-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 6.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
_mesa_print_tri_caps( const char *name, GLuint flags )
{
_mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
name,
flags,
(flags & DD_FLATSHADE) ? "flat-shade, " : "",
(flags & DD_SEPARATE_SPECULAR) ? "separate-specular, " : "",
(flags & DD_TRI_LIGHT_TWOSIDE) ? "tri-light-twoside, " : "",
+ (flags & DD_TRI_TWOSTENCIL) ? "tri-twostencil, " : "",
(flags & DD_TRI_UNFILLED) ? "tri-unfilled, " : "",
(flags & DD_TRI_STIPPLE) ? "tri-stipple, " : "",
(flags & DD_TRI_OFFSET) ? "tri-offset, " : "",
}
-void
-_mesa_check_driver_hooks( GLcontext *ctx )
-{
- ASSERT(ctx->Driver.GetString);
- ASSERT(ctx->Driver.UpdateState);
- ASSERT(ctx->Driver.Clear);
- ASSERT(ctx->Driver.GetBufferSize);
- if (ctx->Visual.accumRedBits > 0) {
- ASSERT(ctx->Driver.Accum);
- }
- ASSERT(ctx->Driver.DrawPixels);
- ASSERT(ctx->Driver.ReadPixels);
- ASSERT(ctx->Driver.CopyPixels);
- ASSERT(ctx->Driver.Bitmap);
- ASSERT(ctx->Driver.ResizeBuffers);
- ASSERT(ctx->Driver.TexImage1D);
- ASSERT(ctx->Driver.TexImage2D);
- ASSERT(ctx->Driver.TexImage3D);
- ASSERT(ctx->Driver.TexSubImage1D);
- ASSERT(ctx->Driver.TexSubImage2D);
- ASSERT(ctx->Driver.TexSubImage3D);
- ASSERT(ctx->Driver.CopyTexImage1D);
- ASSERT(ctx->Driver.CopyTexImage2D);
- ASSERT(ctx->Driver.CopyTexSubImage1D);
- ASSERT(ctx->Driver.CopyTexSubImage2D);
- ASSERT(ctx->Driver.CopyTexSubImage3D);
- if (ctx->Extensions.ARB_texture_compression) {
-#if 0 /* HW drivers need these, but not SW rasterizers */
- ASSERT(ctx->Driver.CompressedTexImage1D);
- ASSERT(ctx->Driver.CompressedTexImage2D);
- ASSERT(ctx->Driver.CompressedTexImage3D);
- ASSERT(ctx->Driver.CompressedTexSubImage1D);
- ASSERT(ctx->Driver.CompressedTexSubImage2D);
- ASSERT(ctx->Driver.CompressedTexSubImage3D);
-#endif
- }
-}
-
/**
* Print information about this Mesa version and build options.
*/
*/
if (_mesa_strstr(debug, "flush"))
MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH;
+#else
+ (void) debug;
#endif
}