/*
* Mesa 3-D graphics library
- * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#include "imports.h"
+#include "extensions.h"
#include "mtypes.h"
+#include "vbo/vbo.h"
#ifdef __cplusplus
struct gl_context *share_list,
const struct dd_function_table *driverFunctions);
-extern struct gl_context *
-_mesa_create_context(gl_api api,
- const struct gl_config *visual,
- struct gl_context *share_list,
- const struct dd_function_table *driverFunctions);
-
extern void
_mesa_free_context_data( struct gl_context *ctx );
/*@}*/
extern void
-_mesa_init_get_hash(struct gl_context *ctx);
+_mesa_init_constants(struct gl_constants *consts, gl_api api);
extern void
_mesa_notifySwapBuffers(struct gl_context *gc);
extern struct _glapi_table *
_mesa_get_dispatch(struct gl_context *ctx);
-
-void
-_mesa_set_mvp_with_dp4( struct gl_context *ctx,
- GLboolean flag );
-
-
-extern GLboolean
-_mesa_valid_to_render(struct gl_context *ctx, const char *where);
+extern void
+_mesa_set_context_lost_dispatch(struct gl_context *ctx);
extern void
_mesa_flush(struct gl_context *ctx);
-extern int
-_mesa_generic_nop(void);
-
extern void GLAPIENTRY
_mesa_Finish( void );
static inline GLboolean
_mesa_inside_dlist_begin_end(const struct gl_context *ctx)
{
- return ctx->Driver.CurrentSavePrimitive != PRIM_OUTSIDE_BEGIN_END;
+ return ctx->Driver.CurrentSavePrimitive <= PRIM_MAX;
}
if (MESA_VERBOSE & VERBOSE_STATE) \
_mesa_debug(ctx, "FLUSH_VERTICES in %s\n", MESA_FUNCTION);\
if (ctx->Driver.NeedFlush & FLUSH_STORED_VERTICES) \
- ctx->Driver.FlushVertices(ctx, FLUSH_STORED_VERTICES); \
+ vbo_exec_FlushVertices(ctx, FLUSH_STORED_VERTICES); \
ctx->NewState |= newstate; \
} while (0)
if (MESA_VERBOSE & VERBOSE_STATE) \
_mesa_debug(ctx, "FLUSH_CURRENT in %s\n", MESA_FUNCTION); \
if (ctx->Driver.NeedFlush & FLUSH_UPDATE_CURRENT) \
- ctx->Driver.FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
+ vbo_exec_FlushVertices(ctx, FLUSH_UPDATE_CURRENT); \
ctx->NewState |= newstate; \
} while (0)
/**
* Checks if the context is for Desktop GL (Compatibility or Core)
*/
-static inline GLboolean
+static inline bool
_mesa_is_desktop_gl(const struct gl_context *ctx)
{
return ctx->API == API_OPENGL_COMPAT || ctx->API == API_OPENGL_CORE;
/**
* Checks if the context is for any GLES version
*/
-static inline GLboolean
+static inline bool
_mesa_is_gles(const struct gl_context *ctx)
{
return ctx->API == API_OPENGLES || ctx->API == API_OPENGLES2;
/**
- * Checks if the context is for GLES 3.x
+ * Checks if the context is for GLES 3.0 or later
*/
-static inline GLboolean
+static inline bool
_mesa_is_gles3(const struct gl_context *ctx)
{
return ctx->API == API_OPENGLES2 && ctx->Version >= 30;
}
+/**
+ * Checks if the context is for GLES 3.1 or later
+ */
+static inline bool
+_mesa_is_gles31(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGLES2 && ctx->Version >= 31;
+}
+
+
+/**
+ * Checks if the context is for GLES 3.2 or later
+ */
+static inline bool
+_mesa_is_gles32(const struct gl_context *ctx)
+{
+ return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
+}
+
+
+static inline bool
+_mesa_is_no_error_enabled(const struct gl_context *ctx)
+{
+ return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
+}
+
+
+/**
+ * Checks if the context supports geometry shaders.
+ */
+static inline bool
+_mesa_has_geometry_shaders(const struct gl_context *ctx)
+{
+ return _mesa_has_OES_geometry_shader(ctx) ||
+ (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
+}
+
+
+/**
+ * Checks if the context supports compute shaders.
+ */
+static inline bool
+_mesa_has_compute_shaders(const struct gl_context *ctx)
+{
+ return _mesa_has_ARB_compute_shader(ctx) ||
+ (ctx->API == API_OPENGLES2 && ctx->Version >= 31);
+}
+
+/**
+ * Checks if the context supports tessellation.
+ */
+static inline GLboolean
+_mesa_has_tessellation(const struct gl_context *ctx)
+{
+ /* _mesa_has_EXT_tessellation_shader(ctx) is redundant with the OES
+ * check, so don't bother calling it.
+ */
+ return _mesa_has_OES_tessellation_shader(ctx) ||
+ _mesa_has_ARB_tessellation_shader(ctx);
+}
+
+static inline bool
+_mesa_has_texture_cube_map_array(const struct gl_context *ctx)
+{
+ return _mesa_has_ARB_texture_cube_map_array(ctx) ||
+ _mesa_has_OES_texture_cube_map_array(ctx);
+}
+
#ifdef __cplusplus
}
#endif