/*
* Mesa 3-D graphics library
- * Version: 6.1
*
* Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
/**
#ifndef _DEBUG_H
#define _DEBUG_H
-#if _HAVE_FULL_GL
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_image;
-extern void _mesa_print_tri_caps( const char *name, GLuint flags );
extern void _mesa_print_enable_flags( const char *msg, GLuint flags );
extern void _mesa_print_state( const char *msg, GLuint state );
-extern void _mesa_print_info( void );
-extern void _mesa_init_debug( GLcontext *ctx );
-
-#else
-
-/** No-op */
-#define _mesa_print_state( m, s ) ((void)0)
+extern void _mesa_print_info( struct gl_context *ctx );
+extern void _mesa_init_debug( struct gl_context *ctx );
-/** No-op */
-#define _mesa_print_info() ((void)0)
+extern void
+_mesa_write_renderbuffer_image(const struct gl_renderbuffer *rb);
-/** No-op */
-#define _mesa_init_debug( c ) ((void)0)
+extern void
+_mesa_dump_texture(GLuint texture, GLuint writeImages);
-#endif
+extern void
+_mesa_dump_textures(GLuint writeImages);
extern void
-_mesa_dump_textures(GLboolean dumpImages);
+_mesa_dump_renderbuffers(GLboolean writeImages);
extern void
_mesa_dump_color_buffer(const char *filename);
extern void
_mesa_dump_stencil_buffer(const char *filename);
+extern void
+_mesa_dump_image(const char *filename, const void *image, GLuint w, GLuint h,
+ GLenum format, GLenum type);
+
+extern void
+_mesa_print_texture(struct gl_context *ctx, struct gl_texture_image *img);
+
#endif