# Makefile for core library for VMS
-# contributed by Jouk Jansen joukj@crys.chem.uva.nl
-# Last revision : 3 May 1999
+# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
+# Last revision : 10 May 2005
.first
- define gl [-.include.gl]
+ define gl [---.include.gl]
+ define math [-.math]
+ define shader [-.shader]
-.include [-]mms-config.
+.include [---]mms-config.
##### MACROS #####
VPATH = RCS
-INCDIR = [-.include]
-LIBDIR = [-.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1)
-
-CORE_SOURCES = accum.c alpha.c alphabuf.c attrib.c \
-bitmap.c blend.c clip.c colortab.c context.c copypix.c depth.c \
-dispatch.c \
-dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
-get.c hash.c image.c imaging.c light.c lines.c logic.c masking.c matrix.c \
-mem.c glapi.c glapinoop.c \
-glmisc.c mmath.c mthreads.c pb.c pixel.c points.c polygon.c \
-quads.c rastpos.c readpix.c rect.c scissor.c shade.c span.c \
-stencil.c teximage.c texobj.c texstate.c texture.c translate.c triangle.c \
-varray.c winpos.c vb.c vbcull.c vbfill.c vbrender.c vbxform.c xform.c \
-zoom.c bbox.c cva.c vector.c vbindirect.c config.c enums.c extensions.c \
-pipeline.c stages.c vertices.c [.x86]x86.c
-
-DRIVER_SOURCES = [.x]glxapi.c [.x]fakeglx.c [.x]xfonts.c \
-[.x]xmesa1.c [.x]xmesa2.c [.x]xmesa3.c [.x]xmesa4.c \
-[.osmesa]osmesa.c \
-[.svga]svgamesa.c \
-[.fx]fxapi.c [.fx]fxdd.c [.fx]fxddtex.c [.fx]fxvsetup.c [.fx]fxsetup.c \
-[.fx]fxtrifuncs.c \
-[.fx]fxrender.c [.fx]fxtexman.c [.fx]fxddspan.c [.fx]fxcva.c
-
-ASM_SOURCES =
-
-OBJECTS =\
-accum.obj,alpha.obj,alphabuf.obj,attrib.obj,\
-bitmap.obj,blend.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
-dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj
-
-
-OBJECTS3=get.obj,hash.obj,image.obj,light.obj,lines.obj,logic.obj,masking.obj,\
-matrix.obj,glapi.obj,glapinoop.obj,dispatch.obj,imaging.obj,mem.obj,\
-glmisc.obj,mmath.obj,mthreads.obj,pb.obj,pixel.obj,points.obj
-
-OBJECTS7=polygon.obj,\
-quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj
-
-
-OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\
-triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
-
-OBJECTS6=vbxform.obj,xform.obj,zoom.obj,bbox.obj,cva.obj,vector.obj,vbindirect.obj,\
- config.obj,enums.obj,extensions.obj,pipeline.obj,stages.obj,\
- vertices.obj,[.x86]x86.obj
-
-OBJECTS2=[.x]glxapi.obj,[.x]fakeglx.obj,[.x]xfonts.obj,\
-[.x]xmesa1.obj,[.x]xmesa2.obj,[.x]xmesa3.obj,[.x]xmesa4.obj,\
-[.osmesa]osmesa.obj,\
-[.svga]svgamesa.obj
-
-OBJECTS5=[.fx]fxapi.obj,[.fx]fxdd.obj,[.fx]fxddtex.obj,[.fx]fxvsetup.obj,\
-[.fx]fxsetup.obj,\
-[.fx]fxtrifuncs.obj,\
-[.fx]fxrender.obj,[.fx]fxtexman.obj,[.fx]fxddspan.obj,[.fx]fxcva.obj
+INCDIR = [---.include],[-.glapi],[-.shader]
+LIBDIR = [---.lib]
+CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)/float=ieee/ieee=denorm
+
+SOURCES =accum.c \
+ api_arrayelt.c \
+ api_loopback.c \
+ api_noop.c \
+ api_validate.c \
+ attrib.c \
+ arrayobj.c \
+ blend.c \
+ bufferobj.c \
+ buffers.c \
+ clip.c \
+ colortab.c \
+ context.c \
+ convolve.c \
+ debug.c \
+ depth.c \
+ depthstencil.c \
+ dispatch.c \
+ dlist.c \
+ drawpix.c \
+ enable.c \
+ enums.c \
+ eval.c \
+ execmem.c \
+ extensions.c \
+ fbobject.c \
+ feedback.c \
+ fog.c \
+ framebuffer.c \
+ get.c \
+ getstring.c \
+ hash.c \
+ hint.c \
+ histogram.c \
+ image.c \
+ imports.c \
+ light.c \
+ lines.c \
+ matrix.c \
+ mm.c \
+ occlude.c \
+ pixel.c \
+ points.c \
+ polygon.c \
+ rastpos.c \
+ rbadaptors.c \
+ renderbuffer.c \
+ state.c \
+ stencil.c \
+ texcompress.c \
+ texcompress_fxt1.c \
+ texcompress_s3tc.c \
+ texenvprogram.c \
+ texformat.c \
+ teximage.c \
+ texobj.c \
+ texrender.c \
+ texstate.c \
+ texstore.c \
+ varray.c \
+ vtxfmt.c
+
+OBJECTS=accum.obj,\
+api_arrayelt.obj,\
+api_loopback.obj,\
+api_noop.obj,\
+api_validate.obj,\
+arrayobj.obj,\
+attrib.obj,\
+blend.obj,\
+bufferobj.obj,\
+buffers.obj,\
+clip.obj,\
+colortab.obj,\
+context.obj,\
+convolve.obj,\
+debug.obj,\
+depth.obj,\
+depthstencil.obj,\
+dispatch.obj,\
+dlist.obj,\
+drawpix.obj,\
+enable.obj,\
+enums.obj,\
+eval.obj,\
+execmem.obj,\
+extensions.obj,\
+fbobject.obj,\
+feedback.obj,\
+fog.obj,\
+framebuffer.obj,\
+get.obj,\
+getstring.obj,\
+hash.obj,\
+hint.obj,\
+histogram.obj,\
+image.obj,\
+imports.obj,\
+light.obj,\
+lines.obj,\
+matrix.obj,\
+mm.obj,\
+occlude.obj,\
+pixel.obj,\
+points.obj,\
+polygon.obj,\
+rastpos.obj,\
+renderbuffer.obj,\
+state.obj,\
+stencil.obj,\
+texcompress.obj,\
+texcompress_fxt1.obj,\
+texcompress_s3tc.obj,\
+texenvprogram.obj,\
+texformat.obj,\
+teximage.obj,\
+texobj.obj,\
+texrender.obj,\
+texstate.obj,\
+texstore.obj,\
+varray.obj,\
+vtxfmt.obj
##### RULES #####
-VERSION=Mesa V3.1
+VERSION=Mesa V3.4
##### TARGETS #####
# Make the library
-$(LIBDIR)$(GL_LIB) : $(OBJECTS),$(OBJECTS2) $(OBJECTS3) $(OBJECTS4)\
- $(OBJECTS5) $(OBJECTS7) $(OBJECTS6)
-.ifdef SHARE
- @ WRITE_ SYS$OUTPUT " generating mesagl1.opt"
- @ OPEN_/WRITE FILE mesagl1.opt
- @ WRITE_ FILE "!"
- @ WRITE_ FILE "! mesagl1.opt generated by DESCRIP.$(MMS_EXT)"
- @ WRITE_ FILE "!"
- @ WRITE_ FILE "IDENTIFICATION=""$(VERSION)"""
- @ WRITE_ FILE "GSMATCH=LEQUAL,3,1
- @ WRITE_ FILE "$(OBJECTS)"
- @ WRITE_ FILE "$(OBJECTS3)"
- @ WRITE_ FILE "$(OBJECTS4)"
- @ WRITE_ FILE "$(OBJECTS7)"
- @ WRITE_ FILE "$(OBJECTS6)"
- @ WRITE_ FILE "$(OBJECTS2)"
- @ WRITE_ FILE "$(OBJECTS5)"
- @ WRITE_ FILE "SYS$SHARE:DECW$XEXTLIBSHR/SHARE"
- @ WRITE_ FILE "SYS$SHARE:DECW$XLIBSHR/SHARE"
- @ CLOSE_ FILE
- @ WRITE_ SYS$OUTPUT " generating mesagl.map ..."
- @ LINK_/NODEB/NOSHARE/NOEXE/MAP=mesagl.map/FULL mesagl1.opt/OPT
- @ WRITE_ SYS$OUTPUT " analyzing mesagl.map ..."
- @ @[-.vms]ANALYZE_MAP.COM mesagl.map mesagl.opt
- @ WRITE_ SYS$OUTPUT " linking $(GL_LIB) ..."
- @ LINK_/NODEB/SHARE=$(GL_LIB)/MAP=mesagl.map/FULL mesagl1.opt/opt,mesagl.opt/opt
-.else
+$(LIBDIR)$(GL_LIB) : $(OBJECTS)
@ $(MAKELIB) $(GL_LIB) $(OBJECTS)
- @ library $(GL_LIB) $(OBJECTS2)
- @ library $(GL_LIB) $(OBJECTS3)
- @ library $(GL_LIB) $(OBJECTS4)
- @ library $(GL_LIB) $(OBJECTS5)
- @ library $(GL_LIB) $(OBJECTS7)
- @ library $(GL_LIB) $(OBJECTS6)
-.endif
@ rename $(GL_LIB)* $(LIBDIR)
clean :
purge
delete *.obj;*
-triangle.obj : triangle.c
-
-[.x86]x86.obj : [.x86]x86.c
- $(CC) $(CFLAGS) /obj=[.x86]x86.obj [.x86]x86.c
-[.x]glxapi.obj : [.x]glxapi.c
- $(CC) $(CFLAGS) /obj=[.x]glxapi.obj [.x]glxapi.c
-[.x]fakeglx.obj : [.x]fakeglx.c
- $(CC) $(CFLAGS) /obj=[.x]fakeglx.obj [.x]fakeglx.c
-[.x]xfonts.obj : [.x]xfonts.c
- $(CC) $(CFLAGS) /obj=[.x]xfonts.obj [.x]xfonts.c
-[.x]xmesa1.obj : [.x]xmesa1.c
- $(CC) $(CFLAGS) /obj=[.x]xmesa1.obj [.x]xmesa1.c
-[.x]xmesa2.obj : [.x]xmesa2.c
- $(CC) $(CFLAGS) /obj=[.x]xmesa2.obj [.x]xmesa2.c
-[.x]xmesa3.obj : [.x]xmesa3.c
- $(CC) $(CFLAGS) /obj=[.x]xmesa3.obj [.x]xmesa3.c
-[.x]xmesa4.obj : [.x]xmesa4.c
- $(CC) $(CFLAGS) /obj=[.x]xmesa4.obj [.x]xmesa4.c
-[.osmesa]osmesa.obj : [.osmesa]osmesa.c
- $(CC) $(CFLAGS) /obj=[.osmesa]osmesa.obj [.osmesa]osmesa.c
-[.svga]svgamesa.obj : [.svga]svgamesa.c
- $(CC) $(CFLAGS) /obj=[.svga]svgamesa.obj [.svga]svgamesa.c
-[.fx]fxapi.obj : [.fx]fxapi.c
- $(CC) $(CFLAGS) /obj=[.fx]fxapi.obj [.fx]fxapi.c
-[.fx]fxcva.obj : [.fx]fxcva.c
- $(CC) $(CFLAGS) /obj=[.fx]fxcva.obj [.fx]fxcva.c
-[.fx]fxdd.obj : [.fx]fxdd.c
- $(CC) $(CFLAGS) /obj=[.fx]fxdd.obj [.fx]fxdd.c
-[.fx]fxddtex.obj : [.fx]fxddtex.c
- $(CC) $(CFLAGS) /obj=[.fx]fxddtex.obj [.fx]fxddtex.c
-[.fx]fxvsetup.obj : [.fx]fxvsetup.c
- $(CC) $(CFLAGS) /obj=[.fx]fxvsetup.obj [.fx]fxvsetup.c
-[.fx]fxsetup.obj : [.fx]fxsetup.c
- $(CC) $(CFLAGS) /obj=[.fx]fxsetup.obj [.fx]fxsetup.c
-[.fx]fxtrifuncs.obj : [.fx]fxtrifuncs.c
- $(CC) $(CFLAGS) /obj=[.fx]fxtrifuncs.obj [.fx]fxtrifuncs.c
-[.fx]fxrender.obj : [.fx]fxrender.c
- $(CC) $(CFLAGS) /obj=[.fx]fxrender.obj [.fx]fxrender.c
-[.fx]fxtexman.obj : [.fx]fxtexman.c
- $(CC) $(CFLAGS) /obj=[.fx]fxtexman.obj [.fx]fxtexman.c
-[.fx]fxddspan.obj : [.fx]fxddspan.c
- $(CC) $(CFLAGS) /obj=[.fx]fxddspan.obj [.fx]fxddspan.c
-
-.include mms_depend.
+accum.obj : accum.c
+api_arrayelt.obj : api_arrayelt.c
+api_loopback.obj : api_loopback.c
+api_noop.obj : api_noop.c
+api_validate.obj : api_validate.c
+arrayobj.obj : arrayobj.c
+attrib.obj : attrib.c
+blend.obj : blend.c
+bufferobj.obj : bufferobj.c
+buffers.obj : buffers.c
+clip.obj : clip.c
+colortab.obj : colortab.c
+context.obj : context.c
+convolve.obj : convolve.c
+debug.obj : debug.c
+depth.obj : depth.c
+depthstencil.obj : depthstencil.c
+dispatch.obj : dispatch.c
+dlist.obj : dlist.c
+drawpix.obj : drawpix.c
+enable.obj : enable.c
+enums.obj : enums.c
+eval.obj : eval.c
+execmem.obj : execmem.c
+extensions.obj : extensions.c
+fbobject.obj : fbobject.c
+feedback.obj : feedback.c
+fog.obj : fog.c
+framebuffer.obj : framebuffer.c
+get.obj : get.c
+getstring.obj : getstring.c
+hash.obj : hash.c
+hint.obj : hint.c
+histogram.obj : histogram.c
+image.obj : image.c
+imports.obj : imports.c vsnprintf.c
+light.obj : light.c
+lines.obj : lines.c
+matrix.obj : matrix.c
+mm.obj : mm.c
+occlude.obj : occlude.c
+pixel.obj : pixel.c
+points.obj : points.c
+polygon.obj : polygon.c
+rastpos.obj : rastpos.c
+rbadaptors.obj : rbadaptors.c
+renderbuffer.obj : renderbuffer.c
+state.obj : state.c
+stencil.obj : stencil.c
+texcompress.obj : texcompress.c
+texcompress_fxt1.obj : texcompress_fxt1.c
+ cc$(CFLAGS)/warn=(disable=SHIFTCOUNT) texcompress_fxt1.c
+texcompress_s3tc.obj : texcompress_s3tc.c
+texenvprogram.obj : texenvprogram.c
+texformat.obj : texformat.c
+teximage.obj : teximage.c
+texobj.obj : texobj.c
+texrender.obj : texrender.c
+texstate.obj : texstate.c
+texstore.obj : texstore.c
+varray.obj : varray.c
+vtxfmt.obj : vtxfmt.c