void (*UseProgram)(struct gl_context *ctx, struct gl_shader_program *shProg);
/*@}*/
+ /**
+ * \name GREMEDY debug/marker functions
+ */
+ /*@{*/
+ void (*EmitStringMarker)(struct gl_context *ctx, const GLchar *string, GLsizei len);
+ /*@}*/
/**
* \name Support for multiple T&L engines