mesa: Fix glFramebufferTexture*() for depth and stencil attachments
[mesa.git] / src / mesa / main / convolve.h
index 0277917433dafb3839b53a2da799764c54c15927..952285643b5d5e82bb431a0194999f2c0fa69135 100644 (file)
 #define CONVOLVE_H
 
 
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
 
 
 #if FEATURE_convolve
@@ -38,9 +41,7 @@ _mesa_init_convolve_dispatch(struct _glapi_table *disp);
 
 #else /* FEATURE_convolve */
 
-#include "main/compiler.h"
-
-static INLINE void
+static inline void
 _mesa_init_convolve_dispatch(struct _glapi_table *disp)
 {
 }