* OTHER DEALINGS IN THE SOFTWARE.
*/
+#include <stdio.h>
#include "mtypes.h"
#include "attrib.h"
-#include "colormac.h"
#include "enums.h"
#include "formats.h"
#include "hash.h"
#include "imports.h"
+#include "macros.h"
#include "debug.h"
#include "get.h"
#include "pixelstore.h"
{ GL_TEXTURE_EXTERNAL_OES, "GL_TEXTURE_EXTERNAL_OES" }
};
GLuint i;
- STATIC_ASSERT(Elements(tex_targets) == NUM_TEXTURE_TARGETS);
- for (i = 0; i < Elements(tex_targets); i++) {
+ STATIC_ASSERT(ARRAY_SIZE(tex_targets) == NUM_TEXTURE_TARGETS);
+ for (i = 0; i < ARRAY_SIZE(tex_targets); i++) {
if (tex_targets[i].target == tgt)
return tex_targets[i].name;
}
*/
_mesa_debug(NULL, "Mesa GL_EXTENSIONS = %s\n", ctx->Extensions.String);
-#if defined(THREADS)
- _mesa_debug(NULL, "Mesa thread-safe: YES\n");
-#else
- _mesa_debug(NULL, "Mesa thread-safe: NO\n");
-#endif
#if defined(USE_X86_ASM)
_mesa_debug(NULL, "Mesa x86-optimized: YES\n");
#else
return;
MESA_VERBOSE = 0x0;
- for (i = 0; i < Elements(opts); i++) {
+ for (i = 0; i < ARRAY_SIZE(opts); i++) {
if (strstr(str, opts[i].name) || strcmp(str, "all") == 0)
MESA_VERBOSE |= opts[i].flag;
}
{ "silent", DEBUG_SILENT }, /* turn off debug messages */
{ "flush", DEBUG_ALWAYS_FLUSH }, /* flush after each drawing command */
{ "incomplete_tex", DEBUG_INCOMPLETE_TEXTURE },
- { "incomplete_fbo", DEBUG_INCOMPLETE_FBO }
+ { "incomplete_fbo", DEBUG_INCOMPLETE_FBO },
+ { "context", DEBUG_CONTEXT } /* force set GL_CONTEXT_FLAG_DEBUG_BIT flag */
};
GLuint i;
return;
MESA_DEBUG_FLAGS = 0x0;
- for (i = 0; i < Elements(opts); i++) {
+ for (i = 0; i < ARRAY_SIZE(opts); i++) {
if (strstr(str, opts[i].name))
MESA_DEBUG_FLAGS |= opts[i].flag;
}
void
_mesa_init_debug( struct gl_context *ctx )
{
- set_debug_flags(_mesa_getenv("MESA_DEBUG"));
- set_verbose_flags(_mesa_getenv("MESA_VERBOSE"));
+ set_debug_flags(getenv("MESA_DEBUG"));
+ set_verbose_flags(getenv("MESA_VERBOSE"));
}
store = ctx->Pack; /* save */
ctx->Pack = ctx->DefaultPacking;
- ctx->Driver.GetTexImage(ctx, GL_RGBA, GL_UNSIGNED_BYTE, buffer, img);
+ ctx->Driver.GetTexSubImage(ctx,
+ 0, 0, 0, img->Width, img->Height, img->Depth,
+ GL_RGBA, GL_UNSIGNED_BYTE, buffer, img);
/* make filename */
_mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
{
printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
rb->Name, rb->Width, rb->Height,
- _mesa_lookup_enum_by_nr(rb->InternalFormat));
+ _mesa_enum_to_string(rb->InternalFormat));
if (writeImage) {
_mesa_write_renderbuffer_image(rb);
}
else {
/* XXX add more formats or make into a new format utility function */
switch (img->TexFormat) {
- case MESA_FORMAT_A8:
- case MESA_FORMAT_L8:
- case MESA_FORMAT_I8:
+ case MESA_FORMAT_A_UNORM8:
+ case MESA_FORMAT_L_UNORM8:
+ case MESA_FORMAT_I_UNORM8:
c = 1;
break;
- case MESA_FORMAT_AL88:
- case MESA_FORMAT_AL88_REV:
+ case MESA_FORMAT_L8A8_UNORM:
+ case MESA_FORMAT_A8L8_UNORM:
c = 2;
break;
- case MESA_FORMAT_RGB888:
- case MESA_FORMAT_BGR888:
+ case MESA_FORMAT_BGR_UNORM8:
+ case MESA_FORMAT_RGB_UNORM8:
c = 3;
break;
- case MESA_FORMAT_RGBA8888:
- case MESA_FORMAT_ARGB8888:
+ case MESA_FORMAT_A8B8G8R8_UNORM:
+ case MESA_FORMAT_B8G8R8A8_UNORM:
c = 4;
break;
default: