mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.
[mesa.git] / src / mesa / main / debug.c
index 8492c8561d422fec5d1c428b415737019559ec83..07ed51f5abe97a2c956570358d96825043e78ac5 100644 (file)
@@ -167,14 +167,15 @@ static void add_debug_flags( const char *debug )
    static const struct debug_option debug_opt[] = {
       { "varray",    VERBOSE_VARRAY },
       { "tex",       VERBOSE_TEXTURE },
-      { "imm",       VERBOSE_IMMEDIATE },
+      { "mat",       VERBOSE_MATERIAL },
       { "pipe",      VERBOSE_PIPELINE },
       { "driver",    VERBOSE_DRIVER },
       { "state",     VERBOSE_STATE },
       { "api",       VERBOSE_API },
       { "list",      VERBOSE_DISPLAY_LIST },
       { "lighting",  VERBOSE_LIGHTING },
-      { "disassem",  VERBOSE_DISASSEM }
+      { "disassem",  VERBOSE_DISASSEM },
+      { "draw",      VERBOSE_DRAW }
    };
    GLuint i;