-/* $Id: depth.h,v 1.11 2001/03/12 00:48:37 gareth Exp $ */
+/**
+ * \file depth.h
+ * Depth buffer operations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
#include "mtypes.h"
-/*
- * Immediate-mode API entrpoints
- */
+#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
-
-extern void
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
-
-extern void
+extern void GLAPIENTRY
_mesa_DepthMask( GLboolean flag );
+extern void
+_mesa_init_depth( GLcontext * ctx );
+
+extern void GLAPIENTRY
+_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
+#else
+/** No-op */
+#define _mesa_init_depth( c ) ((void)0)
+
+#endif
#endif