-/* $Id: depth.h,v 1.11 2001/03/12 00:48:37 gareth Exp $ */
+/**
+ * \file depth.h
+ * Depth buffer operations.
+ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#define DEPTH_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
-/*
- * Immediate-mode API entrpoints
- */
-extern void
+extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
+extern void GLAPIENTRY
+_mesa_ClearDepthf( GLclampf depth );
-extern void
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
-
-extern void
+extern void GLAPIENTRY
_mesa_DepthMask( GLboolean flag );
+extern void GLAPIENTRY
+_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
-
+extern void
+_mesa_init_depth( struct gl_context * ctx );
#endif