+/**
+ * \file depth.h
+ * Depth buffer operations.
+ */
+
/*
* Mesa 3-D graphics library
* Version: 5.1
#include "mtypes.h"
-/*
- * Immediate-mode API entrpoints
- */
+#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
-
-extern void
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
-
-extern void
+extern void GLAPIENTRY
_mesa_DepthMask( GLboolean flag );
+extern void
+_mesa_init_depth( GLcontext * ctx );
-extern void
+extern void GLAPIENTRY
_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
+#else
+
+/** No-op */
+#define _mesa_init_depth( c ) ((void)0)
+
+#endif
#endif