use BCOPY macro on FreeBSD
[mesa.git] / src / mesa / main / descrip.mms
index a0385c9a0827e531ea6a50d24c2be0e4b409242b..1e1916f88163af6dbcbf34102666851589d4eab1 100644 (file)
@@ -15,35 +15,41 @@ INCDIR = [-.include]
 LIBDIR = [-.lib]
 CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1)
 
-CORE_SOURCES = accum.c alpha.c alphabuf.c api1.c api2.c apiext.c attrib.c \
-bitmap.c blend.c clip.c colortab.c context.c copypix.c depth.c \
+CORE_SOURCES = aatriangle.c accum.c alpha.c alphabuf.c attrib.c \
+bitmap.c blend.c buffers.c clip.c colortab.c context.c copypix.c depth.c \
+dispatch.c \
 dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
-get.c hash.c image.c light.c lines.c logic.c masking.c matrix.c \
-misc.c mmath.c mthreads.c pb.c pixel.c points.c pointers.c polygon.c \
+get.c hash.c hint.c image.c imaging.c light.c lines.c logic.c masking.c matrix.c \
+mem.c glapi.c glapinoop.c \
+mmath.c pb.c pixel.c points.c polygon.c \
 quads.c rastpos.c readpix.c rect.c scissor.c shade.c span.c \
 stencil.c teximage.c texobj.c texstate.c texture.c translate.c triangle.c \
 varray.c winpos.c vb.c vbcull.c vbfill.c vbrender.c vbxform.c xform.c \
 zoom.c bbox.c cva.c vector.c vbindirect.c config.c enums.c extensions.c \
-pipeline.c stages.c [.x86]x86.c
+pipeline.c stages.c state.c vertices.c [.x86]x86.c
 
-DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]realglx.c [.x]xfonts.c \
+DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]xfonts.c \
 [.x]xmesa1.c [.x]xmesa2.c [.x]xmesa3.c [.x]xmesa4.c \
 [.osmesa]osmesa.c \
 [.svga]svgamesa.c \
 [.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \
-[.fx]fxtrifuncs.c \
-[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c
+[.fx]fxtrifuncs.c [.fx]fxclip.c [.fx]fxfastpath.c [.fx]fxpipeline.c\
+[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c [.fx]fxsanity.c\
+[.fx]fxglidew.c
 
 ASM_SOURCES =
 
-OBJECTS =\
-accum.obj,alpha.obj,alphabuf.obj,api1.obj,api2.obj,apiext.obj,attrib.obj,\
-bitmap.obj,blend.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
+OBJECTS =aatriangle.obj,\
+accum.obj,alpha.obj,alphabuf.obj,attrib.obj,\
+bitmap.obj,blend.obj,buffers.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
 dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj
 
 
-OBJECTS3=get.obj,hash.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,matrix.obj,\
-misc.obj,mmath.obj,mthreads.obj,pb.obj,pixel.obj,points.obj,pointers.obj,polygon.obj,\
+OBJECTS3=get.obj,hash.obj,hint.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,\
+matrix.obj,glapi.obj,glapinoop.obj,dispatch.obj,imaging.obj,mem.obj,\
+mmath.obj,pb.obj,pixel.obj,points.obj
+
+OBJECTS7=polygon.obj,\
 quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj
 
 
@@ -51,17 +57,18 @@ OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.
 triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
 
 OBJECTS6=vbxform.obj,xform.obj,zoom.obj,bbox.obj,cva.obj,vector.obj,vbindirect.obj,\
-       config.obj,enums.obj,extensions.obj,pipeline.obj,stages.obj,\
-       [.x86]x86.obj
+       config.obj,enums.obj,extensions.obj,pipeline.obj,stages.obj,state.obj,\
+       vertices.obj,[.x86]x86.obj
 
-OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]realglx.obj,[.x]xfonts.obj,\
+OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]xfonts.obj,\
 [.x]xmesa1.obj,[.x]xmesa2.obj,[.x]xmesa3.obj,[.x]xmesa4.obj,\
 [.osmesa]osmesa.obj,\
 [.svga]svgamesa.obj
 
 OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
-[.fx]fxsetup.obj,\
-[.fx]fxtrifuncs.obj,\
+[.fx]fxsetup.obj,[.fx]fxclip.obj,[.fx]fxfastpath.obj,[.fx]fxpipeline.obj
+
+OBJECTS8=[.fx]fxtrifuncs.obj,[.fx]fxsanity.obj,[.fx]fxglidew.obj,\
 [.fx]fxrender.obj,[.fx]fxtexman.obj,[.fx]fxddspan.obj,[.fx]fxcva.obj
 
 ##### RULES #####
@@ -71,7 +78,7 @@ VERSION=Mesa V3.1
 ##### TARGETS #####
 # Make the library
 $(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
-       $(OBJECTS5) $(OBJECTS6)
+       $(OBJECTS5) $(OBJECTS8) $(OBJECTS7) $(OBJECTS6)
 .ifdef SHARE
   @ WRITE_ SYS$OUTPUT "  generating mesagl1.opt"
   @ OPEN_/WRITE FILE  mesagl1.opt
@@ -83,9 +90,11 @@ $(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
   @ WRITE_ FILE "$(OBJECTS)"
   @ WRITE_ FILE "$(OBJECTS3)"
   @ WRITE_ FILE "$(OBJECTS4)"
+  @ WRITE_ FILE "$(OBJECTS7)"
   @ WRITE_ FILE "$(OBJECTS6)"
   @ WRITE_ FILE "$(OBJECTS2)"
   @ WRITE_ FILE "$(OBJECTS5)"
+  @ WRITE_ FILE "$(OBJECTS8)"
   @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
   @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
   @ CLOSE_ FILE
@@ -101,6 +110,8 @@ $(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
   @ library $(GL_LIB) $(OBJECTS3)
   @ library $(GL_LIB) $(OBJECTS4)
   @ library $(GL_LIB) $(OBJECTS5)
+  @ library $(GL_LIB) $(OBJECTS8)
+  @ library $(GL_LIB) $(OBJECTS7)
   @ library $(GL_LIB) $(OBJECTS6)
 .endif
   @ rename $(GL_LIB)* $(LIBDIR)
@@ -109,6 +120,8 @@ clean :
        purge
        delete *.obj;*
 
+aatriangle.obj : aatriangle.c
+
 triangle.obj : triangle.c
 
 [.x86]x86.obj : [.x86]x86.c
@@ -117,8 +130,6 @@ triangle.obj : triangle.c
        $(CC) $(CFLAGS) /obj=[.x]glxapi.obj [.x]glxapi.c
 [.x]fakeglx.obj : [.x]fakeglx.c
        $(CC) $(CFLAGS) /obj=[.x]fakeglx.obj [.x]fakeglx.c
-[.x]realglx.obj : [.x]realglx.c
-       $(CC) $(CFLAGS) /obj=[.x]realglx.obj [.x]realglx.c
 [.x]xfonts.obj : [.x]xfonts.c
        $(CC) $(CFLAGS) /obj=[.x]xfonts.obj [.x]xfonts.c
 [.x]xmesa1.obj : [.x]xmesa1.c
@@ -135,12 +146,20 @@ triangle.obj : triangle.c
        $(CC) $(CFLAGS) /obj=[.svga]svgamesa.obj [.svga]svgamesa.c
 [.fx]fxapi.obj : [.fx]fxapi.c
        $(CC) $(CFLAGS) /obj=[.fx]fxapi.obj [.fx]fxapi.c
+[.fx]fxclip.obj : [.fx]fxclip.c
+       $(CC) $(CFLAGS) /obj=[.fx]fxclip.obj [.fx]fxclip.c
 [.fx]fxcva.obj : [.fx]fxcva.c
        $(CC) $(CFLAGS) /obj=[.fx]fxcva.obj [.fx]fxcva.c
 [.fx]fxdd.obj : [.fx]fxdd.c
        $(CC) $(CFLAGS) /obj=[.fx]fxdd.obj [.fx]fxdd.c
 [.fx]fxddtex.obj : [.fx]fxddtex.c
        $(CC) $(CFLAGS) /obj=[.fx]fxddtex.obj [.fx]fxddtex.c
+[.fx]fxfastpath.obj : [.fx]fxfastpath.c
+       $(CC) $(CFLAGS) /obj=[.fx]fxfastpath.obj [.fx]fxfastpath.c
+[.fx]fxpipeline.obj : [.fx]fxpipeline.c
+       $(CC) $(CFLAGS) /obj=[.fx]fxpipeline.obj [.fx]fxpipeline.c
+[.fx]fxsanity.obj : [.fx]fxsanity.c
+       $(CC) $(CFLAGS) /obj=[.fx]fxsanity.obj [.fx]fxsanity.c
 [.fx]fxvsetup.obj : [.fx]fxvsetup.c
        $(CC) $(CFLAGS) /obj=[.fx]fxvsetup.obj [.fx]fxvsetup.c
 [.fx]fxsetup.obj : [.fx]fxsetup.c
@@ -153,5 +172,7 @@ triangle.obj : triangle.c
        $(CC) $(CFLAGS) /obj=[.fx]fxtexman.obj [.fx]fxtexman.c
 [.fx]fxddspan.obj : [.fx]fxddspan.c
        $(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c
+[.fx]fxglidew.obj : [.fx]fxglidew.c
+       $(CC) $(CFLAGS) /obj=[.fx]fxglidew.obj [.fx]fxglidew.c
 
 .include mms_depend.