-/* $Id: dd.h,v 1.23 2000/03/23 16:22:36 brianp Exp $ */
/*
* Mesa 3-D graphics library
*/
GLvoid *(*GetTexImage)( GLcontext *ctx, GLenum target, GLint level,
+ const struct gl_texture_object *texObj,
GLenum *formatOut, GLenum *typeOut,
GLboolean *freeImageOut );
/* Called by glGetTexImage or by core Mesa when a texture image
* Core Mesa will perform any image format/type conversions that are needed.
*/
+ GLboolean (*CompressedTexImage1D)( GLcontext *ctx, GLenum target,
+ GLint level, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLboolean *retainInternalCopy);
+ GLboolean (*CompressedTexImage2D)( GLcontext *ctx, GLenum target,
+ GLint level, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLboolean *retainInternalCopy);
+ GLboolean (*CompressedTexImage3D)( GLcontext *ctx, GLenum target,
+ GLint level, const GLvoid *data,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage,
+ GLboolean *retainInternalCopy);
+ /* Called by glCompressedTexImage1/2/3D.
+ * Arguments:
+ * <target>, <level>, <internalFormat>, <data> are user specified.
+ * <texObj> is the target texture object.
+ * <texImage> is the target texture image. It will have the texture
+ * width, height, depth, border and internalFormat information.
+ * <retainInternalCopy> is returned by this function and indicates whether
+ * core Mesa should keep an internal copy of the texture image.
+ * Return GL_TRUE if operation completed, return GL_FALSE if core Mesa
+ * should do the job.
+ */
+
+
void (*TexEnv)( GLcontext *ctx, GLenum target, GLenum pname,
const GLfloat *param );
/* Called by glTexEnv*().