LIBDIR = [-.lib]
CFLAGS = /include=($(INCDIR),[])/define=(FBIND=1)
-CORE_SOURCES = accum.c alpha.c alphabuf.c attrib.c \
+CORE_SOURCES = aatriangle.c accum.c alpha.c alphabuf.c attrib.c \
bitmap.c blend.c buffers.c clip.c colortab.c context.c copypix.c depth.c \
dispatch.c \
dlist.c drawpix.c enable.c eval.c feedback.c fog.c \
ASM_SOURCES =
-OBJECTS =\
+OBJECTS =aatriangle.obj,\
accum.obj,alpha.obj,alphabuf.obj,attrib.obj,\
bitmap.obj,blend.obj,buffers.obj,clip.obj,colortab.obj,context.obj,copypix.obj,depth.obj,\
dlist.obj,drawpix.obj,enable.obj,eval.obj,feedback.obj,fog.obj
mmath.obj,pb.obj,pixel.obj,points.obj
OBJECTS7=polygon.obj,\
-quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj
-
+quads.obj,rastpos.obj,readpix.obj,rect.obj,scissor.obj,shade.obj,span.obj,\
+pixeltex.obj
OBJECTS4=stencil.obj,teximage.obj,texobj.obj,texstate.obj,texture.obj,translate.obj,\
triangle.obj,varray.obj,winpos.obj,vb.obj,vbcull.obj,vbfill.obj,vbrender.obj
purge
delete *.obj;*
+aatriangle.obj : aatriangle.c
+
triangle.obj : triangle.c
+pixeltex.obj : pixeltex.c
+
[.x86]x86.obj : [.x86]x86.c
$(CC) $(CFLAGS) /obj=[.x86]x86.obj [.x86]x86.c
[.x]glxapi.obj : [.x]glxapi.c