          GLboolean dbFlag,
                          GLboolean stereoFlag,
                          GLint redBits,
                          GLint greenBits,
                          GLint blueBits,
                          GLint alphaBits,
-                         GLint indexBits,
                          GLint depthBits,
                          GLint stencilBits,
                          GLint accumRedBits,
@@ -131,6 +127,9 @@ _mesa_copy_context(const GLcontext *src, GLcontext *dst, GLuint mask);
 
 
 extern void
+_mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height);
+
+extern GLboolean
 _mesa_make_current( GLcontext *ctx, GLframebuffer *drawBuffer,
                     GLframebuffer *readBuffer );
 
@@ -156,12 +155,25 @@ _mesa_set_mvp_with_dp4( GLcontext *ctx,
                         GLboolean flag );
 
 
+extern GLboolean
+_mesa_valid_to_render(GLcontext *ctx, const char *where);
+
+
+
 /** \name Miscellaneous */
 /*@{*/
 
 extern void
 _mesa_record_error( GLcontext *ctx, GLenum error );
 
+
+extern void
+_mesa_finish(GLcontext *ctx);
+
+extern void
+_mesa_flush(GLcontext *ctx);
+
+
 extern void GLAPIENTRY
 _mesa_Finish( void );
 
@@ -171,7 +183,6 @@ _mesa_Flush( void );
 /*@}*/
 
 
-
 /**
  * \name Macros for flushing buffered rendering commands before state changes,
  * checking if inside glBegin/glEnd, etc.