-/* $Id: depth.h,v 1.7 2000/03/03 17:47:39 brianp Exp $ */
+/* $Id: depth.h,v 1.8 2000/04/11 20:42:22 brianp Exp $ */
/*
* Mesa 3-D graphics library
extern void
-_mesa_read_depth_span_float( GLcontext *ctx, GLuint n, GLint x, GLint y,
+_mesa_read_depth_span( GLcontext *ctx,
+ GLint n, GLint x, GLint y, GLdepth depth[] );
+
+
+extern void
+_mesa_read_depth_span_float( GLcontext *ctx, GLint n, GLint x, GLint y,
GLfloat depth[] );