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mesa: Allow setting GL_TEXTURE_MAX_LEVEL to 0 with GL_TEXTURE_RECTANGLE.
[mesa.git]
/
src
/
mesa
/
main
/
debug.c
diff --git
a/src/mesa/main/debug.c
b/src/mesa/main/debug.c
index 3a483e46d1f76f85bbd47cf3526c89eda86990c4..a5b40b4b5604fe3e787a563dcc9fe6582f01fcf0 100644
(file)
--- a/
src/mesa/main/debug.c
+++ b/
src/mesa/main/debug.c
@@
-620,8
+620,8
@@
_mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img)
case MESA_FORMAT_I_UNORM8:
c = 1;
break;
- case MESA_FORMAT_
AL88
:
- case MESA_FORMAT_A
L88_REV
:
+ case MESA_FORMAT_
L8A8_UNORM
:
+ case MESA_FORMAT_A
8L8_UNORM
:
c = 2;
break;
case MESA_FORMAT_BGR_UNORM8: