+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file debug.h
+ * Debugging functions.
+ *
+ * \if subset
+ * (No-op)
+ *
+ * \endif
+ */
+
+
#ifndef _DEBUG_H
#define _DEBUG_H
-void gl_print_tri_caps( const char *name, GLuint flags );
-void gl_print_enable_flags( const char *msg, GLuint flags );
-void gl_print_state( const char *msg, GLuint state );
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_image;
+
+extern void _mesa_print_enable_flags( const char *msg, GLuint flags );
+extern void _mesa_print_state( const char *msg, GLuint state );
+extern void _mesa_print_info( struct gl_context *ctx );
+extern void _mesa_init_debug( struct gl_context *ctx );
+
+extern void
+_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
+
+extern void
+_mesa_dump_texture(GLuint texture, GLuint writeImages);
+
+extern void
+_mesa_dump_textures(GLuint writeImages);
+
+extern void
+_mesa_dump_renderbuffers(GLboolean writeImages);
+
+extern void
+_mesa_dump_color_buffer(const char *filename);
+
+extern void
+_mesa_dump_depth_buffer(const char *filename);
+
+extern void
+_mesa_dump_stencil_buffer(const char *filename);
+
+extern void
+_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
+ GLenum format, GLenum type);
+
+extern void
+_mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img);
#endif