/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
* There are three large Mesa data types/classes which are meant to be
* used by device drivers:
* - struct gl_context: this contains the Mesa rendering state
- * - struct gl_config: this describes the color buffer (RGB vs. ci), whether or not
- * there's a depth buffer, stencil buffer, etc.
- * - struct gl_framebuffer: contains pointers to the depth buffer, stencil buffer,
- * accum buffer and alpha buffers.
+ * - struct gl_config: this describes the color buffer (RGB vs. ci), whether
+ * or not there's a depth buffer, stencil buffer, etc.
+ * - struct gl_framebuffer: contains pointers to the depth buffer, stencil
+ * buffer, accum buffer and alpha buffers.
*
* These types should be encapsulated by corresponding device driver
* data types. See xmesa.h and xmesaP.h for an example.
*
- * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer are base classes
- * which the device driver must derive from.
+ * In OOP terms, struct gl_context, struct gl_config, and struct gl_framebuffer
+ * are base classes which the device driver must derive from.
*
* The following functions create and destroy these data types.
*/
#include "mtypes.h"
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+
struct _glapi_table;
gl_api api,
const struct gl_config *visual,
struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext );
+ const struct dd_function_table *driverFunctions);
extern struct gl_context *
_mesa_create_context(gl_api api,
const struct gl_config *visual,
struct gl_context *share_list,
- const struct dd_function_table *driverFunctions,
- void *driverContext);
+ const struct dd_function_table *driverFunctions);
extern void
_mesa_free_context_data( struct gl_context *ctx );
_mesa_get_dispatch(struct gl_context *ctx);
-void
-_mesa_set_mvp_with_dp4( struct gl_context *ctx,
- GLboolean flag );
-
-
extern GLboolean
_mesa_valid_to_render(struct gl_context *ctx, const char *where);
extern void
_mesa_flush(struct gl_context *ctx);
+extern int
+_mesa_generic_nop(void);
extern void GLAPIENTRY
_mesa_Finish( void );
/*@}*/
+/**
+ * Are we currently between glBegin and glEnd?
+ * During execution, not display list compilation.
+ */
+static inline GLboolean
+_mesa_inside_begin_end(const struct gl_context *ctx)
+{
+ return ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END;
+}
+
+
+/**
+ * Are we currently between glBegin and glEnd in a display list?
+ */
+static inline GLboolean
+_mesa_inside_dlist_begin_end(const struct gl_context *ctx)
+{
+ return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
+}
+
+
+
/**
* \name Macros for flushing buffered rendering commands before state changes,
* checking if inside glBegin/glEnd, etc.
* glBegin()/glEnd() pair, with return value.
*
* \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
+ * \param retval value to return in case the assertion fails.
*/
#define ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval) \
do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ if (_mesa_inside_begin_end(ctx)) { \
_mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
return retval; \
} \
*/
#define ASSERT_OUTSIDE_BEGIN_END(ctx) \
do { \
- if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { \
+ if (_mesa_inside_begin_end(ctx)) { \
_mesa_error(ctx, GL_INVALID_OPERATION, "Inside glBegin/glEnd"); \
return; \
} \
} while (0)
-/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices.
- *
- * \param ctx GL context.
- */
-#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx) \
-do { \
- ASSERT_OUTSIDE_BEGIN_END(ctx); \
- FLUSH_VERTICES(ctx, 0); \
-} while (0)
+/*@}*/
+
/**
- * Macro to assert that the API call was made outside the
- * glBegin()/glEnd() pair and flush the vertices, with return value.
- *
- * \param ctx GL context.
- * \param retval value to return value in case the assertion fails.
+ * Checks if the context is for Desktop GL (Compatibility or Core)
*/
-#define ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH_WITH_RETVAL(ctx, retval) \
-do { \
- ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, retval); \
- FLUSH_VERTICES(ctx, 0); \
-} while (0)
+static inline GLboolean
+_mesa_is_desktop_gl(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
+}
-/*@}*/
+/**
+ * Checks if the context is for any GLES version
+ */
+static inline GLboolean
+_mesa_is_gles(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
+}
/**
- * Is the secondary color needed?
+ * Checks if the context is for GLES 3.x
*/
-#define NEED_SECONDARY_COLOR(CTX) \
- (((CTX)->Light.Enabled && \
- (CTX)->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) \
- || (CTX)->Fog.ColorSumEnabled \
- || ((CTX)->VertexProgram._Current && \
- ((CTX)->VertexProgram._Current != (CTX)->VertexProgram._TnlProgram) && \
- ((CTX)->VertexProgram._Current->Base.InputsRead & VERT_BIT_COLOR1)) \
- || ((CTX)->FragmentProgram._Current && \
- ((CTX)->FragmentProgram._Current != (CTX)->FragmentProgram._TexEnvProgram) && \
- ((CTX)->FragmentProgram._Current->Base.InputsRead & FRAG_BIT_COL1)) \
- )
+static inline GLboolean
+_mesa_is_gles3(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
+}
/**
- * Is RGBA LogicOp enabled?
+ * Checks if the context supports geometry shaders.
*/
-#define RGBA_LOGICOP_ENABLED(CTX) \
- ((CTX)->Color.ColorLogicOpEnabled || \
- ((CTX)->Color.BlendEnabled && (CTX)->Color.Blend[0].EquationRGB == GL_LOGIC_OP))
+static inline GLboolean
+_mesa_has_geometry_shaders(const struct gl_context *ctx)
+{
+ return _mesa_is_desktop_gl(ctx) &&
+ (ctx->Version >= 32 || ctx->Extensions.ARB_geometry_shader4);
+}
+
+
+#ifdef __cplusplus
+}
+#endif
#endif /* CONTEXT_H */